gambas-source-code/main/gbx/gbx_component.h
Benoît Minisini dd3b512daf [CONFIGURATION]
* NEW: Update copyrights.


git-svn-id: svn://localhost/gambas/trunk@4384 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2011-12-31 02:39:20 +00:00

83 lines
2.3 KiB
C

/***************************************************************************
gbx_component.h
(c) 2000-2012 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#ifndef __GBX_COMPONENT_H
#define __GBX_COMPONENT_H
#include "gambas.h"
#include "gb_list.h"
#include "gb_component.h"
#include "gbx_library.h"
#include "gbx_archive.h"
typedef
struct _COMPONENT {
void *class;
int ref;
LIST list;
char *name;
LIBRARY *library;
ARCHIVE *archive;
unsigned order : 8;
unsigned preload : 1;
unsigned loaded : 1;
unsigned user : 1; // user library
unsigned warning : 1; // Set when the bytecode warning was displayed by the class loader for this component
unsigned loading : 1; // component is being loaded
unsigned _reserved : 19;
}
PACKED
COMPONENT;
#ifndef __GBX_COMPONENT_C
EXTERN char *COMPONENT_path;
EXTERN COMPONENT *COMPONENT_current;
EXTERN int COMPONENT_count;
EXTERN COMPONENT *COMPONENT_main;
#endif
void COMPONENT_init(void);
void COMPONENT_exit(void);
COMPONENT *COMPONENT_create(const char *name);
void COMPONENT_delete(COMPONENT *comp);
COMPONENT *COMPONENT_find(const char *name);
bool COMPONENT_exist(const char *name);
void COMPONENT_load(COMPONENT *comp);
void COMPONENT_load_all(void);
void COMPONENT_unload(COMPONENT *comp);
COMPONENT *COMPONENT_next(COMPONENT *comp);
void COMPONENT_translation_must_be_reloaded(void);
void COMPONENT_signal(int signal, void *param);
#define COMPONENT_is_library(comp) ((comp)->library != NULL)
bool COMPONENT_get_info(const char *key, void **value);
#endif