82d61d1f93
Animated GIFs are transcoded to AVC because it is much smaller and thus also suitable for long/large animations. In addition, this commit adds support for more metadata fields such as frame rate, number of frames, file capture timestamp (unix milliseconds), media type, and software version. Support for SVG files can later be implemented in a similar way.
75 lines
2.1 KiB
Go
75 lines
2.1 KiB
Go
/*
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Package remote implements remote service sync and uploads.
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See also:
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- RClone (https://rclone.org/), a popular Go tool for syncing data with remote services
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Copyright (c) 2018 - 2022 PhotoPrism UG. All rights reserved.
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This program is free software: you can redistribute it and/or modify
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it under Version 3 of the GNU Affero General Public License (the "AGPL"):
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<https://docs.photoprism.app/license/agpl>
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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The AGPL is supplemented by our Trademark and Brand Guidelines,
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which describe how our Brand Assets may be used:
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<https://photoprism.app/trademark>
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Feel free to send an email to hello@photoprism.app if you have questions,
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want to support our work, or just want to say hello.
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Additional information can be found in our Developer Guide:
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<https://docs.photoprism.app/developer-guide/>
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*/
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package remote
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import (
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"net/http"
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"time"
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)
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const (
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ServiceWebDAV = "webdav"
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ServiceFacebook = "facebook"
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ServiceTwitter = "twitter"
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ServiceFlickr = "flickr"
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ServiceInstagram = "instagram"
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ServiceEyeEm = "eyeem"
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ServiceTelegram = "telegram"
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ServiceWhatsApp = "whatsapp"
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ServiceGPhotos = "gphotos"
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ServiceGDrive = "gdrive"
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ServiceOneDrive = "onedrive"
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)
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func HttpOk(method, rawUrl string) bool {
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req, err := http.NewRequest(method, rawUrl, nil)
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if err != nil {
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return false
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}
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// Create new http.Client instance.
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//
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// NOTE: Timeout specifies a time limit for requests made by
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// this Client. The timeout includes connection time, any
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// redirects, and reading the response body. The timer remains
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// running after Get, Head, Post, or Do return and will
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// interrupt reading of the Response.Body.
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client := &http.Client{Timeout: 30 * time.Second}
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// Send request to see if it fails.
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if resp, err := client.Do(req); err != nil {
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return false
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} else if resp.StatusCode < 400 {
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return true
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}
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return false
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}
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