9986986f8f
This commit also fixes of other potential issues and improves logging.
98 lines
1.8 KiB
Go
98 lines
1.8 KiB
Go
package face
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import (
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"math/rand"
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"time"
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)
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type Kind int
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const (
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RegularFace Kind = iota + 1
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KidsFace
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IgnoredFace
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)
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var r = rand.New(rand.NewSource(time.Now().UnixNano()))
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// RandomDist returns a distance threshold for matching RandomDEmbeddings.
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func RandomDist() float64 {
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return RandomFloat64(0.75, 0.15)
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}
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// RandomFloat64 adds a random distance offset to a float64.
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func RandomFloat64(f, d float64) float64 {
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return f + (r.Float64()-0.5)*d
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}
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// RandomEmbeddings returns random embeddings for testing.
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func RandomEmbeddings(n int, k Kind) (result Embeddings) {
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if n <= 0 {
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return Embeddings{}
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}
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result = make(Embeddings, n)
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for i := range result {
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switch k {
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case RegularFace:
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result[i] = RandomEmbedding()
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case KidsFace:
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result[i] = RandomKidsEmbedding()
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case IgnoredFace:
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result[i] = RandomIgnoredEmbedding()
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}
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}
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return result
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}
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// RandomEmbedding returns a random embedding for testing.
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func RandomEmbedding() (result Embedding) {
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result = make(Embedding, 512)
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d := 64 / 512.0
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for {
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i := 0
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for i = range result {
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result[i] = RandomFloat64(0, d)
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}
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if !result.SkipMatching() {
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break
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}
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}
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return result
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}
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// RandomKidsEmbedding returns a random kids embedding for testing.
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func RandomKidsEmbedding() (result Embedding) {
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result = make(Embedding, 512)
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d := 0.1 / 512.0
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n := 1 + r.Intn(len(KidsEmbeddings)-1)
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e := KidsEmbeddings[n]
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for i := range result {
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result[i] = RandomFloat64(e[i], d)
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}
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return result
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}
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// RandomIgnoredEmbedding returns a random ignored embedding for testing.
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func RandomIgnoredEmbedding() (result Embedding) {
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result = make(Embedding, 512)
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d := 0.1 / 512.0
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n := 1 + r.Intn(len(IgnoredEmbeddings)-1)
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e := IgnoredEmbeddings[n]
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for i := range result {
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result[i] = RandomFloat64(e[i], d)
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}
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return result
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}
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