' Gambas module file 'To set up opengl window in Gambas choose New Project -> SDL Application ' mark OpenGL Programming in Settings, give it a name and that 's it. Private screen As New Window(True) As "Screen" Public Sub Main() With Screen .Width = 640 .Height = 480 .Text = MMain.Title .Show() End With End Public Sub Screen_Open() Gl.ClearDepth(100.0) 'Enables Clearing Of The Depth Buffer gl.ClearColor(0.0, 0.0, 0.0, 0.0) 'This Will Clear The Background Color To Black gl.DepthFunc(gl.LESS) 'The Type Of Depth Test To Do gl.Enable(gl.DEPTH_TEST) 'Enables Depth Testing gl.ShadeModel(gl.SMOOTH) 'Enables Smooth Color Shading gl.MatrixMode(gl.PROJECTION) gl.LoadIdentity() 'Reset The Projection Matrix glu.Perspective(45.0, screen.Width / screen.Height, 0.1, 100.0) 'Calculate The Aspect Ratio Of The Window gl.MatrixMode(gl.MODELVIEW) End Public Sub Screen_resize() Gl.Viewport(0, 0, Screen.Width, Screen.Height) Gl.MatrixMode(Gl.PROJECTION) Gl.LoadIdentity() 'Reset The Projection Matrix glu.Perspective(45.0, screen.Width / screen.Height, 0.1, 100.0) 'Calculate The Aspect Ratio Of The Window Gl.MatrixMode(Gl.MODELVIEW) End Public Sub Screen_keyPress() If (key.code = key.F1) Then screen.Fullscreen = Not screen.Fullscreen If (key.Code = key.Esc) Then Screen.Close() End