47814e2fde
Signed-off-by: Michael Mayer <michael@liquidbytes.net>
99 lines
2.2 KiB
Go
99 lines
2.2 KiB
Go
package config
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import (
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"fmt"
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"io/ioutil"
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"os"
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"github.com/photoprism/photoprism/pkg/fs"
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"gopkg.in/yaml.v2"
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)
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// DisableSettings returns true if the user is not allowed to change settings.
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func (c *Config) DisableSettings() bool {
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return c.config.DisableSettings
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}
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type MapsSettings struct {
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Animate int `json:"animate" yaml:"animate"`
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Style string `json:"style" yaml:"style"`
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}
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type FeatureFlags struct {
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Upload bool `json:"upload" yaml:"upload"`
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Import bool `json:"import" yaml:"import"`
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Labels bool `json:"labels" yaml:"labels"`
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Places bool `json:"places" yaml:"places"`
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Archive bool `json:"archive" yaml:"archive"`
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Download bool `json:"download" yaml:"download"`
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Edit bool `json:"edit" yaml:"edit"`
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Share bool `json:"share" yaml:"share"`
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}
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// Settings contains Web UI settings
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type Settings struct {
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Theme string `json:"theme" yaml:"theme"`
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Language string `json:"language" yaml:"language"`
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Maps MapsSettings `json:"maps" yaml:"maps"`
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Features FeatureFlags `json:"features" yaml:"features"`
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}
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// NewSettings returns a empty Settings
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func NewSettings() *Settings {
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return &Settings{
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Theme: "default",
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Language: "en",
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Maps: MapsSettings{
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Animate: 0,
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Style: "streets",
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},
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Features: FeatureFlags{
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Upload: true,
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Import: true,
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Labels: true,
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Places: true,
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Archive: true,
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Download: true,
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Edit: true,
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Share: true,
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},
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}
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}
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// Load uses a yaml config file to initiate the configuration entity.
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func (s *Settings) Load(fileName string) error {
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if !fs.FileExists(fileName) {
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return fmt.Errorf("settings file not found: \"%s\"", fileName)
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}
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yamlConfig, err := ioutil.ReadFile(fileName)
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if err != nil {
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return err
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}
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return yaml.Unmarshal(yamlConfig, s)
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}
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// Save uses a yaml config file to initiate the configuration entity.
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func (s *Settings) Save(fileName string) error {
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data, err := yaml.Marshal(s)
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if err != nil {
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return err
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}
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return ioutil.WriteFile(fileName, data, os.ModePerm)
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}
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// Settings returns the current user settings.
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func (c *Config) Settings() *Settings {
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s := NewSettings()
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p := c.SettingsFile()
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if err := s.Load(p); err != nil {
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log.Error(err)
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}
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return s
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}
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