gambas-source-code/main/gbx/gbx_object.h
Benoît Minisini 5acae8e8bb [WIKI CGI SCRIPT]
* NEW: Do not use <pre> markups, they cannot break lines.

[DEVELOPMENT ENVIRONMENT]
* NEW: Replace anonymous object arrays by template arrays.
* NEW: A button that clears the shortcut in the menu editor.
* NEW: When evaluating expression in the console, a semi-colon at the end 
  of the expression prevents the end newline to be printed, like in the 
  PRINT instruction.
* NEW: CTRL+G in the console makes it flash.
* OPT: Remove the CCoolTabs class, that was not used anymore.
* NEW: The main selected control is unselectable in the form editor now.
* NEW: Selected controls can be resized by pressing CTRL and an arrow key.
* NEW: Some form editor shortcuts have been changed to not conflict with
  the previous feature.
* BUG: Fix the horizontal position of the automatic completion.
* BUG: Look in project classes before component classes in automatic 
  completion.

[INTERPRETER]
* BUG: Fix the memory allocation debug routines.
* BUG: When instanciating a template array class, search for element class 
  symbol locally first.
* BUG: Template arrays now correctly release their elements.
* NEW: Update copyright year in gb_common.h header file.

[COMPILER]
* BUG: Manage .list and .info files incrementally, so that they are up to 
  date even when the project is not fully compiled.
* BUG: Float and Single constants are correctly written in the .info file.

[GB.QT.EXT]
* BUG: Fix some painting artifacts in Editor.
* BUG: In Editor, Undo and Redo now should always work correctly when a 
  line is rewritten.
* NEW: In Editor, when a line is rewritten, the Change event is always 
  emitted.
* NEW: The Editor is cleared now when it prints a CTRL+L character.
* NEW: The Editor flashes now when it prints a CTRL+G character.


git-svn-id: svn://localhost/gambas/trunk@1576 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2008-09-21 23:22:07 +00:00

187 lines
4.7 KiB
C

/***************************************************************************
Object.h
Object management routines
(c) 2000-2007 Benoit Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#ifndef __OBJECT_H
#define __OBJECT_H
#include "gbx_debug.h"
#include "gbx_value.h"
#include "gbx_class.h"
typedef
struct {
CLASS *class;
intptr_t ref;
}
OBJECT;
typedef
struct {
OBJECT *parent;
OBJECT *next;
OBJECT *prev;
void *observer;
ushort event[0];
}
OBJECT_EVENT;
#define OBJECT_event(_object) ((OBJECT_EVENT *)((char *)_object + ((OBJECT *)(_object))->class->off_event))
#define OBJECT_is(_object, _class) (OBJECT_class(_object) == _class)
#define OBJECT_is_class(_object) OBJECT_is(_object, CLASS_Class)
#define OBJECT_class(_object) ((_object) ? ((OBJECT *)_object)->class : NULL)
#define OBJECT_count(_object) ((_object) ? ((OBJECT *)_object)->ref : 0)
void OBJECT_new(void **ptr, CLASS *class, const char *name, OBJECT *parent);
void OBJECT_attach(OBJECT *ob, OBJECT *parent, const char *name);
void OBJECT_detach(OBJECT *ob);
void OBJECT_release(CLASS *class, OBJECT *ob);
void OBJECT_free(CLASS *class, OBJECT *ob);
void OBJECT_lock(OBJECT *ob, bool block);
bool OBJECT_is_locked(OBJECT *ob);
void OBJECT_alloc(void **ptr, CLASS *class, size_t size);
bool OBJECT_comp_value(VALUE *ob1, VALUE *ob2);
void OBJECT_exit(void);
void OBJECT_create(void **object, CLASS *class, const char *name, void *parent, int nparam);
void OBJECT_create_native(void **object, CLASS *class, VALUE *param);
#define OBJECT_is_valid(_object) ((_object) && !(((OBJECT *)_object)->class->check && (*((OBJECT *)_object)->class->check)(_object)))
#define OBJECT_has_events(_object) ((_object) && (((OBJECT *)_object)->class->n_event != 0))
OBJECT *OBJECT_parent(void *object);
OBJECT *OBJECT_active_parent(void *object);
/*
static INLINE CLASS *OBJECT_class(void *object)
{
if (object)
return ((OBJECT *)object)->class;
else
return object;
}
*/
/*#define DEBUG_REF 1*/
#if DEBUG_REF
#define OBJECT_ref(_object) \
{ \
if (_object) \
{ \
if (OBJECT_class(_object) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \
fflush(NULL); \
} \
CLASS_ref(_object); \
} \
}
#define OBJECT_unref(_object) \
{ \
if (_object) \
{ \
if (OBJECT_class(_object) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \
fflush(NULL); \
} \
if (CLASS_unref(_object, TRUE)) \
_object = NULL; \
} \
}
#define OBJECT_unref_keep(_object) \
{ \
if (_object) \
{ \
if (OBJECT_class(_object) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \
fflush(NULL); \
} \
CLASS_unref(_object, FALSE); \
} \
}
#define OBJECT_REF(_ob, _where) { fprintf(stderr, "REF @" _where ": "); OBJECT_ref(_ob); }
#define OBJECT_UNREF(_ob, _where) { fprintf(stderr, "UNREF @" _where ": "); OBJECT_unref(_ob); }
#define OBJECT_UNREF_KEEP(_ob, _where) { fprintf(stderr, "UNREF_KEEP @" _where ": "); OBJECT_unref_keep(_ob); }
#else /* DEBUG_REF */
#define OBJECT_ref(_object) \
{ \
if (_object) \
((OBJECT *)(_object))->ref++; \
}
#define OBJECT_unref(_object) \
{ \
if (_object) \
{ \
if ((--((OBJECT *)(_object))->ref) <= 0) \
{ \
CLASS_free(_object); \
_object = NULL; \
} \
} \
}
#define OBJECT_unref_keep(_object) \
{ \
if (_object) \
--((OBJECT *)(_object))->ref; \
}
#define OBJECT_REF(_ob, _where) OBJECT_ref(_ob)
#define OBJECT_UNREF(_ob, _where) OBJECT_unref(_ob)
#define OBJECT_UNREF_KEEP(_ob, _where) OBJECT_unref_keep(_ob)
#endif /* DEBUG_REF */
#define OBJECT_get_var_addr(_object, _desc) ((void *)((char *)(_object) + (_desc)->variable.offset))
static INLINE void OBJECT_null(VALUE *value, CLASS *class)
{
value->_object.class = class;
value->_object.object = NULL;
}
static INLINE void OBJECT_put(VALUE *value, void *object)
{
value->_object.class = OBJECT_class(object);
value->_object.object = object;
}
#endif