Benoît Minisini 1709cd1302 [GB.SDL2]
* NEW: Mouse and keyboard support.
* NEW: TTF fonts support.


git-svn-id: svn://localhost/gambas/trunk@6773 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2014-12-29 01:39:45 +00:00

277 lines
6.2 KiB
C

/***************************************************************************
c_mouse.c
(c) 2014 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#define __C_MOUSE_C
#include "c_window.h"
#include "c_mouse.h"
static SDL_Event *_current = NULL;
static MOUSE_INFO *_info = NULL;
//-------------------------------------------------------------------------
static void update_event()
{
MOUSE_INFO *info;
CWINDOW *window;
_info = NULL;
if (!_current)
return;
window = WINDOW_get_from_event(_current);
if (!window)
return;
_info = info = &window->mouse;
switch (_current->type)
{
case SDL_MOUSEMOTION:
info->x = _current->motion.x;
info->y = _current->motion.y;
info->wheel_x = 0;
info->wheel_y = 0;
info->state = _current->motion.state;
info->button = 0;
break;
case SDL_MOUSEWHEEL:
info->wheel_x = _current->wheel.x;
info->wheel_y = _current->wheel.y;
info->state = SDL_GetMouseState(&info->x, &info->y);
info->button = 0;
#if SDL_VERSION_ATLEAST(2,0,4)
if (_current->wheel.direction == SDL_MOUSEWHEEL_FLIPPED)
{
info->wheel_x = (- info->wheel_x);
info->wheel_y = (- info->wheel_y);
}
#endif
break;
case SDL_MOUSEBUTTONDOWN:
info->x = _current->button.x;
info->y = _current->button.y;
info->wheel_x = 0;
info->wheel_y = 0;
info->state = SDL_GetMouseState(NULL, NULL);
info->button = _current->button.button;
info->start_x = info->x;
info->start_y = info->y;
break;
case SDL_MOUSEBUTTONUP:
info->x = _current->button.x;
info->y = _current->button.y;
info->wheel_x = 0;
info->wheel_y = 0;
info->state = SDL_GetMouseState(NULL, NULL);
info->button = _current->button.button;
break;
}
}
SDL_Event *MOUSE_enter_event(SDL_Event *event)
{
SDL_Event *old = _current;
_current = event;
update_event();
return old;
}
void MOUSE_leave_event(SDL_Event *event)
{
_current = event;
update_event();
}
static bool check_event(void)
{
if (!_info)
{
GB.Error("No mouse event");
return TRUE;
}
else
return FALSE;
}
#define CHECK_EVENT() if (check_event()) return
//-------------------------------------------------------------------------
BEGIN_PROPERTY(Mouse_X)
CHECK_EVENT();
GB.ReturnInteger(_info->x);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Y)
CHECK_EVENT();
GB.ReturnInteger(_info->y);
END_PROPERTY
BEGIN_PROPERTY(Mouse_WheelX)
CHECK_EVENT();
GB.ReturnInteger(_info->wheel_x);
END_PROPERTY
BEGIN_PROPERTY(Mouse_WheelY)
CHECK_EVENT();
GB.ReturnInteger(_info->wheel_y);
END_PROPERTY
BEGIN_PROPERTY(Mouse_StartX)
GB.ReturnInteger(_info->start_x);
END_PROPERTY
BEGIN_PROPERTY(Mouse_StartY)
GB.ReturnInteger(_info->start_y);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Left)
CHECK_EVENT();
GB.ReturnBoolean(_info->button ? _info->button == SDL_BUTTON_LEFT : _info->state & SDL_BUTTON_LMASK);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Middle)
CHECK_EVENT();
GB.ReturnBoolean(_info->button ? _info->button == SDL_BUTTON_MIDDLE : _info->state & SDL_BUTTON_MMASK);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Right)
CHECK_EVENT();
GB.ReturnBoolean(_info->button ? _info->button == SDL_BUTTON_RIGHT : _info->state & SDL_BUTTON_RMASK);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Button)
CHECK_EVENT();
GB.ReturnBoolean(_info->state);
END_PROPERTY
#if 0
BEGIN_METHOD(Mouse_Move, GB_INTEGER x; GB_INTEGER y; GB_OBJECT window)
CWINDOW *window = (CWINDOW *)VARGOPT(window, NULL);
if (!window)
{
#if SDL_VERSION_ATLEAST(2,0,4)
SDL_WarpMouseGlobal(VARG(x), VARG(y));
#else
fprintf(stderr, "gb.sdl2: warning: global mouse warp is not supported.\n");
#endif
}
else
SDL_WarpMouseInWindow(window->window, VARG(x), VARG(y));
END_METHOD
#endif
BEGIN_METHOD_VOID(Mouse_Show)
SDL_ShowCursor(SDL_ENABLE);
END_METHOD
BEGIN_METHOD_VOID(Mouse_Hide)
SDL_ShowCursor(SDL_DISABLE);
END_METHOD
BEGIN_PROPERTY(Mouse_Visible)
if (READ_PROPERTY)
GB.ReturnBoolean(SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE);
else
SDL_ShowCursor(VPROP(GB_BOOLEAN) ? SDL_ENABLE : SDL_DISABLE);
END_PROPERTY
BEGIN_PROPERTY(Mouse_Relative)
if (READ_PROPERTY)
GB.ReturnBoolean(SDL_GetRelativeMouseMode());
else
SDL_SetRelativeMouseMode(VPROP(GB_BOOLEAN));
END_PROPERTY
//-------------------------------------------------------------------------
GB_DESC MouseDesc[] =
{
GB_DECLARE_STATIC("Mouse"),
//GB_STATIC_METHOD("Move", NULL, Mouse_Move, "(X)i(Y)i[(Window)Window]"),
GB_STATIC_METHOD("Show", NULL, Mouse_Show, NULL),
GB_STATIC_METHOD("Hide", NULL, Mouse_Hide, NULL),
GB_STATIC_PROPERTY("Visible", "b", Mouse_Visible),
GB_STATIC_PROPERTY("Relative", "b", Mouse_Relative),
//GB_STATIC_PROPERTY_READ("ScreenX", "i", Mouse_ScreenX),
//GB_STATIC_PROPERTY_READ("ScreenY", "i", Mouse_ScreenY),
GB_STATIC_PROPERTY_READ("StartX", "i", Mouse_StartX),
GB_STATIC_PROPERTY_READ("StartY", "i", Mouse_StartY),
GB_STATIC_PROPERTY_READ("X", "i", Mouse_X),
GB_STATIC_PROPERTY_READ("Y", "i", Mouse_Y),
GB_STATIC_PROPERTY_READ("WheelX", "i", Mouse_WheelX),
GB_STATIC_PROPERTY_READ("WheelY", "i", Mouse_WheelY),
GB_STATIC_PROPERTY_READ("Left", "b", Mouse_Left),
GB_STATIC_PROPERTY_READ("Right", "b", Mouse_Right),
GB_STATIC_PROPERTY_READ("Middle", "b", Mouse_Middle),
GB_STATIC_PROPERTY_READ("Button", "i", Mouse_Button),
//GB_STATIC_PROPERTY_READ("Shift", "b", Mouse_Shift),
//GB_STATIC_PROPERTY_READ("Control", "b", Mouse_Control),
//GB_STATIC_PROPERTY_READ("Alt", "b", Mouse_Alt),
//GB_STATIC_PROPERTY_READ("Meta", "b", Mouse_Meta),
//GB_STATIC_PROPERTY_READ("Normal", "b", Mouse_Normal),
GB_END_DECLARE
};