19ff910be8
* BUG: Compute the framerate differently and more accurately. * BUG: Framerate limitation is more accurate now. * NEW: Window.Framerate property is a Float number now. * NEW: Manage the WAIT instruction. * NEW: The event loop can ignore input events, as requested by the WAIT instruction, when it is called with no argument. git-svn-id: svn://localhost/gambas/trunk@3772 867c0c6c-44f3-4631-809d-bfa615b0a4ec |
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.. | ||
src | ||
acinclude.m4 | ||
AUTHORS | ||
ChangeLog | ||
component.am | ||
configure.ac | ||
COPYING | ||
depcomp | ||
gambas.h | ||
gb.image.h | ||
gb_common.h | ||
INSTALL | ||
ltmain.sh | ||
m4 | ||
Makefile.am | ||
missing | ||
NEWS | ||
README | ||
reconf |
Welcome to the "SDL component for gambas !" ------------------------------------------- Following versions are known to work Currently SDL component needs are : - SDL 1.2.8 - SDL image 1.2.4 - OpenGL support - Xcursor support (provide with Xfree 4.x/xorg) Have fun :-)