gambas-source-code/gb.opengl.sge/configure.ac
Tomek 84c5d3ee75 [GB.OPENGL.SGE]
* NEW Experimental component with simple game engine
* NEW Quake Md2Model loadr and renderer

[EXAMPLES]
* NEW Md2Moel example



git-svn-id: svn://localhost/gambas/trunk@5593 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2013-03-26 14:13:19 +00:00

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dnl ---- configure.ac for gb.opengl.sge
AC_INIT(configure.ac)
AC_CONFIG_MACRO_DIR([m4])
GB_INIT(gb.opengl.sge)
AC_PROG_LIBTOOL
GB_CHECK_XWINDOW
GB_COMPONENT(
opengl_sge,
OPENGL_SGE,
gb.opengl.sge,
[src],
[GB_FIND(gl.h glu.h glew.h, /usr/local/lib /usr/local /usr/lib /usr, opengl.sge/include include opengl.sge*/include opengl.sge)],
[GB_FIND(libGL.$SHLIBEXT libGLEW.$SHLIBEXT libGLU.$SHLIBEXT, /usr/local /usr, lib)],
[$C_LIB $THREAD_LIB -ljpeg -lpng -lGL -lGLEW -lGLU],
[$THREAD_INC -ljpeg -lpng -lGL -lGLEW -lGLU])
AC_OUTPUT( Makefile src/Makefile )
GB_PRINT_MESSAGES