photoprism/internal/entity/location.go

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package entity
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import (
"strings"
"sync"
"time"
"github.com/jinzhu/gorm"
"github.com/photoprism/photoprism/internal/maps"
"github.com/photoprism/photoprism/internal/mutex"
"github.com/photoprism/photoprism/pkg/s2"
"github.com/photoprism/photoprism/pkg/txt"
)
var locationMutex = sync.Mutex{}
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// Photo location
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type Location struct {
ID string `gorm:"type:varbinary(16);primary_key;auto_increment:false;"`
PlaceID string `gorm:"type:varbinary(16);"`
Place *Place
LocName string `gorm:"type:varchar(128);"`
LocCategory string `gorm:"type:varchar(64);"`
LocSource string `gorm:"type:varbinary(16);"`
CreatedAt time.Time
UpdatedAt time.Time
}
// Locks locations for updates
func (Location) Lock() {
locationMutex.Lock()
}
// Unlock locations for updates
func (Location) Unlock() {
locationMutex.Unlock()
}
func NewLocation(lat, lng float64) *Location {
result := &Location{}
result.ID = s2.Token(lat, lng)
return result
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}
func (m *Location) Find(db *gorm.DB, api string) error {
mutex.Db.Lock()
defer mutex.Db.Unlock()
if err := db.First(m, "id = ?", m.ID).Error; err == nil {
m.Place = FindPlace(m.PlaceID, db)
return nil
}
l := &maps.Location{
ID: m.ID,
}
if err := l.QueryApi(api); err != nil {
return err
}
m.Place = FindPlaceByLabel(l.ID, l.LocLabel, db)
if m.Place.NoID() {
m.Place.ID = l.ID
m.Place.LocLabel = l.LocLabel
m.Place.LocCity = l.LocCity
m.Place.LocState = l.LocState
m.Place.LocCountry = l.LocCountry
}
m.LocName = l.LocName
m.LocCategory = l.LocCategory
m.LocSource = l.LocSource
if err := db.Create(m).Error; err != nil {
log.Errorf("location: %s", err)
return err
}
return nil
}
func (m *Location) Keywords() []string {
result := []string{
strings.ToLower(m.City()),
strings.ToLower(m.State()),
strings.ToLower(m.CountryName()),
strings.ToLower(m.Category()),
}
result = append(result, txt.Keywords(m.Name())...)
result = append(result, txt.Keywords(m.Label())...)
result = append(result, txt.Keywords(m.Notes())...)
return result
}
func (m *Location) Unknown() bool {
return m.ID == ""
}
func (m *Location) Name() string {
return m.LocName
}
func (m *Location) NoName() bool {
return m.LocName == ""
}
func (m *Location) Category() string {
return m.LocCategory
}
func (m *Location) NoCategory() bool {
return m.LocCategory == ""
}
func (m *Location) Label() string {
return m.Place.Label()
}
func (m *Location) City() string {
return m.Place.City()
}
func (m *Location) LongCity() bool {
return len(m.City()) > 16
}
func (m *Location) NoCity() bool {
return m.City() == ""
}
func (m *Location) CityContains(text string) bool {
return strings.Contains(text, m.City())
}
func (m *Location) State() string {
return m.Place.State()
}
func (m *Location) NoState() bool {
return m.Place.State() == ""
}
func (m *Location) CountryCode() string {
return m.Place.CountryCode()
}
func (m *Location) CountryName() string {
return m.Place.CountryName()
}
func (m *Location) Notes() string {
return m.Place.Notes()
}
func (m *Location) Source() string {
return m.LocSource
}