gambas-source-code/main/gbx/gbx_debug.h
Benoît Minisini 8bb2091ab0 [CONFIGURATION]
* BUG: Fix the Makefile.am files of /main/lib sub-directories.

[DEVELOPMENT ENVIRONMENT]
* NEW: Now you can define the available control substitutions of your 
  component in the project property dialog.
* NEW: Now you can modify local variables, global variables and any field 
  in debugger windows while debugging.

[INTERPRETER]
* NEW: Support for local and global variable assignment.

[GB.DEBUG]
* NEW: The debugger can assign values to expressions, local and global 
  variables now.

[GB.EVAL]
* NEW: Support for local and global variable assignment.

[GB.FORM]
* NEW: TableView.NoKeyboard is a new property to disable the automatic 
  keyboard navigation.

(GB.QT4]
* NEW: Disable the Glib event loop.
* NEW: Do not automatically proceed events after a modal dialog is closed.


git-svn-id: svn://localhost/gambas/trunk@2265 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2009-08-24 14:19:32 +00:00

76 lines
2.2 KiB
C

/***************************************************************************
gbx_debug.h
(c) 2000-2009 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#ifndef __GBX_DEBUG_H
#define __GBX_DEBUG_H
#include "gbx_class.h"
#include "gb_pcode.h"
#include "../lib/debug/gb.debug.h"
/* Object referencement debugging */
#define DEBUG_REF 0
/* String referencement debugging */
#define DEBUG_STRING 0
/* Bytecode debugging */
#define DEBUG_PCODE 0
/* Stack debugging */
#define DEBUG_STACK 0
/* Class loading debugging */
#define DEBUG_LOAD 0
/* Event debugging */
#define DEBUG_EVENT 0
/* Component management debugging */
#define DEBUG_COMP 0
/* Stream opening debugging */
#define DEBUG_STREAM 0
typedef
struct {
void *pc;
void *cp;
void *fp;
}
DEBUG_BACKTRACE;
#ifndef __GBX_DEBUG_C
EXTERN DEBUG_INTERFACE DEBUG;
EXTERN DEBUG_INFO *DEBUG_info;
#endif
void DEBUG_init(void);
void DEBUG_exit(void);
const char *DEBUG_get_position(CLASS *cp, FUNCTION *fp, PCODE *pc);
const char *DEBUG_get_current_position(void);
void DEBUG_where(void);
bool DEBUG_get_value(const char *sym, int len, GB_VARIANT *ret);
int DEBUG_set_value(const char *sym, int len, VALUE *value);
int DEBUG_get_object_access_type(void *object, CLASS *class, int *count);
DEBUG_BACKTRACE *DEBUG_backtrace();
GB_ARRAY DEBUG_get_string_array_from_backtrace(DEBUG_BACKTRACE *bt);
DEBUG_BACKTRACE *DEBUG_copy_backtrace(DEBUG_BACKTRACE *bt);
#define DEBUG_free_backtrace(_bt) ARRAY_delete(_bt)
GB_CLASS DEBUG_find_class(const char *name);
#endif