gambas-source-code/main/gbx/gbx_component.c
gambas 628aa30e54 Take the other requested GUI components into account to choose the toolkit.
[INTERPRETER]
* NEW: Add a API to know if a native component exists on the disk.

[GB.GUI]
* BUG: Take the other requested GUI components into account to choose the toolkit.

[GB.GUI.QT]
* BUG: Take the other requested GUI components into account to choose the toolkit.
2019-01-05 03:57:08 +01:00

430 lines
7.7 KiB
C

/***************************************************************************
gbx_component.c
(c) 2000-2017 Benoît Minisini <g4mba5@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#define __GBX_COMPONENT_C
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "gb_common.h"
#include "gb_common_buffer.h"
#include "gb_common_case.h"
#include "gb_error.h"
#include "gb_alloc.h"
#include "gb_replace.h"
#include "gb_file.h"
#include "gbx_debug.h"
#include <fcntl.h>
#include <stdlib.h>
#include <stdarg.h>
#include <time.h>
#include <ctype.h>
#include "gb_error.h"
#include "gbx_class.h"
#include "gbx_exec.h"
#include "gbx_local.h"
#include "gbx_archive.h"
#include "gbx_library.h"
#include "gbx_project.h"
#include "gbx_component.h"
//#define DEBUG_COMP 1
//#define DEBUG_PRELOAD
COMPONENT *COMPONENT_current = NULL;
COMPONENT *COMPONENT_main;
int COMPONENT_count = 0;
char *COMPONENT_path;
static COMPONENT *_component_list = NULL;
static COMPONENT *_component_load = NULL;
static bool _load_all = FALSE;
void COMPONENT_init(void)
{
LIBRARY_init();
ARCHIVE_init();
}
void COMPONENT_exit(void)
{
COMPONENT *comp;
int order;
int max_order = 0;
_component_load = NULL;
LIST_for_each(comp, _component_list)
{
if (comp->order > max_order)
max_order = comp->order;
}
// if order < 0, the component is not unloaded
for (order = 0; order <= max_order; order++)
{
LIST_for_each(comp, _component_list)
{
if (comp->order == order)
COMPONENT_unload(comp);
}
}
/*LIST_for_each(comp, _component_list)
{
if (comp->loaded)
COMPONENT_unload(comp);
}*/
while (_component_list)
COMPONENT_delete(_component_list);
LIBRARY_exit();
ARCHIVE_exit();
STRING_free(&COMPONENT_path);
}
void COMPONENT_load_all(void)
{
COMPONENT *comp;
if (EXEC_debug)
{
COMPONENT_create("gb.eval");
COMPONENT_create("gb.debug");
}
_load_all = TRUE;
LIST_for_each(comp, _component_list)
{
COMPONENT_load(comp);
}
_load_all = FALSE;
}
void COMPONENT_load_all_finish(void)
{
COMPONENT *comp;
LIST_for_each_name(comp, _component_load, load)
{
ARCHIVE_load_exported_class(comp->archive, AR_FIND_ONLY);
}
LIST_for_each_name(comp, _component_load, load)
{
ARCHIVE_load_exported_class(comp->archive, AR_LOAD_ONLY);
}
LIST_for_each(comp, _component_list)
{
if (comp->library)
LIBRARY_after_init(comp->library);
}
}
COMPONENT *COMPONENT_find(const char *name)
{
COMPONENT *comp;
/* A null name is the main archive */
if (!name)
return NULL;
LIST_for_each(comp, _component_list)
{
if (strcmp(comp->name, name) == 0)
return comp;
}
return NULL;
}
bool COMPONENT_exist(const char *name)
{
return COMPONENT_find(name) != NULL;
}
bool COMPONENT_can_load_library(const char *name)
{
char *path;
path = FILE_buffer();
sprintf(path, LIB_PATTERN, COMPONENT_path, name);
return FILE_exist(path);
}
COMPONENT *COMPONENT_create(const char *name)
{
COMPONENT *comp;
char *path = NULL;
bool can_archive;
bool user_library = FALSE;
bool same_name_as_project = FALSE;
char *p = NULL;
if (*name == '/' || *name == ':') // user library
{
user_library = TRUE;
path = (char *)name;
if (*path == ':')
{
name++;
p = rindex(name, ':');
if (p)
*p = 0;
}
else
name = FILE_get_basename(name);
}
comp = COMPONENT_find(name);
if (comp)
return comp;
ALLOC_ZERO(&comp, sizeof(COMPONENT));
comp->class = CLASS_Component;
comp->ref = 1;
comp->name = STRING_new_zero(name);
if (p)
*p = ':';
if (user_library)
{
comp->archive = ARCHIVE_create(comp->name, path);
comp->user = TRUE;
}
else
{
// Don't load the archive if it has the same name as the project
if (PROJECT_name)
same_name_as_project = strcmp(comp->name, PROJECT_name) == 0;
can_archive = !same_name_as_project;
// System wide component
path = FILE_buffer();
sprintf(path, LIB_PATTERN, COMPONENT_path, name);
//fprintf(stderr, "COMPONENT_create: %s\n", path);
if (FILE_exist(path))
comp->library = LIBRARY_create(comp->name);
if (can_archive)
{
path = FILE_buffer();
sprintf(path, ARCH_PATTERN, COMPONENT_path, name);
if (FILE_exist(path))
comp->archive = ARCHIVE_create(comp->name, NULL);
}
}
//fprintf(stderr, "insert %s\n", comp->name);
LIST_insert(&_component_list, comp, &comp->list);
COMPONENT_count++;
if (!comp->library && !comp->archive && !same_name_as_project)
{
COMPONENT_delete(comp);
THROW(E_LIBRARY, name, "cannot find component");
}
return comp;
}
void COMPONENT_delete(COMPONENT *comp)
{
COMPONENT_unload(comp);
LIST_remove(&_component_list, comp, &comp->list);
COMPONENT_count--;
if (comp->library)
LIBRARY_delete(comp->library);
if (comp->archive)
ARCHIVE_delete(comp->archive);
STRING_free(&comp->name);
FREE(&comp);
}
static void error_COMPONENT_load(COMPONENT *current)
{
COMPONENT_current = current;
}
void COMPONENT_load(COMPONENT *comp)
{
COMPONENT *current;
if (comp->loaded || comp->loading)
return;
#if DEBUG_COMP
fprintf(stderr, "Loading component %s\n", comp->name);
#endif
comp->loading = TRUE;
current = COMPONENT_current;
COMPONENT_current = comp;
ON_ERROR_1(error_COMPONENT_load, current)
{
if (comp->library)
{
comp->order = LIBRARY_load(comp->library);
comp->library->persistent = _load_all;
}
if (comp->archive)
{
if (_load_all)
{
//fprintf(stderr, "load later: %s\n", comp->name);
LIST_insert(&_component_load, comp, &comp->load);
}
ARCHIVE_load(comp->archive, !_load_all);
}
}
END_ERROR
comp->loading = FALSE;
comp->loaded = TRUE;
COMPONENT_current = current;
}
void COMPONENT_unload(COMPONENT *comp)
{
if (!comp->loaded)
return;
#if DEBUG_COMP
fprintf(stderr, "Unloading component %s [%d]\n", comp->name, comp->order);
#endif
if (comp->library)
LIBRARY_unload(comp->library);
/* Do not exist yet */
//if (comp->archive)
// ARCHIVE_unload(comp->archive);
comp->loaded = FALSE;
}
COMPONENT *COMPONENT_next(COMPONENT *comp)
{
if (comp)
return (COMPONENT *)(comp->list.next);
else
return _component_list;
}
void COMPONENT_translation_must_be_reloaded(void)
{
COMPONENT *comp;
LIST_for_each(comp, _component_list)
{
if (comp->archive)
comp->archive->translation_loaded = FALSE;
}
if (ARCHIVE_main)
ARCHIVE_main->translation_loaded = FALSE;
}
void COMPONENT_signal(int signal, void *param)
{
COMPONENT *comp;
LIST_for_each(comp, _component_list)
{
if (comp->library && comp->library->signal)
(*comp->library->signal)(signal, param);
}
}
bool COMPONENT_get_info(const char *key, void **value)
{
COMPONENT *comp;
LIST_for_each(comp, _component_list)
{
if (comp->library && comp->library->info)
if ((*comp->library->info)(key, value))
return FALSE;
}
return TRUE;
}
void COMPONENT_exec(const char *name, int argc, char **argv)
{
COMPONENT *comp;
comp = COMPONENT_create(name);
COMPONENT_load(comp);
if (comp->library)
LIBRARY_exec(comp->library, argc, argv);
}
bool COMPONENT_is_loaded(const char *name)
{
COMPONENT *comp;
comp = COMPONENT_find(name);
return comp && comp->loaded;
}