photoprism/internal/entity/location.go
Michael Mayer f6c929528e Locations and places: Revert key renaming
Code reads better this way.

Signed-off-by: Michael Mayer <michael@liquidbytes.net>
2020-05-29 12:56:24 +02:00

238 lines
6.1 KiB
Go

package entity
import (
"strings"
"time"
"github.com/photoprism/photoprism/internal/event"
"github.com/photoprism/photoprism/internal/maps"
"github.com/photoprism/photoprism/pkg/s2"
"github.com/photoprism/photoprism/pkg/txt"
)
// Location used to associate photos to location
type Location struct {
ID string `gorm:"type:varbinary(16);primary_key;auto_increment:false;" json:"ID" yaml:"ID"`
PlaceID string `gorm:"type:varbinary(16);" json:"-" yaml:"PlaceID"`
Place *Place `gorm:"PRELOAD:true" json:"Place" yaml:"-"`
LocName string `gorm:"type:varchar(255);" json:"Name" yaml:"Name,omitempty"`
LocCategory string `gorm:"type:varchar(64);" json:"Category" yaml:"Category,omitempty"`
LocSource string `gorm:"type:varbinary(16);" json:"Source" yaml:"Source,omitempty"`
CreatedAt time.Time `json:"CreatedAt" yaml:"-"`
UpdatedAt time.Time `json:"UpdatedAt" yaml:"-"`
}
// UnknownLocation is PhotoPrism's default location.
var UnknownLocation = Location{
ID: "zz",
Place: &UnknownPlace,
PlaceID: "zz",
LocName: "",
LocCategory: "",
LocSource: SrcAuto,
}
// CreateUnknownLocation creates the default location if not exists.
func CreateUnknownLocation() {
FirstOrCreateLocation(&UnknownLocation)
}
// NewLocation creates a location using a token extracted from coordinate
func NewLocation(lat, lng float32) *Location {
result := &Location{}
result.ID = s2.Token(float64(lat), float64(lng))
return result
}
// Find retrieves location data from the database or an external api if not known already.
func (m *Location) Find(api string) error {
start := time.Now()
db := Db()
if err := db.Preload("Place").First(m, "id = ?", m.ID).Error; err == nil {
log.Infof("location: found %s (%+v)", m.ID, m)
return nil
}
l := &maps.Location{
ID: m.ID,
}
if err := l.QueryApi(api); err != nil {
log.Errorf("location: %s failed %s", m.ID, err)
return err
}
if place := FindPlace(l.S2Token(), l.Label()); place != nil {
m.Place = place
} else {
place = &Place{
ID: l.S2Token(),
LocLabel: l.Label(),
LocCity: l.City(),
LocState: l.State(),
LocCountry: l.CountryCode(),
LocKeywords: l.KeywordString(),
}
if err := place.Create(); err != nil {
log.Errorf("place: failed adding %s %s", place.ID, err.Error())
m.Place = &UnknownPlace
} else {
event.Publish("count.places", event.Data{
"count": 1,
})
log.Infof("place: added %s [%s]", place.ID, time.Since(start))
m.Place = place
}
}
m.PlaceID = m.Place.ID
m.LocName = l.Name()
m.LocCategory = l.Category()
m.LocSource = l.Source()
if err := db.Create(m).Error; err == nil {
log.Infof("location: added %s [%s]", m.ID, time.Since(start))
return nil
} else if err := db.Preload("Place").First(m, "id = ?", m.ID).Error; err != nil {
log.Errorf("location: failed adding %s %s [%s]", m.ID, err.Error(), time.Since(start))
return err
} else {
log.Infof("location: found %s after second try [%s]", m.ID, time.Since(start))
}
return nil
}
// Create inserts a new row to the database.
func (m *Location) Create() error {
return Db().Create(m).Error
}
// FirstOrCreateLocation returns the existing row, inserts a new row or nil in case of errors.
func FirstOrCreateLocation(m *Location) *Location {
if m.ID == "" {
log.Errorf("location: id must not be empty")
return nil
}
if m.PlaceID == "" {
log.Errorf("location: place_id must not be empty (id %s)", m.ID)
return nil
}
result := Location{}
if err := Db().Where("id = ?", m.ID).First(&result).Error; err == nil {
return &result
} else if err := m.Create(); err != nil {
log.Errorf("location: %s", err)
return nil
}
return m
}
// Keywords computes keyword based on a Location
func (m *Location) Keywords() (result []string) {
if m.Place == nil {
log.Errorf("location: place for %s is nil - you might have found a bug", m.ID)
return result
}
result = append(result, txt.Keywords(txt.ReplaceSpaces(m.City(), "-"))...)
result = append(result, txt.Keywords(txt.ReplaceSpaces(m.State(), "-"))...)
result = append(result, txt.Keywords(txt.ReplaceSpaces(m.CountryName(), "-"))...)
result = append(result, txt.Keywords(m.Category())...)
result = append(result, txt.Keywords(m.Name())...)
result = append(result, txt.Keywords(m.Place.LocKeywords)...)
result = txt.UniqueWords(result)
return result
}
// Unknown checks if the location has no id
func (m *Location) Unknown() bool {
return m.ID == "" || m.ID == UnknownLocation.ID
}
// Name returns name of location
func (m *Location) Name() string {
return m.LocName
}
// NoName checks if the location has no name
func (m *Location) NoName() bool {
return m.LocName == ""
}
// Category returns the location category
func (m *Location) Category() string {
return m.LocCategory
}
// NoCategory checks id the location has no category
func (m *Location) NoCategory() bool {
return m.LocCategory == ""
}
// Label returns the location place label
func (m *Location) Label() string {
return m.Place.Label()
}
// City returns the location place city
func (m *Location) City() string {
return m.Place.City()
}
// LongCity checks if the city name is more than 16 char
func (m *Location) LongCity() bool {
return len(m.City()) > 16
}
// NoCity checks if the location has no city
func (m *Location) NoCity() bool {
return m.City() == ""
}
// CityContains checks if the location city contains the text string
func (m *Location) CityContains(text string) bool {
return strings.Contains(text, m.City())
}
// State returns the location place state
func (m *Location) State() string {
return m.Place.State()
}
// NoState checks if the location place has no state
func (m *Location) NoState() bool {
return m.Place.State() == ""
}
// CountryCode returns the location place country code
func (m *Location) CountryCode() string {
return m.Place.CountryCode()
}
// CountryName returns the location place country name
func (m *Location) CountryName() string {
return m.Place.CountryName()
}
// Notes returns the locations place notes
func (m *Location) Notes() string {
return m.Place.Notes()
}
// Source returns the source of location information
func (m *Location) Source() string {
return m.LocSource
}