gambas-source-code/main/gbx/gbx_object.h
Benoît Minisini ba19f3c1dd * Copy https://gambas.svn.sourceforge.net/svnroot/gambas/2.0 to https://gambas.svn.sourceforge.net/svnroot/gambas/gambas
git-svn-id: svn://localhost/gambas/trunk@893 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2007-12-30 16:41:49 +00:00

204 lines
5.2 KiB
C

/***************************************************************************
Object.h
Object management routines
(c) 2000-2007 Benoit Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#ifndef __OBJECT_H
#define __OBJECT_H
#include "gbx_debug.h"
#include "gbx_value.h"
#include "gbx_class.h"
typedef
struct {
CLASS *class;
long ref;
}
OBJECT;
typedef
struct {
OBJECT *parent;
OBJECT *next;
OBJECT *prev;
void *observer;
ushort event[0];
}
OBJECT_EVENT;
#define OBJECT_event(_object) ((OBJECT_EVENT *)((char *)_object + ((OBJECT *)(_object))->class->off_event))
//#define OBJECT_is_locked(_object) (((long)_object) & 1) != 0)
//#define OBJECT_is_locked(_object) (((long)OBJECT_event(_object)->parent & 1) != 0)
#define OBJECT_is_class(_object) (OBJECT_class(_object) == CLASS_Class)
#define OBJECT_class(_object) ((_object) ? ((OBJECT *)_object)->class : NULL)
#define OBJECT_count(_object) ((_object) ? ((OBJECT *)_object)->ref : 0)
PUBLIC void OBJECT_new(void **ptr, CLASS *class, const char *name, OBJECT *parent);
PUBLIC void OBJECT_attach(OBJECT *ob, OBJECT *parent, const char *name);
PUBLIC void OBJECT_detach(OBJECT *ob);
PUBLIC void OBJECT_release(CLASS *class, OBJECT *ob);
PUBLIC void OBJECT_free(CLASS *class, OBJECT *ob);
PUBLIC void OBJECT_lock(OBJECT *ob, bool block);
PUBLIC bool OBJECT_is_locked(OBJECT *ob);
PUBLIC void OBJECT_alloc(void **ptr, CLASS *class, size_t size);
PUBLIC bool OBJECT_comp_value(VALUE *ob1, VALUE *ob2);
PUBLIC void OBJECT_exit(void);
PUBLIC void OBJECT_create(void **object, CLASS *class, const char *name, void *parent, int nparam);
PUBLIC void OBJECT_create_native(void **object, CLASS *class, VALUE *param);
PUBLIC bool OBJECT_is_valid(void *object);
#define OBJECT_has_events(_object) ((_object) && (((OBJECT *)_object)->class->n_event != 0))
PUBLIC OBJECT *OBJECT_parent(void *object);
PUBLIC OBJECT *OBJECT_active_parent(void *object);
/*
static INLINE CLASS *OBJECT_class(void *object)
{
if (object)
return ((OBJECT *)object)->class;
else
return object;
}
*/
/*#define DEBUG_REF 1*/
#if DEBUG_REF
#define OBJECT_ref(_object) \
{ \
if (_object) \
{ \
if (OBJECT_class(_object) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "Already freed! %p\n", (_object)); \
fflush(NULL); \
} \
CLASS_ref(_object); \
} \
}
#define OBJECT_unref(_pobject) \
{ \
if (*(_pobject)) \
{ \
if (OBJECT_class(*(_pobject)) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "Already freed! %p\n", *(_pobject)); \
fflush(NULL); \
} \
CLASS_unref((_pobject), TRUE); \
} \
}
#define OBJECT_unref_keep(_pobject) \
{ \
if (*(_pobject)) \
{ \
if (OBJECT_class(*(_pobject)) == (CLASS *)0x23232323) \
{ \
fprintf(stderr, "Already freed! %p\n", *(_pobject)); \
fflush(NULL); \
} \
CLASS_unref((_pobject), FALSE); \
} \
}
#define OBJECT_REF(_ob, _where) { printf("REF <" _where "> \n"); OBJECT_ref(_ob); }
#define OBJECT_UNREF(_ob, _where) { printf("UNREF <" _where "> \n"); OBJECT_unref(((void **)(void *)_ob)); }
#define OBJECT_UNREF_KEEP(_ob, _where) { printf("UNREF_KEEP <" _where "> \n"); OBJECT_unref_keep(((void **)(void *)_ob)); }
#else /* DEBUG_REF */
/*
#define OBJECT_ref(_object) \
{ \
if (_object) \
CLASS_ref((void *)(_object)); \
}
#define OBJECT_unref(_pobject) \
{ \
if (*(_pobject)) \
CLASS_unref((void **)(_pobject), TRUE); \
}
#define OBJECT_unref_keep(_pobject) \
{ \
if (*(_pobject)) \
CLASS_unref((void **)(_pobject), FALSE); \
}
*/
#define OBJECT_ref(_object) \
{ \
if (_object) \
((OBJECT *)(void *)(_object))->ref++; \
}
#define OBJECT_unref(_pobject) \
{ \
if (*(_pobject) && --(*((OBJECT **)(void *)(_pobject)))->ref <= 0) \
{ \
CLASS_free((void **)(_pobject)); \
} \
}
#define OBJECT_unref_keep(_pobject) \
{ \
if (*(_pobject)) \
--(*((OBJECT **)(void *)(_pobject)))->ref; \
}
#define OBJECT_REF(_ob, _where) OBJECT_ref(_ob)
#define OBJECT_UNREF(_ob, _where) OBJECT_unref(((void **)(void *)_ob))
#define OBJECT_UNREF_KEEP(_ob, _where) OBJECT_unref_keep(((void **)(void *)_ob))
#endif /* DEBUG_REF */
#define OBJECT_get_var_addr(_object, _desc) ((void *)((char *)(_object) + (_desc)->variable.offset))
static INLINE void OBJECT_null(VALUE *value, CLASS *class)
{
value->_object.class = class;
value->_object.object = NULL;
}
static INLINE void OBJECT_put(VALUE *value, void *object)
{
value->_object.class = OBJECT_class(object);
value->_object.object = object;
}
#endif