Benoît Minisini f27f0643cd [EXAMPLES]
* NEW: Md2Model: Draw a lot of models (up to about 240000 vertices, the 
  maximum I can draw in 1/50th second on my Core i5 @ 3.4 GHz).

[GB.OPENGL.SGE]
* OPT: Use triangle fan and strip commands to draw the models.
* NEW: Md2Object.Draw() returns the number of vertices drawn.


git-svn-id: svn://localhost/gambas/trunk@5838 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2013-09-09 17:19:16 +00:00
..
2013-09-09 17:19:16 +00:00
2013-09-08 17:15:55 +00:00
m4

TODO :
GLrasterisation :
glBitmap()
glPolygonStipple()
glGetPolygonStipple()

Waiting for texture implementation under components (needed to test !)