gambas-source-code/main/lib/draw/cpaint.h
Benoît Minisini e30aee9dbe [COMPILER]
* NEW: '\0' is a new string escape character for Chr$(0).

[GB.DRAW]
* NEW: Several Draw.Begin() and/or Paint.Begin() on the same device can be 
  safely imbricated.

[GB.EVAL]
* NEW: '\0' is a new string escape character for Chr$(0).

[GB.FORM]
* NEW: ButtonBox.Alignment is a new property to define the alignment of its
  internal TextBox.
* NEW: New syntaxes for the MaskBox mask:
  - '<' just after a mask character and just before a separator means that 
    the text before will be right-aligned.
  - '!' marks the default cursor position when the MaskBox gets the focus.


git-svn-id: svn://localhost/gambas/trunk@3450 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2011-01-08 01:17:55 +00:00

45 lines
1.3 KiB
C

/***************************************************************************
cpaint.h
(c) 2000-2009 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#ifndef __CPAINT_H
#define __CPAINT_H
#include "gambas.h"
#include "gb.paint.h"
#ifndef __CPAINT_C
extern GB_DESC PaintExtentsDesc[];
extern GB_DESC PaintMatrixDesc[];
extern GB_DESC PaintBrushDesc[];
extern GB_DESC PaintDesc[];
#endif
GB_PAINT *PAINT_get_current();
GB_PAINT *PAINT_from_device(void *device);
bool PAINT_begin(void *device);
void PAINT_end();
bool PAINT_open(GB_PAINT *paint);
void PAINT_close(GB_PAINT *paint);
#endif