16a9dd7929
* BUG: Fix returned Integer[][] with Gl.RenderModel() call. git-svn-id: svn://localhost/gambas/trunk@2270 867c0c6c-44f3-4631-809d-bfa615b0a4ec
TODO : GLrasterisation : glBitmap() glPolygonStipple() glGetPolygonStipple() Waiting for texture implementation under components (needed to test !)