ac239ebc89
* NEW: Implement Font.TextWidth() and Font.TextHeight(). * NEW: Add the default Gambas font. * NEW: Add a texture cache in each Font object, that can store the last 128 drawn texts. When the cache is full, it is completely erased. * BUG: Many fixes. git-svn-id: svn://localhost/gambas/trunk@6776 867c0c6c-44f3-4631-809d-bfa615b0a4ec
52 lines
1.4 KiB
C
52 lines
1.4 KiB
C
/***************************************************************************
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c_font.h
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(c) 2014 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#ifndef __C_FONT_H
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#define __C_FONT_H
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#include "main.h"
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#include "c_window.h"
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#include "c_image.h"
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typedef
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struct {
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GB_BASE ob;
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TTF_Font *font;
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char *name;
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int size;
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GB_HASHTABLE cache;
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unsigned bold : 1;
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unsigned italic : 1;
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unsigned dirty : 1;
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}
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CFONT;
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#ifndef __C_FONT_C
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extern GB_DESC FontDesc[];
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#endif
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CFONT *FONT_create();
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SDL_Image *FONT_render_text(CFONT *_object, CWINDOW *window, char *text, int len, int *w, int *h);
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#endif /* __C_FONT_H */
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