package entity import "github.com/photoprism/photoprism/pkg/react" type ReactionMap map[string]Reaction func (m ReactionMap) Get(name string) Reaction { if result, ok := m[name]; ok { return result } return Reaction{} } func (m ReactionMap) Pointer(name string) *Reaction { if result, ok := m[name]; ok { return &result } return &Reaction{} } var ReactionFixtures = ReactionMap{ "SubjectJohnLike": Reaction{ UID: SubjectFixtures.Get("john-doe").SubjUID, UserUID: UserFixtures.Get("alice").UserUID, Reaction: react.Like.String(), Reacted: 1, ReactedAt: TimePointer(), }, "PhotoAliceLove": Reaction{ UID: PhotoFixtures.Get("Photo01").PhotoUID, UserUID: UserFixtures.Pointer("alice").UserUID, Reaction: react.Love.String(), Reacted: 3, ReactedAt: TimePointer(), }, "PhotoBobLove": Reaction{ UID: PhotoFixtures.Get("Photo01").PhotoUID, UserUID: UserFixtures.Pointer("bob").UserUID, Reaction: react.Love.String(), Reacted: 1, ReactedAt: TimePointer(), }, } // CreateReactionFixtures inserts known entities into the database for testing. func CreateReactionFixtures() { for _, entity := range ReactionFixtures { Db().Create(&entity) } }