f27f0643cd
* NEW: Md2Model: Draw a lot of models (up to about 240000 vertices, the maximum I can draw in 1/50th second on my Core i5 @ 3.4 GHz). [GB.OPENGL.SGE] * OPT: Use triangle fan and strip commands to draw the models. * NEW: Md2Object.Draw() returns the number of vertices drawn. git-svn-id: svn://localhost/gambas/trunk@5838 867c0c6c-44f3-4631-809d-bfa615b0a4ec
TODO : GLrasterisation : glBitmap() glPolygonStipple() glGetPolygonStipple() Waiting for texture implementation under components (needed to test !)