4f027f7eca
* BUG: Fix bad code factorization with Gl.Vertex Gl.Color Gl.TexCoord Gl.RasterPos * NEW: New methods to do opengl select and picking: Glu.PickMatrix(), Gl.FeedbackBuffer(), Gl.InitNames(), Gl.LoadName(), Gl.PassThrough(), Gl.PopName(), Gl.PushName(), Gl.SelectBuffer() Rename some files; GLSelectPixmap.* are now rename as GLSelectFeedback.*; this follow the sheme from OpenGL Blue Book chapter 3. git-svn-id: svn://localhost/gambas/trunk@2248 867c0c6c-44f3-4631-809d-bfa615b0a4ec |
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.. | ||
src | ||
acinclude.m4 | ||
AUTHORS | ||
ChangeLog | ||
component.am | ||
config.guess | ||
config.sub | ||
configure.ac | ||
COPYING | ||
depcomp | ||
gambas.h | ||
gb.image.h | ||
gb_common.h | ||
INSTALL | ||
install-sh | ||
ltmain.sh | ||
m4 | ||
Makefile.am | ||
missing | ||
NEWS | ||
README | ||
reconf |
TODO : GLrasterisation : glBitmap() glPolygonStipple() glGetPolygonStipple() Waiting for texture implementation under components (needed to test !)