gambas-source-code/main/lib/data/c_graphmatrix.c
Tobias Boege 3a6db0ec55 [GB.DATA]
* NEW: Graph and GraphMatrix work now. Graph implementations in Gambas are
  as powerful as native ones.



git-svn-id: svn://localhost/gambas/trunk@6468 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2014-09-13 03:01:37 +00:00

694 lines
16 KiB
C

/*
* c_graphmatrix.c - Graph as adjacency matrix
*
* Copyright (C) 2014 Tobias Boege <tobias@gambas-buch.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
#define __C_GRAPHMATRIX_C
#include <assert.h>
#include "gambas.h"
#include "c_graph.h"
#include "c_graphmatrix.h"
#define E_NOVERTEX "Vertex does not exist"
#define E_NOEDGE "Edge does not exist"
#define E_NOPUT "No suitable _put method in the Matrix class"
typedef struct {
int set : 1;
double weight;
} EDGE;
/*
* The VERT structure is a row in the adjacency matrix.
*/
typedef struct {
EDGE *edges;
GB_VARIANT_VALUE val;
char *name;
} VERT;
/* Virtual object selector or part of enumeration state */
union virt {
unsigned int vertex;
struct {
unsigned int src, dst;
};
};
typedef struct {
CGRAPH base;
int directed : 1;
int weighted : 1;
GB_HASHTABLE names;
VERT *matrix;
/*
* NOTE: This field is used by the "true" virtual object portions of
* this class: GraphMatrix.Vertices[x] and GraphMatrix.Edges[x, y].
*
* In the enumerators (InEdges, OutEdges, Adjacent), we must use the
* "current" vertex/edge which is stored within ->base.
*/
union virt v;
void *gsl_matrix; /* Cache gb.gsl Matrix object of this */
} CMATRIX;
#define THIS ((CMATRIX *) _object)
BEGIN_METHOD(Matrix_new, GB_BOOLEAN d; GB_BOOLEAN w)
THIS->directed = VARGOPT(d, 0);
THIS->weighted = VARGOPT(w, 0);
THIS->v.vertex = -1;
THIS->v.src = THIS->v.dst = -1;
GB.HashTable.New(&THIS->names, GB_COMP_NOCASE);
GB.NewArray(&THIS->matrix, sizeof(*THIS->matrix), 0);
THIS->gsl_matrix = NULL;
END_METHOD
BEGIN_METHOD_VOID(Matrix_free)
unsigned int i, count = GB.Count(THIS->matrix);
GB.HashTable.Free(&THIS->names);
for (i = 0; i < count; i++) {
VERT *cur = &THIS->matrix[i];
GB.FreeString(&cur->name);
GB.FreeArray(&cur->edges);
GB.StoreVariant(NULL, &cur->val);
}
GB.FreeArray(&THIS->matrix);
GB.Unref(&THIS->gsl_matrix);
END_METHOD
static unsigned int get_vertex(CMATRIX *mat, const char *str, size_t len)
{
uintptr_t vert; /* Be wide enough to get a void *! */
if (GB.HashTable.Get(mat->names, str, len, (void **) &vert))
return -1;
assert(vert >= 0 && vert < GB.Count(mat->matrix));
return (unsigned int) vert;
}
static unsigned int get_cur_vertex(CMATRIX *mat)
{
return get_vertex(mat, mat->base.vertex,
GB.StringLength(mat->base.vertex));
}
BEGIN_METHOD(Matrix_getVertex, GB_STRING vert)
unsigned int vert = get_vertex(THIS, STRING(vert), LENGTH(vert));
if (vert == -1) {
GB.Error(E_NOVERTEX);
return;
}
THIS->v.vertex = vert;
GB.ReturnSelf(THIS);
END_METHOD
BEGIN_METHOD(Matrix_getEdge, GB_STRING src; GB_STRING dst)
unsigned int src = get_vertex(THIS, STRING(src), LENGTH(src)),
dst = get_vertex(THIS, STRING(dst), LENGTH(dst));
if (src == -1 || dst == -1) {
GB.Error(E_NOVERTEX);
return;
}
if (!THIS->matrix[src].edges[dst].set) {
GB.Error(E_NOEDGE);
return;
}
THIS->v.src = src; THIS->v.dst = dst;
GB.ReturnSelf(THIS);
END_METHOD
struct enum_state {
union virt v;
GB_ARRAY e;
};
BEGIN_METHOD_VOID(Matrix_nextVertex)
struct enum_state *state = GB.GetEnum();
if (state->v.vertex == GB.Count(THIS->matrix)) {
GB.StopEnum();
return;
}
GB.ReturnString(THIS->matrix[state->v.vertex++].name);
END_METHOD
/* Return non-zero if no next edge was found */
static int next_edge(CMATRIX *mat, unsigned int *srcp, unsigned int *dstp)
{
unsigned int src = *srcp, dst = *dstp;
unsigned int count = GB.Count(mat->matrix);
do {
dst = (dst + 1) % count;
if (!dst)
src++;
if (src >= count)
return -1;
} while (!mat->matrix[src].edges[dst].set);
*srcp = src;
*dstp = dst;
return 0;
}
/**G
* The same String[] object is used during the enumeration. If you want to
* save a snapshot of it, use String[].Copy().
*
* Also, you should maybe not change the contents of this array. It may work
* now but I can't guarantee it will in the future.
*/
BEGIN_METHOD_VOID(Matrix_nextEdge)
struct enum_state *state = GB.GetEnum();
unsigned int src = state->v.src, dst = state->v.dst;
if (!state->e) {
GB.Array.New(&state->e, GB_T_STRING, 2);
GB.Ref(state->e);
/* Try edge 0,0 which is a special case according to the
* logic below. */
if (THIS->matrix[src].edges[dst].set)
goto found;
}
/* End of enumeration? */
if (next_edge(THIS, &src, &dst)) {
GB.StopEnum();
GB.Unref(&state->e);
return;
}
state->v.src = src; state->v.dst = dst;
found:;
GB_STRING str;
str.type = GB_T_STRING;
str.value.addr = THIS->matrix[src].name;
str.value.start = 0;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 0));
str.value.addr = THIS->matrix[dst].name;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 1));
GB.ReturnObject(state->e);
END_METHOD
BEGIN_METHOD_VOID(Matrix_countVertices)
GB.ReturnInteger(GB.Count(THIS->matrix));
END_METHOD
BEGIN_METHOD_VOID(Matrix_countEdges)
unsigned int i, j, count = GB.Count(THIS->matrix), edges = 0;
for (i = 0; i < count; i++)
for (j = 0; j < count; j++)
if (THIS->matrix[i].edges[j].set)
edges++;
GB.ReturnInteger(edges);
END_METHOD
static int next_edge_vertical(CMATRIX *mat, unsigned int *srcp,
unsigned int *dstp)
{
unsigned int src = *srcp, dst = *dstp;
unsigned int count = GB.Count(mat->matrix);
do {
src = (src + 1) % count;
if (!src)
dst++;
if (dst >= count)
return -1;
} while (!mat->matrix[src].edges[dst].set);
*srcp = src;
*dstp = dst;
return 0;
}
BEGIN_METHOD_VOID(Matrix_nextInEdge)
struct enum_state *state = GB.GetEnum();
unsigned int src = state->v.src, dst = THIS->v.vertex;
if (!state->e) {
dst = THIS->v.vertex = get_cur_vertex(THIS);
GB.Array.New(&state->e, GB_T_STRING, 2);
GB.Ref(state->e);
if (THIS->matrix[src].edges[dst].set)
goto found;
}
if (next_edge_vertical(THIS, &src, &dst) || dst != THIS->v.vertex) {
GB.StopEnum();
GB.Unref(&state->e);
return;
}
state->v.src = src;
found:;
GB_STRING str;
str.type = GB_T_STRING;
str.value.addr = THIS->matrix[src].name;
str.value.start = 0;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 0));
str.value.addr = THIS->matrix[dst].name;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 1));
GB.ReturnObject(state->e);
END_METHOD
BEGIN_METHOD_VOID(Matrix_nextOutEdge)
struct enum_state *state = GB.GetEnum();
unsigned int src = THIS->v.vertex, dst = state->v.dst;
if (!state->e) {
src = THIS->v.vertex = get_cur_vertex(THIS);
GB.Array.New(&state->e, GB_T_STRING, 2);
GB.Ref(state->e);
if (THIS->matrix[src].edges[dst].set)
goto found;
}
if (next_edge(THIS, &src, &dst) || src != THIS->v.vertex) {
GB.StopEnum();
GB.Unref(&state->e);
return;
}
state->v.dst = dst;
found:;
GB_STRING str;
str.type = GB_T_STRING;
str.value.addr = THIS->matrix[src].name;
str.value.start = 0;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 0));
str.value.addr = THIS->matrix[dst].name;
str.value.len = GB.StringLength(str.value.addr);
GB.StoreString(&str, GB.Array.Get(state->e, 1));
GB.ReturnObject(state->e);
END_METHOD
BEGIN_METHOD_VOID(Matrix_nextAdjacent)
struct enum_state *state = GB.GetEnum();
unsigned int src = THIS->v.vertex, dst = state->v.dst;
if (!state->e) {
src = THIS->v.vertex = get_cur_vertex(THIS);
state->e = (void *) 1;
if (THIS->matrix[src].edges[dst].set)
goto found;
}
if (next_edge(THIS, &src, &dst) || src != THIS->v.vertex) {
GB.StopEnum();
return;
}
state->v.dst = dst;
found:
GB.ReturnString(THIS->matrix[dst].name);
END_METHOD
/* TODO: This is used in Add() and Remove() to completely delete the gb.gsl
* matrix. We could also enlarge/shrink it accordingly... */
static void invalidate_gsl_matrix(CMATRIX *mat)
{
GB.Unref(&mat->gsl_matrix);
mat->gsl_matrix = NULL;
}
static void update_gsl_matrix(CMATRIX *mat, unsigned i, unsigned j)
{
GB_FUNCTION put;
if (!mat->gsl_matrix)
return;
if (GB.GetFunction(&put, mat->gsl_matrix, "_put", "vii", NULL)) {
GB.Error(E_NOPUT);
return;
}
GB.Push(3, GB_T_INTEGER, !!mat->matrix[i].edges[j].set,
GB_T_INTEGER, i,
GB_T_INTEGER, j);
GB.Call(&put, 3, 0);
}
BEGIN_METHOD(Matrix_Add, GB_STRING name)
unsigned int count = GB.Count(THIS->matrix), i;
VERT *new;
new = GB.Add(&THIS->matrix);
/* Add edge buffers to all other vertices */
for (i = 0; i < count; i++) {
EDGE *e = GB.Add(&THIS->matrix[i].edges);
e->set = 0;
e->weight = 0;
}
GB.NewArray(&new->edges, sizeof(*new->edges), count + 1);
/* No outgoing edges */
memset(new->edges, 0, (count + 1) * sizeof(*new->edges));
new->val.type = GB_T_NULL;
GB.StoreVariant(NULL, &new->val);
new->name = GB.NewString(STRING(name), LENGTH(name));
GB.HashTable.Add(THIS->names, STRING(name), LENGTH(name),
(void *) (intptr_t) count);
THIS->v.vertex = count;
invalidate_gsl_matrix(THIS);
GB.ReturnSelf(THIS);
END_METHOD
BEGIN_METHOD(Matrix_Remove, GB_STRING vert)
unsigned int vert = get_vertex(THIS, STRING(vert), LENGTH(vert));
unsigned int count = GB.Count(THIS->matrix), i;
if (vert == -1) {
GB.Error(E_NOVERTEX);
return;
}
for (i = 0; i < count; i++) {
if (i == vert)
continue;
GB.Remove(&THIS->matrix[i].edges, i, 1);
}
GB.FreeArray(&THIS->matrix[vert].edges);
GB.StoreVariant(NULL, &THIS->matrix[vert].val);
GB.FreeString(&THIS->matrix[vert].name);
GB.Remove(&THIS->matrix, vert, 1);
GB.HashTable.Remove(THIS->names, STRING(vert), LENGTH(vert));
invalidate_gsl_matrix(THIS);
END_METHOD
BEGIN_METHOD(Matrix_Connect, GB_STRING src; GB_STRING dst; GB_FLOAT w)
unsigned int src = get_vertex(THIS, STRING(src), LENGTH(src)),
dst = get_vertex(THIS, STRING(dst), LENGTH(dst));
float w = VARGOPT(w, 1);
if (src == -1 || dst == -1) {
GB.Error(E_NOVERTEX);
return;
}
THIS->matrix[src].edges[dst].set = 1;
THIS->matrix[src].edges[dst].weight = w;
THIS->v.src = src; THIS->v.dst = dst;
update_gsl_matrix(THIS, src, dst);
/* Duplicate if the graph is undirected */
if (!THIS->directed && src != dst) {
THIS->matrix[dst].edges[src].set = 1;
THIS->matrix[dst].edges[src].weight = w;
update_gsl_matrix(THIS, dst, src);
}
GB.ReturnSelf(THIS);
END_METHOD
BEGIN_METHOD(Matrix_Disconnect, GB_STRING src; GB_STRING dst)
unsigned int src = get_vertex(THIS, STRING(src), LENGTH(src)),
dst = get_vertex(THIS, STRING(dst), LENGTH(dst));
if (src == -1 || dst == -1) {
GB.Error(E_NOVERTEX);
return;
}
THIS->matrix[src].edges[dst].set = 0;
update_gsl_matrix(THIS, src, dst);
if (!THIS->directed && src != dst) {
THIS->matrix[dst].edges[src].set = 0;
update_gsl_matrix(THIS, dst, src);
}
END_METHOD
BEGIN_PROPERTY(Matrix_Matrix)
unsigned int count = GB.Count(THIS->matrix), i, j;
void *obj;
GB_FUNCTION put;
if (THIS->gsl_matrix) {
GB.ReturnObject(THIS->gsl_matrix);
return;
}
if (GB.Component.Load("gb.gsl")) {
GB.Error("gb.gsl could not be found");
return;
}
GB.Push(3, GB_T_INTEGER, count,
GB_T_INTEGER, count,
GB_T_BOOLEAN, 0);
obj = GB.New(GB.FindClass("Matrix"), NULL, (void *) (intptr_t) 3);
if (GB.GetFunction(&put, obj, "_put", "vii", NULL)) {
GB.Error(E_NOPUT);
return;
}
/* TODO: Direct access possible? */
for (i = 0; i < count; i++) {
for (j = 0; j < count; j++) {
GB.Push(3, GB_T_INTEGER,
!!THIS->matrix[i].edges[j].set,
GB_T_INTEGER, i,
GB_T_INTEGER, j);
GB.Call(&put, 3, 0);
}
}
THIS->gsl_matrix = obj;
GB.Ref(obj);
GB.ReturnObject(obj);
END_PROPERTY
GB_DESC CGraphMatrix[] = {
GB_DECLARE("GraphMatrix", sizeof(CMATRIX)),
GB_INHERITS("Graph"),
GB_METHOD("_new", NULL, Matrix_new, "[(Directed)b(Weighted)b]"),
GB_METHOD("_free", NULL, Matrix_free, NULL),
GB_METHOD("_getVertex", ".Matrix.Vertex", Matrix_getVertex, "(Vertex)s"),
GB_METHOD("_getEdge", ".Matrix.Edge", Matrix_getEdge, "(Src)s(Dst)s"),
GB_METHOD("_nextVertex", "s", Matrix_nextVertex, NULL),
GB_METHOD("_nextEdge", "String[]", Matrix_nextEdge, NULL),
GB_METHOD("_countVertices", "i", Matrix_countVertices, NULL),
GB_METHOD("_countEdges", "i", Matrix_countEdges, NULL),
GB_METHOD("_nextInEdge", "String[]", Matrix_nextInEdge, NULL),
GB_METHOD("_nextOutEdge", "String[]", Matrix_nextOutEdge, NULL),
GB_METHOD("_nextAdjacent", "s", Matrix_nextAdjacent, NULL),
GB_METHOD("Add", ".Matrix.Vertex", Matrix_Add, "(Name)s"),
GB_METHOD("Remove", NULL, Matrix_Remove, "(Vertex)s"),
GB_METHOD("Connect", ".Matrix.Edge", Matrix_Connect, "(Src)s(Dst)s[(Weight)f]"),
GB_METHOD("Disconnect", NULL, Matrix_Disconnect, "(Src)s(Dst)s"),
GB_PROPERTY_SELF("Vertices", ".Matrix.Vertices"),
GB_PROPERTY_SELF("Edges", ".Matrix.Edges"),
/*
* Require gb.gsl.
*/
//GB_STATIC_METHOD("FromMatrix", "GraphMatrix", Matrix_FromMatrix, "(Matrix)Matrix;"),
GB_PROPERTY_READ("Matrix", "Matrix", Matrix_Matrix),
GB_END_DECLARE
};
BEGIN_METHOD(MatrixVertices_get, GB_STRING vert)
THIS->v.vertex = get_vertex(THIS, STRING(vert), LENGTH(vert));
GB.ReturnSelf(THIS);
END_METHOD
GB_DESC CMatrixVertices[] = {
GB_DECLARE_VIRTUAL(".Matrix.Vertices"),
GB_INHERITS(".Graph.Vertices"),
GB_METHOD("_get", ".Matrix.Vertex", MatrixVertices_get, "(Vertex)s"),
GB_END_DECLARE
};
BEGIN_METHOD(MatrixEdges_get, GB_STRING src; GB_STRING dst)
THIS->v.src = get_vertex(THIS, STRING(src), LENGTH(src));
THIS->v.dst = get_vertex(THIS, STRING(dst), LENGTH(dst));
GB.ReturnSelf(THIS);
END_METHOD
GB_DESC CMatrixEdges[] = {
GB_DECLARE_VIRTUAL(".Matrix.Edges"),
GB_INHERITS(".Graph.Edges"),
GB_METHOD("_get", ".Matrix.Edge", MatrixEdges_get, "(Src)s(Dst)s"),
GB_END_DECLARE
};
BEGIN_PROPERTY(MatrixVertex_InDegree)
unsigned int i, count = GB.Count(THIS->matrix), deg = 0;
for (i = 0; i < count; i++)
if (THIS->matrix[i].edges[THIS->v.vertex].set)
deg++;
GB.ReturnInteger(deg);
END_PROPERTY
BEGIN_PROPERTY(MatrixVertex_OutDegree)
unsigned int j, count = GB.Count(THIS->matrix), deg = 0;
for (j = 0; j < count; j++)
if (THIS->matrix[THIS->v.vertex].edges[j].set)
deg++;
GB.ReturnInteger(deg);
END_PROPERTY
BEGIN_PROPERTY(MatrixVertex_Name)
char *name = THIS->matrix[THIS->v.vertex].name;
if (READ_PROPERTY) {
GB.ReturnString(name);
return;
}
GB.HashTable.Remove(THIS->names, name, GB.StringLength(name));
GB.FreeString(&THIS->matrix[THIS->v.vertex].name);
THIS->matrix[THIS->v.vertex].name =
GB.NewString(PSTRING(), PLENGTH());
GB.HashTable.Add(THIS->names, PSTRING(), PLENGTH(),
(void *) (intptr_t) THIS->v.vertex);
END_PROPERTY
BEGIN_PROPERTY(MatrixVertex_Value)
if (READ_PROPERTY) {
GB.ReturnVariant(&THIS->matrix[THIS->v.vertex].val);
return;
}
GB.StoreVariant(PROP(GB_VARIANT), &THIS->matrix[THIS->v.vertex].val);
END_METHOD
GB_DESC CMatrixVertex[] = {
GB_DECLARE_VIRTUAL(".Matrix.Vertex"),
GB_INHERITS(".Graph.Vertex"),
GB_PROPERTY_READ("InDegree", "i", MatrixVertex_InDegree),
GB_PROPERTY_READ("OutDegree", "i", MatrixVertex_OutDegree),
GB_PROPERTY("Name", "s", MatrixVertex_Name),
GB_PROPERTY("Value", "v", MatrixVertex_Value),
GB_END_DECLARE
};
BEGIN_PROPERTY(MatrixEdge_Src)
int src = THIS->v.src;
GB.ReturnString(THIS->matrix[src].name);
END_PROPERTY
BEGIN_PROPERTY(MatrixEdge_Dst)
int dst = THIS->v.dst;
GB.ReturnString(THIS->matrix[dst].name);
END_PROPERTY
BEGIN_PROPERTY(MatrixEdge_Weight)
int src = THIS->v.src, dst = THIS->v.dst;
if (READ_PROPERTY) {
GB.ReturnFloat(THIS->matrix[src].edges[dst].weight);
return;
}
THIS->matrix[src].edges[dst].weight = VPROP(GB_FLOAT);
if (!THIS->directed && src != dst)
THIS->matrix[dst].edges[src].weight = VPROP(GB_FLOAT);
END_PROPERTY
GB_DESC CMatrixEdge[] = {
GB_DECLARE_VIRTUAL(".Matrix.Edge"),
GB_INHERITS(".Graph.Edge"),
GB_PROPERTY_READ("Src", "s", MatrixEdge_Src),
GB_PROPERTY_READ("Dst", "s", MatrixEdge_Dst),
GB_PROPERTY("Weight", "f", MatrixEdge_Weight),
GB_PROPERTY_READ("Source", "s", MatrixEdge_Src),
GB_PROPERTY_READ("Destination", "s", MatrixEdge_Dst),
GB_END_DECLARE
};