b936c83f0d
* NEW: Update copyright strings. [DEVELOPMENT ENVIRONMENT] * NEW: Display menu shortcuts inside the form editor. git-svn-id: svn://localhost/gambas/trunk@3670 867c0c6c-44f3-4631-809d-bfa615b0a4ec
461 lines
11 KiB
C++
461 lines
11 KiB
C++
/***************************************************************************
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qpoint.cpp
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(c) 2000-2011 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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***************************************************************************/
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/****************************************************************************
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** $Id: qt/qpoint.cpp 3.3.4 edited May 27 2003 $
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**
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** Implementation of QPoint class
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**
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** Created : 931028
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**
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** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
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**
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** This file is part of the kernel module of the Qt GUI Toolkit.
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**
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.QPL included in the packaging of this file.
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file.
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**
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** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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** licenses may use this file in accordance with the Qt Commercial License
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** Agreement provided with the Software.
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**
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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**
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** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
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** information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/qpl/ for QPL licensing information.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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**
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** Contact info@trolltech.com if any conditions of this licensing are
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** not clear to you.
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**
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**********************************************************************/
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#include "qpoint.h"
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//#include "qdatastream.h"
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/*!
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\class QPoint qpoint.h
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\brief The QPoint class defines a point in the plane.
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\ingroup images
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\ingroup graphics
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\mainclass
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A point is specified by an x coordinate and a y coordinate.
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The coordinate type is \c QCOORD (a 32-bit integer). The minimum
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value of \c QCOORD is \c QCOORD_MIN (-2147483648) and the maximum
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value is \c QCOORD_MAX (2147483647).
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The coordinates are accessed by the functions x() and y(); they
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can be set by setX() and setY() or by the reference functions rx()
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and ry().
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Given a point \e p, the following statements are all equivalent:
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\code
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p.setX( p.x() + 1 );
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p += QPoint( 1, 0 );
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p.rx()++;
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\endcode
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A QPoint can also be used as a vector. Addition and subtraction
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of QPoints are defined as for vectors (each component is added
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separately). You can divide or multiply a QPoint by an \c int or a
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\c double. The function manhattanLength() gives an inexpensive
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approximation of the length of the QPoint interpreted as a vector.
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Example:
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\code
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//QPoint oldPos is defined somewhere else
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MyWidget::mouseMoveEvent( QMouseEvent *e )
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{
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QPoint vector = e->pos() - oldPos;
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if ( vector.manhattanLength() > 3 )
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... //mouse has moved more than 3 pixels since oldPos
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}
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\endcode
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QPoints can be compared for equality or inequality, and they can
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be written to and read from a QStream.
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\sa QPointArray QSize, QRect
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*/
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/*****************************************************************************
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QPoint member functions
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*****************************************************************************/
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/*!
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\fn QPoint::QPoint()
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Constructs a point with coordinates (0, 0) (isNull() returns TRUE).
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*/
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/*!
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\fn QPoint::QPoint( int xpos, int ypos )
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Constructs a point with x value \a xpos and y value \a ypos.
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*/
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/*!
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\fn bool QPoint::isNull() const
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Returns TRUE if both the x value and the y value are 0; otherwise
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returns FALSE.
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*/
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/*!
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\fn int QPoint::x() const
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Returns the x coordinate of the point.
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\sa setX() y()
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*/
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/*!
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\fn int QPoint::y() const
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Returns the y coordinate of the point.
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\sa setY() x()
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*/
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/*!
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\fn void QPoint::setX( int x )
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Sets the x coordinate of the point to \a x.
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\sa x() setY()
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*/
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/*!
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\fn void QPoint::setY( int y )
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Sets the y coordinate of the point to \a y.
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\sa y() setX()
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*/
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/*!
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\fn QCOORD &QPoint::rx()
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Returns a reference to the x coordinate of the point.
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Using a reference makes it possible to directly manipulate x.
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Example:
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\code
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QPoint p( 1, 2 );
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p.rx()--; // p becomes (0, 2)
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\endcode
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\sa ry()
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*/
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/*!
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\fn QCOORD &QPoint::ry()
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Returns a reference to the y coordinate of the point.
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Using a reference makes it possible to directly manipulate y.
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Example:
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\code
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QPoint p( 1, 2 );
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p.ry()++; // p becomes (1, 3)
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\endcode
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\sa rx()
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*/
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/*!
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\fn QPoint &QPoint::operator+=( const QPoint &p )
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Adds point \a p to this point and returns a reference to this
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point.
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Example:
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\code
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QPoint p( 3, 7 );
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QPoint q( -1, 4 );
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p += q; // p becomes (2,11)
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\endcode
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*/
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/*!
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\fn QPoint &QPoint::operator-=( const QPoint &p )
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Subtracts point \a p from this point and returns a reference to
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this point.
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Example:
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\code
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QPoint p( 3, 7 );
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QPoint q( -1, 4 );
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p -= q; // p becomes (4,3)
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\endcode
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*/
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/*!
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\fn QPoint &QPoint::operator*=( int c )
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Multiplies this point's x and y by \a c, and returns a reference
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to this point.
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Example:
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\code
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QPoint p( -1, 4 );
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p *= 2; // p becomes (-2,8)
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\endcode
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*/
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/*!
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\overload QPoint &QPoint::operator*=( double c )
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Multiplies this point's x and y by \a c, and returns a reference
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to this point.
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Example:
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\code
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QPoint p( -1, 4 );
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p *= 2.5; // p becomes (-3,10)
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\endcode
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Note that the result is truncated because points are held as
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integers.
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*/
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/*!
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\fn bool operator==( const QPoint &p1, const QPoint &p2 )
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\relates QPoint
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Returns TRUE if \a p1 and \a p2 are equal; otherwise returns FALSE.
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*/
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/*!
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\fn bool operator!=( const QPoint &p1, const QPoint &p2 )
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\relates QPoint
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Returns TRUE if \a p1 and \a p2 are not equal; otherwise returns FALSE.
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*/
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/*!
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\fn const QPoint operator+( const QPoint &p1, const QPoint &p2 )
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\relates QPoint
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Returns the sum of \a p1 and \a p2; each component is added separately.
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*/
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/*!
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\fn const QPoint operator-( const QPoint &p1, const QPoint &p2 )
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\relates QPoint
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Returns \a p2 subtracted from \a p1; each component is subtracted
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separately.
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*/
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/*!
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\fn const QPoint operator*( const QPoint &p, int c )
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\relates QPoint
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Returns the QPoint formed by multiplying both components of \a p
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by \a c.
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*/
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/*!
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\overload const QPoint operator*( int c, const QPoint &p )
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\relates QPoint
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Returns the QPoint formed by multiplying both components of \a p
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by \a c.
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*/
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/*!
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\overload const QPoint operator*( const QPoint &p, double c )
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\relates QPoint
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Returns the QPoint formed by multiplying both components of \a p
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by \a c.
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Note that the result is truncated because points are held as
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integers.
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*/
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/*!
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\overload const QPoint operator*( double c, const QPoint &p )
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\relates QPoint
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Returns the QPoint formed by multiplying both components of \a p
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by \a c.
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Note that the result is truncated because points are held as
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integers.
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*/
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/*!
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\overload const QPoint operator-( const QPoint &p )
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\relates QPoint
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Returns the QPoint formed by changing the sign of both components
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of \a p, equivalent to \c{QPoint(0,0) - p}.
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*/
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/*!
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\fn QPoint &QPoint::operator/=( int c )
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Divides both x and y by \a c, and returns a reference to this
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point.
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Example:
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\code
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QPoint p( -2, 8 );
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p /= 2; // p becomes (-1,4)
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\endcode
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*/
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/*!
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\overload QPoint &QPoint::operator/=( double c )
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Divides both x and y by \a c, and returns a reference to this
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point.
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Example:
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\code
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QPoint p( -3, 10 );
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p /= 2.5; // p becomes (-1,4)
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\endcode
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Note that the result is truncated because points are held as
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integers.
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*/
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/*!
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\fn const QPoint operator/( const QPoint &p, int c )
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\relates QPoint
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Returns the QPoint formed by dividing both components of \a p by
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\a c.
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*/
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/*!
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\overload const QPoint operator/( const QPoint &p, double c )
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\relates QPoint
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Returns the QPoint formed by dividing both components of \a p
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by \a c.
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Note that the result is truncated because points are held as
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integers.
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*/
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void QPoint::warningDivByZero()
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{
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#if defined(QT_CHECK_MATH)
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qWarning( "QPoint: Division by zero error" );
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#endif
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}
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/*****************************************************************************
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QPoint stream functions
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*****************************************************************************/
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#ifndef QT_NO_DATASTREAM
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/*!
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\relates QPoint
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Writes point \a p to the stream \a s and returns a reference to
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the stream.
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\sa \link datastreamformat.html Format of the QDataStream operators \endlink
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*/
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QDataStream &operator<<( QDataStream &s, const QPoint &p )
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{
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if ( s.version() == 1 )
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s << (Q_INT16)p.x() << (Q_INT16)p.y();
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else
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s << (Q_INT32)p.x() << (Q_INT32)p.y();
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return s;
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}
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/*!
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\relates QPoint
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Reads a QPoint from the stream \a s into point \a p and returns a
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reference to the stream.
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\sa \link datastreamformat.html Format of the QDataStream operators \endlink
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*/
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QDataStream &operator>>( QDataStream &s, QPoint &p )
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{
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if ( s.version() == 1 ) {
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Q_INT16 x, y;
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s >> x; p.rx() = x;
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s >> y; p.ry() = y;
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}
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else {
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Q_INT32 x, y;
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s >> x; p.rx() = x;
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s >> y; p.ry() = y;
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}
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return s;
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}
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#endif // QT_NO_DATASTREAM
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/*!
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Returns the sum of the absolute values of x() and y(),
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traditionally known as the "Manhattan length" of the vector from
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the origin to the point. The tradition arises because such
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distances apply to travelers who can only travel on a rectangular
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grid, like the streets of Manhattan.
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This is a useful, and quick to calculate, approximation to the
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true length: sqrt(pow(x(),2)+pow(y(),2)).
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*/
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int QPoint::manhattanLength() const
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{
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return QABS(x())+QABS(y());
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}
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