gambas-source-code/main/gbx/gbx_object.c
Benoît Minisini 32f6172c89 [DEVELOPMENT ENVIRONMENT]
* BUG: Fix a crash is structure declaration analyze.

[INTERPRETER]
* NEW: Support for static array of structures. A static array of structure 
  'MyStruct' will create a temporary object whose class is '$MyStruct[]'. 
  That class does not inherit 'Array', and has only a few methods of the 
  Array class.
* NEW: Byte[].ToString() is a new method to convert a byte array to a 
  string. If no length is specified, ToString() assumes that the byte array
  is a zero-terminated string.
* NEW: Byte[].FromString() is a new method that fills a byte array with the
  contents of a string.

[COMPILER]
* NEW: Declaration of static arrays of structures is allowed.


git-svn-id: svn://localhost/gambas/trunk@3031 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2010-07-07 22:06:05 +00:00

499 lines
10 KiB
C

/***************************************************************************
gbx_object.c
(c) 2000-2009 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#define __OBJECT_C
#include "gb_common.h"
#include "gb_alloc.h"
#include "gb_list.h"
#include "gbx_class.h"
#include "gbx_event.h"
#include "gbx_exec.h"
#include "gbx_compare.h"
#include "gbx_c_gambas.h"
#include "gbx_c_array.h"
#include "gbx_struct.h"
#include "gbx_object.h"
#if DEBUG_REF
const char *OBJECT_ref_where = 0;
#endif
static OBJECT *EventObject = NULL;
void *OBJECT_new(CLASS *class, const char *name, OBJECT *parent)
{
OBJECT *object;
//if (size < sizeof(OBJECT))
// size = sizeof(OBJECT);
ALLOC_ZERO(&object, class->size, "OBJECT_new");
object->class = class;
#if DEBUG_REF
object->ref = 0;
OBJECT_REF(object, "OBJECT_new");
#else
object->ref = 1;
#endif
class->count++;
OBJECT_attach(object, parent, name);
return object;
//#if DEBUG_EVENT
//printf("OBJECT_new: %s %p %d\n", class->name, *ptr, class->off_event);
//#endif
}
#if 0
static void dump_attach(char *title)
{
void *ob;
fprintf(stderr, ">>>> %s: ", title);
for (ob = EventObject; ob; ob = OBJECT_event(ob)->next)
fprintf(stderr, "%p -> ", ob);
fprintf(stderr, "(nil)\n");
}
#endif
void OBJECT_detach(OBJECT *ob)
{
CLASS *class = OBJECT_class(ob);
OBJECT *parent;
OBJECT_EVENT *ev;
bool lock;
if (!class->is_observer && class->n_event == 0)
return;
ev = (OBJECT_EVENT *)((char *)ob + class->off_event);
//if (!ev->parent)
// return;
if (ev->prev)
OBJECT_event(ev->prev)->next = ev->next;
if (ev->next)
OBJECT_event(ev->next)->prev = ev->prev;
if (ob == EventObject)
EventObject = ev->next;
ev->prev = NULL;
ev->next = NULL;
//dump_attach("OBJECT_detach");
// Do not free the observers there anymore
/* Avoids an infinite recursion, if freeing the parent implies freeing the object */
parent = OBJECT_parent(ob);
if (parent)
{
if (class->special[SPEC_ATTACH] != NO_SYMBOL)
{
STACK_check(2);
SP->_object.class = OBJECT_class(parent);
SP->_object.object = parent;
PUSH();
SP->type = T_NULL;
SP++;
EXEC_special(SPEC_ATTACH, class, ob, 2, TRUE);
}
lock = OBJECT_is_locked(ob);
ev->parent = NULL;
OBJECT_lock(ob, lock);
#if DEBUG_EVENT || DEBUG_REF
fprintf(stderr, "OBJECT_detach : Detach (%s %p) from (%s %p)\n",
ob->class->name, ob, parent->class->name, parent);
#endif
OBJECT_UNREF(parent, "OBJECT_detach");
}
}
static void remove_observers(OBJECT *ob)
{
CLASS *class = OBJECT_class(ob);
OBJECT_EVENT *ev;
COBSERVER *obs, *next;
//fprintf(stderr, "Remove observers: %s %p\n", class->name, ob);
if (!class->is_observer && class->n_event == 0)
return;
ev = (OBJECT_EVENT *)((char *)ob + class->off_event);
obs = ev->observer;
while (obs)
{
next = obs->list.next;
#if DEBUG_EVENT
fprintf(stderr, "Remove observer %p\n", obs);
#endif
OBJECT_UNREF(obs, "remove_observers");
obs = next;
}
ev->observer = NULL;
}
void OBJECT_attach(OBJECT *ob, OBJECT *parent, const char *name)
{
CLASS *class = OBJECT_class(ob);
OBJECT_EVENT *ev;
bool lock;
if (EVENT_Name != name)
{
STRING_unref(&EVENT_Name);
if (name)
EVENT_Name = STRING_new_zero(name);
else
EVENT_Name = NULL;
}
if (!name)
return;
if (!class->is_observer && class->n_event == 0)
return;
lock = OBJECT_is_locked(ob);
OBJECT_detach(ob);
ev = (OBJECT_EVENT *)((char *)ob + class->off_event);
ev->parent = parent;
OBJECT_lock(ob, lock);
#if DEBUG_EVENT || DEBUG_REF
fprintf(stderr, "OBJECT_attach : Attach (%s %p) to (%s %p) as %s\n",
ob->class->name, ob, parent->class->name, parent, name);
#endif
OBJECT_REF(parent, "OBJECT_attach");
EVENT_search(class, ev->event, name, parent);
ev->next = EventObject;
ev->prev = NULL;
if (EventObject)
OBJECT_event(EventObject)->prev = ob;
EventObject = ob;
if (class->special[SPEC_ATTACH] != NO_SYMBOL)
{
STACK_check(2);
SP->_object.class = OBJECT_class(parent);
SP->_object.object = parent;
PUSH();
SP->type = T_STRING;
SP->_string.addr = EVENT_Name;
SP->_string.start = 0;
SP->_string.len = STRING_length(EVENT_Name);
PUSH();
EXEC_special(SPEC_ATTACH, class, ob, 2, TRUE);
}
//dump_attach("OBJECT_attach");
}
void OBJECT_free(CLASS *class, OBJECT *ob)
{
OBJECT_detach(ob);
remove_observers(ob);
class->count--;
#if DEBUG_REF
ob->class = (CLASS *)0x23232323;
#endif
FREE(&ob, "OBJECT_free");
}
bool OBJECT_comp_value(VALUE *ob1, VALUE *ob2)
{
if (ob1->type == T_NULL && ob2->type == T_NULL)
return FALSE;
else if (ob1->type == T_NULL)
return ob2->_object.object != NULL;
else if (ob2->type == T_NULL)
return ob1->_object.object != NULL;
else
return COMPARE_object(&ob1->_object.object, &ob2->_object.object);
}
void OBJECT_release_static(CLASS *class, CLASS_VAR *var, int nelt, char *data)
{
static void *jump[17] = {
&&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT, &&__NEXT,
&&__STRING, &&__NEXT, &&__NEXT, &&__VARIANT, &&__ARRAY, &&__STRUCT, &&__NEXT, &&__OBJECT
};
CTYPE type;
while (nelt--)
{
#if TRACE_MEMORY
if (var->type.id == T_STRING || var->type.id == T_OBJECT)
fprintf(stderr, "release_static: %s [%d] trying %p\n", class->name, i, (*(void **)&data[var->pos]));
#endif
type = var->type;
goto *jump[type.id];
__STRING:
STRING_unref((char **)&data[var->pos]);
goto __NEXT;
__OBJECT:
OBJECT_UNREF(*((void **)&data[var->pos]), "release");
goto __NEXT;
__VARIANT:
VARIANT_free((VARIANT *)&data[var->pos]);
goto __NEXT;
__ARRAY:
CARRAY_release_static(class, class->load->array[type.value], &data[var->pos]);
goto __NEXT;
__STRUCT:
{
CLASS *sclass = class->load->class_ref[type.value];
OBJECT_release_static(sclass, sclass->load->dyn, sclass->load->n_dyn, &data[var->pos]);
}
__NEXT:
var++;
}
}
static void release(CLASS *class, OBJECT *ob)
{
CLASS_VAR *var;
int nelt;
char *data;
if (class->parent != NULL && ob)
release(class->parent, ob);
if (CLASS_is_native(class))
return;
if (ob == NULL)
{
var = class->load->stat;
nelt = class->load->n_stat;
data = class->stat;
}
else
{
if (CLASS_is_struct(class) && ((CSTRUCT *)ob)->ref)
{
CSTRUCT_release((CSTRUCT *)ob);
return;
}
var = class->load->dyn;
nelt = class->load->n_dyn;
data = (char *)ob;
}
OBJECT_release_static(class, var, nelt, data);
}
void OBJECT_release(CLASS *class, OBJECT *ob)
{
#if TRACE_MEMORY
printf("> OBJECT_release %s %p\n", class->name, ob);
#endif
release(class, ob);
if (ob)
OBJECT_free(class, ob);
#if TRACE_MEMORY
printf("< OBJECT_release %s %p\n", class->name, ob);
#endif
}
void OBJECT_exit(void)
{
#if DEBUG_LOAD
fprintf(stderr, "------------ OBJECT_exit - BEGIN---------\n");
#endif
while (EventObject)
OBJECT_detach(EventObject);
#if DEBUG_LOAD
fprintf(stderr, "------------ OBJECT_exit - END ----------\n");
#endif
}
static void *_object;
static void error_OBJECT_create(void)
{
OBJECT_UNREF_KEEP(_object, "OBJECT_create");
}
void *OBJECT_create(CLASS *class, const char *name, void *parent, int nparam)
{
void *ob;
if (class->no_create)
THROW(E_CSTATIC, class->name);
ON_ERROR(error_OBJECT_create)
{
_object = NULL;
ob = OBJECT_new(class, name, parent);
_object = ob;
OBJECT_lock(ob, TRUE);
EXEC_special_inheritance(SPEC_NEW, class, ob, nparam, TRUE);
OBJECT_lock(ob, FALSE);
OBJECT_UNREF_KEEP(ob, "OBJECT_create");
}
END_ERROR
return ob;
}
/* FIXME: The _new are methods called differently from EXEC_special_inheritance */
void *OBJECT_create_native(CLASS *class, VALUE *param)
{
CLASS_DESC *desc;
short index;
void *object;
object = OBJECT_new(class, NULL, NULL);
for(;;)
{
index = class->special[SPEC_NEW];
if (index != NO_SYMBOL)
{
desc = CLASS_get_desc(class, index);
EXEC_call_native(desc->method.exec, object, desc->method.type, param);
}
class = class->parent;
if (!class)
break;
}
OBJECT_UNREF_KEEP(object, "OBJECT_create");
return object;
}
void OBJECT_lock(OBJECT *object, bool block)
{
CLASS *class;
if (!object)
return;
class = object->class;
if (class->is_observer)
{
COBSERVER_lock((COBSERVER *)object, block);
return;
}
if (class->n_event == 0)
return;
// fprintf(stderr, "OBJECT_lock: (%s %p) %s\n", class->name, object, block ? "lock" : "unlock");
if (block)
OBJECT_event(object)->parent = (OBJECT *)((intptr_t)OBJECT_event(object)->parent | 1);
else
OBJECT_event(object)->parent = (OBJECT *)((intptr_t)OBJECT_event(object)->parent & ~1);
}
bool OBJECT_is_locked(OBJECT *object)
{
CLASS *class;
if (!object)
return FALSE;
class = object->class;
if (class->is_observer)
return COBSERVER_is_locked((COBSERVER *)object);
if (class->n_event == 0)
return FALSE;
return (((intptr_t)OBJECT_event(object)->parent & 1) != 0);
}
OBJECT *OBJECT_parent(void *object)
{
CLASS *class = OBJECT_class(object);
if (!class->is_observer && class->n_event == 0)
return NULL;
return ((OBJECT *)((intptr_t)OBJECT_event(object)->parent & ~1));
}
OBJECT *OBJECT_active_parent(void *object)
{
OBJECT *parent = OBJECT_parent(object);
if (!parent || OBJECT_is_locked((OBJECT *)object) || OBJECT_is_locked(parent))
return NULL;
return parent;
}