c4d22f9d24
* BUG: Forbid continuing and stay in debugger when an unhandled error is raised. This prevent crashes when an error occurs during variable initialization. git-svn-id: svn://localhost/gambas/trunk@8031 867c0c6c-44f3-4631-809d-bfa615b0a4ec
344 lines
7.9 KiB
C
344 lines
7.9 KiB
C
/***************************************************************************
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gbx_exec.h
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(c) 2000-2013 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#ifndef __GBX_EXEC_H
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#define __GBX_EXEC_H
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#include "gb_alloc.h"
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#include "gb_error.h"
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#include "gbx_class.h"
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#include "gbx_value.h"
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#include "gb_pcode.h"
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#include "gbx_stack.h"
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#include "gbx_string.h"
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#include "gbx_object.h"
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#include "gbx_variant.h"
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#include "gbx_c_enum.h"
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enum { GB_LITTLE_ENDIAN, GB_BIG_ENDIAN };
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typedef
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void (*EXEC_FUNC)();
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typedef
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void (*EXEC_FUNC_CODE)(ushort);
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typedef
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struct {
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CLASS *class;
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OBJECT *object;
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int index;
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CLASS_DESC_METHOD *desc;
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char nparam;
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bool native;
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bool use_stack;
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}
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EXEC_GLOBAL;
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typedef
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struct {
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void (*main)();
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void (*loop)();
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void (*wait)();
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void (*timer)();
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void (*lang)();
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void (*watch)();
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void (*post)();
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void (*quit)();
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void (*error)();
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double (*timeout)();
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}
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EXEC_HOOK;
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enum {
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OP_NOTHING = 0,
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OP_OBJECT_FLOAT,
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OP_FLOAT_OBJECT,
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OP_OBJECT_OTHER,
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OP_OTHER_OBJECT,
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OP_OBJECT_OBJECT
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};
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#ifndef __GBX_EXEC_C
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extern STACK_CONTEXT EXEC_current;
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extern VALUE *SP;
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extern VALUE TEMP;
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extern VALUE RET;
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extern VALUE *EXEC_super;
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extern bool EXEC_debug;
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extern bool EXEC_task;
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extern bool EXEC_profile;
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extern const char *EXEC_profile_path;
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extern bool EXEC_profile_instr;
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extern bool EXEC_arch;
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extern bool EXEC_fifo;
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extern const char *EXEC_fifo_name;
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extern bool EXEC_keep_library;
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extern bool EXEC_string_add;
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extern bool EXEC_break_on_error;
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extern EXEC_HOOK EXEC_Hook;
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extern CENUM *EXEC_enum;
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extern bool EXEC_big_endian;
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extern bool EXEC_main_hook_done;
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extern bool EXEC_got_error;
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extern const char EXEC_should_borrow[];
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extern const char *EXEC_unknown_name;
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extern char EXEC_unknown_nparam;
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extern uchar EXEC_quit_value;
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extern EXEC_GLOBAL EXEC;
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#endif
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// Local variables base pointer
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#define BP EXEC_current.bp
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// Arguments base pointer
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#define PP EXEC_current.pp
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// Current class
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#define CP EXEC_current.cp
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// Current object
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#define OP EXEC_current.op
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// Save stack pointer for a TRY
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#define EP EXEC_current.ep
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// Current function
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#define FP EXEC_current.fp
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// Program counter
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#define PC EXEC_current.pc
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// Where to go if there is an error
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#define EC EXEC_current.ec
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// Save register for TRY
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#define ET EXEC_current.et
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// GoSub stack
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#define GP EXEC_current.gp
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// Function return value pointer
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#define RP (&RET)
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#define HOOK(func) (!EXEC_Hook.func) ? 0 : (*EXEC_Hook.func)
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#define HOOK_DEFAULT(func, def) (*((!EXEC_Hook.func) ? def : EXEC_Hook.func))
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#define GET_NPARAM(var) short var = code & 0x3F
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#define GET_PARAM(var, nparam) VALUE *var = &SP[-nparam]
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void EXEC_init(void);
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void EXEC_enter_check(bool defined);
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void EXEC_enter(void);
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void EXEC_enter_quick(void);
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void EXEC_leave_keep();
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void EXEC_leave_drop();
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void EXEC_loop(void);
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#define EXEC_object_2(_val, _pclass, _pobject) \
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({ \
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VALUE *v = (_val); \
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\
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*(_pobject) = v->_object.object; \
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\
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if (v->_object.class->is_simple) \
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{ \
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if (!*(_pobject)) \
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THROW_NULL(); \
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\
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*(_pclass) = OBJECT_class(v->_object.object); \
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} \
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else \
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*(_pclass) = EXEC_object_real(_val); \
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})
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#define EXEC_object(_val, _pclass, _pobject) \
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((LIKELY(TYPE_is_pure_object((_val)->type))) ? EXEC_object_2(_val, _pclass, _pobject), TRUE : \
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TYPE_is_variant((_val)->type) ? (*(_pclass) = EXEC_object_variant(_val, _pobject)), FALSE : \
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EXEC_object_other(_val, _pclass, _pobject))
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#define EXEC_object_fast(_val, _pclass, _pobject) \
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({ \
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if ((_val)->type != T_CLASS) \
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EXEC_object_real(_val, _pclass, _pobject); \
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else \
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EXEC_object_other(_val, _pclass, _pobject); \
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})
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#define EXEC_object_array(_val, _vclass, _vobject) \
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_vobject = (_val)->_object.object; \
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if (!(_vobject)) \
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THROW_NULL(); \
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_vclass = (_vobject)->class; \
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if ((_val) == EXEC_super) \
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EXEC_super = (_val)->_object.super;
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CLASS *EXEC_object_real(VALUE *val);
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CLASS *EXEC_object_variant(VALUE *val, OBJECT **pobject);
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bool EXEC_object_other(VALUE *val, CLASS **pclass, OBJECT **pobject);
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void *EXEC_auto_create(CLASS *class, bool ref);
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bool EXEC_call_native(void (*exec)(), void *object, TYPE type, VALUE *param);
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void EXEC_native_check(bool defined);
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void EXEC_native_quick(void);
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void EXEC_native(void);
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void EXEC_function_real(void);
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void EXEC_jit_function_loop(void);
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void EXEC_function_loop(void);
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#define EXEC_function() EXEC_function_real(), EXEC_release_return_value()
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#define EXEC_function_keep() EXEC_function_real()
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void EXEC_public(CLASS *class, void *object, const char *name, int nparam);
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void EXEC_public_desc(CLASS *class, void *object, CLASS_DESC_METHOD *desc, int nparam);
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bool EXEC_special(int special, CLASS *class, void *object, int nparam, bool drop);
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void EXEC_special_inheritance(int special, CLASS *class, OBJECT *object, int nparam, bool drop);
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void EXEC_nop(void);
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void EXEC_push_unknown(void);
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void EXEC_push_array(ushort code);
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int EXEC_push_unknown_event(bool unknown);
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//void EXEC_push_special(void);
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void EXEC_pop_unknown(void);
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void EXEC_pop_array(ushort code);
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void EXEC_enum_first(PCODE code);
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bool EXEC_enum_next(PCODE code);
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void *EXEC_create_object(CLASS *class, int np, char *event);
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void EXEC_new(void);
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void EXEC_release_return_value(void);
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void EXEC_quit(void);
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void EXEC_dup(int n);
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void EXEC_borrow(TYPE type, VALUE *val);
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void UNBORROW(VALUE *val);
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void EXEC_release(TYPE type, VALUE *val);
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void RELEASE_many(VALUE *val, int n);
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void EXEC_push_complex(void);
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void EXEC_push_vargs(void);
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void EXEC_drop_vargs(void);
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#define BORROW(_value) \
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do { \
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VALUE *_v = (_value); \
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TYPE type = _v->type; \
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if (TYPE_is_object(type)) \
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{ \
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OBJECT_REF(_v->_object.object); \
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} \
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else if (EXEC_should_borrow[type]) \
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{ \
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if (type == T_STRING) \
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STRING_ref(_v->_string.addr); \
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else \
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EXEC_borrow(type, _v); \
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} \
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} while (0)
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#define RELEASE(_value) \
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do { \
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VALUE *_v = (_value); \
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TYPE type = _v->type; \
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if (TYPE_is_object(type)) \
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{ \
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OBJECT_UNREF(_v->_object.object); \
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} \
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else if (EXEC_should_borrow[type]) \
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{ \
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if (type == T_STRING) \
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STRING_unref(&_v->_string.addr); \
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else \
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EXEC_release(type, _v); \
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} \
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} while (0)
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#define RELEASE_STRING(_value) \
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do { \
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if ((_value)->type == T_STRING) STRING_unref(&(_value)->_string.addr); \
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} while(0)
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#define RELEASE_OBJECT(_value) \
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do { \
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VALUE *_v = (_value); \
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OBJECT_UNREF(_v->_object.object); \
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} while (0)
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#define RELEASE_MANY(_val, _n) \
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do { \
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if (_n) \
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{ \
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if ((_n) == 1) \
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{ \
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_val--; \
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RELEASE((_val)); \
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} \
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else \
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{ \
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RELEASE_many((_val), (_n)); \
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_val -= (_n); \
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} \
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} \
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} while (0)
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#define PUSH() \
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do { \
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BORROW(SP); \
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SP++; \
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} while (0)
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#define POP() \
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do { \
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SP--; \
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RELEASE(SP); \
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} while (0)
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#define COPY_VALUE(_dst, _src) VALUE_copy(_dst, _src)
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#define EXEC_set_native_error(_err) (ERROR_current->info.native = (_err))
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#define EXEC_has_native_error() (ERROR_current->info.native)
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bool EXEC_check_operator_single(VALUE *P1, uchar op);
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int EXEC_check_operator(VALUE *P1, VALUE *P2, uchar op);
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void EXEC_operator(uchar what, uchar op, VALUE *P1, VALUE *P2);
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void EXEC_operator_object_add_quick(VALUE *P1, double val);
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int EXEC_comparator(uchar what, uchar op, VALUE *P1, VALUE *P2);
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void EXEC_operator_object_sgn(VALUE *P1);
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void EXEC_operator_object_fabs(VALUE *P1);
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void EXEC_operator_object_single(uchar op, VALUE *P1);
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#endif /* */
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