c6a9cd69c2
* NEW: Add examples again. I hope correctly this time. git-svn-id: svn://localhost/gambas/trunk@6726 867c0c6c-44f3-4631-809d-bfa615b0a4ec
48 lines
1.4 KiB
Text
48 lines
1.4 KiB
Text
' Gambas module file
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'To set up opengl window in Gambas choose New Project -> SDL Application
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' mark OpenGL Programming in Settings, give it a name and that 's it.
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Private screen As New Window(True) As "Screen"
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Public Sub Main()
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With Screen
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.Width = 640
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.Height = 480
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.Text = MMain.Title
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.Show()
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End With
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End
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Public Sub Screen_Open()
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Gl.ClearDepth(100.0) 'Enables Clearing Of The Depth Buffer
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gl.ClearColor(0.0, 0.0, 0.0, 0.0) 'This Will Clear The Background Color To Black
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gl.DepthFunc(gl.LESS) 'The Type Of Depth Test To Do
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gl.Enable(gl.DEPTH_TEST) 'Enables Depth Testing
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gl.ShadeModel(gl.SMOOTH) 'Enables Smooth Color Shading
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gl.MatrixMode(gl.PROJECTION)
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gl.LoadIdentity() 'Reset The Projection Matrix
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glu.Perspective(45.0, screen.Width / screen.Height, 0.1, 100.0) 'Calculate The Aspect Ratio Of The Window
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gl.MatrixMode(gl.MODELVIEW)
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End
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Public Sub Screen_resize()
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Gl.Viewport(0, 0, Screen.Width, Screen.Height)
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Gl.MatrixMode(Gl.PROJECTION)
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Gl.LoadIdentity() 'Reset The Projection Matrix
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glu.Perspective(45.0, screen.Width / screen.Height, 0.1, 100.0) 'Calculate The Aspect Ratio Of The Window
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Gl.MatrixMode(Gl.MODELVIEW)
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End
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Public Sub Screen_keyPress()
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If (key.code = key.F1) Then screen.Fullscreen = Not screen.Fullscreen
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If (key.Code = key.Esc) Then Screen.Close()
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End
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