gambas-source-code/main/gbx/gbx_object.c
Benoît Minisini ba19f3c1dd * Copy https://gambas.svn.sourceforge.net/svnroot/gambas/2.0 to https://gambas.svn.sourceforge.net/svnroot/gambas/gambas
git-svn-id: svn://localhost/gambas/trunk@893 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2007-12-30 16:41:49 +00:00

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/***************************************************************************
Object.c
Object management routines
(c) 2000-2007 Benoit Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#define __OBJECT_C
#include "gb_common.h"
#include "gb_alloc.h"
#include "gb_list.h"
#include "gbx_class.h"
#include "gbx_event.h"
#include "gbx_exec.h"
#include "gbx_compare.h"
#include "gbx_c_gambas.h"
#include "gbx_object.h"
static OBJECT *EventObject = NULL;
PUBLIC void OBJECT_new(void **ptr, CLASS *class, const char *name, OBJECT *parent)
{
OBJECT_alloc(ptr, class, class->size);
/* L'objet d<>arre avec un compteur de r<><72>ence <20>1
Ce compteur devra <20>re remis <20>z<EFBFBD>o par un OBJECT_unref_keep()
lorsque l'initialisation de l'objet sera termin<69>
*/
/*OBJECT_REF(*ptr, "OBJECT_new");*/
//#if DEBUG_EVENT
//printf("OBJECT_new: %s %p %d\n", class->name, *ptr, class->off_event);
//#endif
OBJECT_attach(*ptr, parent, name);
}
PUBLIC void OBJECT_alloc(void **ptr, CLASS *class, size_t size)
{
OBJECT *object;
if (size < sizeof(OBJECT))
ERROR_panic("OBJECT_alloc: size < %d", sizeof(OBJECT));
ALLOC_ZERO(&object, size, "OBJECT_alloc");
object->class = class;
object->ref = 1;
/* Lorsque les initialisations sont termin<69>s, remettre
le compteur de r<><72>ences <20>z<EFBFBD>o */
class->count++;
*ptr = object;
}
#if 0
static void dump_attach(char *title)
{
void *ob;
fprintf(stderr, ">>>> %s: ", title);
for (ob = EventObject; ob; ob = OBJECT_event(ob)->next)
fprintf(stderr, "%p -> ", ob);
fprintf(stderr, "(nil)\n");
}
#endif
PUBLIC void OBJECT_detach(OBJECT *ob)
{
CLASS *class = OBJECT_class(ob);
OBJECT *parent;
OBJECT_EVENT *ev;
bool lock;
COBSERVER *obs, *next;
ev = (OBJECT_EVENT *)((char *)ob + class->off_event);
//if (!ev->parent)
// return;
if (ev->prev)
OBJECT_event(ev->prev)->next = ev->next;
if (ev->next)
OBJECT_event(ev->next)->prev = ev->prev;
if (ob == EventObject)
EventObject = ev->next;
ev->prev = NULL;
ev->next = NULL;
//dump_attach("OBJECT_detach");
// Free the observers
obs = ev->observer;
while (obs)
{
next = obs->list.next;
#if DEBUG_EVENT
fprintf(stderr, "Remove observer %p\n", obs);
#endif
OBJECT_UNREF(&obs, "OBJECT_detach");
obs = next;
}
ev->observer = NULL;
/* Avoids an infinite recursion, if freeing the parent implies freeing the object */
parent = OBJECT_parent(ob);
if (parent)
{
lock = OBJECT_is_locked(ob);
ev->parent = NULL;
OBJECT_lock(ob, lock);
#if DEBUG_EVENT || DEBUG_REF
fprintf(stderr, "OBJECT_detach : Detach (%s %p) from (%s %p)\n",
ob->class->name, ob, parent->class->name, parent);
#endif
OBJECT_UNREF(&parent, "OBJECT_detach");
}
}
PUBLIC void OBJECT_attach(OBJECT *ob, OBJECT *parent, const char *name)
{
CLASS *class = OBJECT_class(ob);
OBJECT_EVENT *ev;
bool lock;
if (EVENT_Name != name)
{
STRING_free(&EVENT_Name);
if (name)
STRING_new(&EVENT_Name, name, 0);
}
if (!name)
return;
lock = OBJECT_is_locked(ob);
OBJECT_detach(ob);
ev = (OBJECT_EVENT *)((char *)ob + class->off_event);
ev->parent = parent;
OBJECT_lock(ob, lock);
#if DEBUG_EVENT || DEBUG_REF
fprintf(stderr, "OBJECT_attach : Attach (%s %p) to (%s %p) as %s\n",
ob->class->name, ob, parent->class->name, parent, name);
#endif
OBJECT_REF(parent, "OBJECT_attach");
EVENT_search(class, ev->event, name, parent);
ev->next = EventObject;
ev->prev = NULL;
if (EventObject)
OBJECT_event(EventObject)->prev = ob;
EventObject = ob;
//dump_attach("OBJECT_attach");
}
PUBLIC void OBJECT_free(CLASS *class, OBJECT *ob)
{
/* Il faut emp<6D>her EXEC_leave() de relib<69>er l'objet */
/*((OBJECT *)free_ptr)->ref = 1;*/
/*OBJECT_REF(ob, "OBJECT_free");*/
/* Ex<45>ution de la m<>hode _free pour toutes les classes parentes
puis pour la classe de l'objet */
/*if (CLASS_is_native(class))
EXEC_special_inheritance(SPEC_FREE, class, ob, 0, TRUE);*/
OBJECT_detach(ob);
class->count--;
#if DEBUG_REF
ob->class = (CLASS *)0x23232323;
#endif
FREE(&ob, "OBJECT_free");
}
PUBLIC bool OBJECT_comp_value(VALUE *ob1, VALUE *ob2)
{
if (ob1->type == T_NULL && ob2->type == T_NULL)
return FALSE;
else if (ob1->type == T_NULL)
return ob2->_object.object != NULL;
else if (ob2->type == T_NULL)
return ob1->_object.object != NULL;
else
return COMPARE_object(&ob1->_object.object, &ob2->_object.object);
}
static void release(CLASS *class, OBJECT *ob)
{
int i;
CLASS_VAR *var;
int nelt;
char *data;
if (class->parent != NULL && ob)
release(class->parent, ob);
if (CLASS_is_native(class))
return;
if (ob == NULL)
{
var = class->load->stat;
nelt = class->load->n_stat;
data = class->stat;
}
else
{
var = class->load->dyn;
nelt = class->load->n_dyn;
data = (char *)ob;
}
for (i = 0; i < nelt; i++)
{
#if TRACE_MEMORY
if (var->type.id == T_STRING || var->type.id == T_OBJECT)
{
printf("release: %s %p [%d] trying %p\n", class->name, ob, i, (*(void **)&data[var->pos]));
fflush(NULL);
}
#endif
if (var->type.id == T_STRING)
STRING_unref((char **)&data[var->pos]);
else if (var->type.id == T_OBJECT)
{
OBJECT_unref((void **)&data[var->pos]);
}
else if (var->type.id == T_VARIANT)
VARIANT_free((VARIANT *)&data[var->pos]);
else if (var->type.id == T_ARRAY)
ARRAY_free_data((void *)&data[var->pos], (ARRAY_DESC *)class->load->array[var->type.value]);
var++;
}
}
PUBLIC void OBJECT_release(CLASS *class, OBJECT *ob)
{
#if TRACE_MEMORY
printf("> OBJECT_release %s %p\n", class->name, ob);
#endif
release(class, ob);
if (ob)
OBJECT_free(class, ob);
#if TRACE_MEMORY
printf("< OBJECT_release %s %p\n", class->name, ob);
#endif
}
PUBLIC void OBJECT_exit(void)
{
#if DEBUG_LOAD
fprintf(stderr, "------------ OBJECT_exit - BEGIN---------\n");
#endif
while (EventObject)
OBJECT_detach(EventObject);
#if DEBUG_LOAD
fprintf(stderr, "------------ OBJECT_exit - END ----------\n");
#endif
}
PUBLIC void OBJECT_create(void **object, CLASS *class, const char *name, void *parent, int nparam)
{
void *ob;
if (class->no_create)
THROW(E_CSTATIC, class->name);
TRY
{
OBJECT_new(&ob, class, name, parent);
*object = ob;
OBJECT_lock(ob, TRUE);
EXEC_special_inheritance(SPEC_NEW, class, ob, nparam, TRUE);
OBJECT_lock(ob, FALSE);
OBJECT_UNREF_KEEP(&ob, "OBJECT_create");
}
CATCH
{
*object = NULL;
OBJECT_UNREF_KEEP(&ob, "OBJECT_create");
PROPAGATE();
}
END_TRY
}
/* FIXME: The _new are methods called differently from EXEC_special_inheritance */
PUBLIC void OBJECT_create_native(void **object, CLASS *class, VALUE *param)
{
CLASS_DESC *desc;
short index;
OBJECT_new(object, class, NULL, NULL);
for(;;)
{
index = class->special[SPEC_NEW];
if (index != NO_SYMBOL)
{
desc = CLASS_get_desc(class, index);
EXEC_call_native(desc->method.exec, *object, desc->method.type, param);
}
class = class->parent;
if (!class)
break;
}
OBJECT_UNREF_KEEP(object, "OBJECT_create");
}
PUBLIC void OBJECT_lock(OBJECT *object, bool block)
{
CLASS *class;
if (!object)
return;
class = object->class;
if (class->n_event == 0)
return;
// fprintf(stderr, "OBJECT_lock: (%s %p) %s\n", class->name, object, block ? "lock" : "unlock");
if (block)
OBJECT_event(object)->parent = (OBJECT *)((long)OBJECT_event(object)->parent | 1);
else
OBJECT_event(object)->parent = (OBJECT *)((long)OBJECT_event(object)->parent & ~1);
}
PUBLIC bool OBJECT_is_locked(OBJECT *object)
{
if (!OBJECT_has_events(object))
return FALSE;
return (((long)OBJECT_event(object)->parent & 1) != 0);
}
PUBLIC bool OBJECT_is_valid(void *object)
{
if (object == NULL)
return FALSE;
return !(*((OBJECT *)object)->class->check)(object);
}
PUBLIC OBJECT *OBJECT_parent(void *object)
{
//if (!OBJECT_has_events(object))
// return NULL;
return ((OBJECT *)((long)OBJECT_event(object)->parent & ~1));
}
PUBLIC OBJECT *OBJECT_active_parent(void *object)
{
OBJECT *parent = OBJECT_parent(object);
if (!parent || OBJECT_is_locked((OBJECT *)object) || OBJECT_is_locked(parent))
return NULL;
return parent;
}