26f3daa0c5
* NEW: FontChooser.ShowRelative is a new property that set if relative sizes are allowed or not. They are allowed by default. [GB.FORM.DIALOG] * NEW: Dialog.FixedOnly is a new property to set if the font chooser will show fixed fonts only. [GB.QT4] * BUG: DrawingArea.Clear now raises an error if the DrawingArea is cached and if it currently being painted. [GB.GTK] * BUG: DrawingArea.Clear() works as expected now. * BUG: DrawingArea.Clear now raises an error if the DrawingArea is cached and if it currently being painted. [GB.GTK3] * BUG: DrawingArea.Clear now raises an error if the DrawingArea is cached and if it currently being painted. * BUG: No more warning printed when paiting or clearing a DrawingArea. git-svn-id: svn://localhost/gambas/trunk@6528 867c0c6c-44f3-4631-809d-bfa615b0a4ec
49 lines
1.4 KiB
C
49 lines
1.4 KiB
C
/***************************************************************************
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cpaint.h
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(c) 2000-2013 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#ifndef __CPAINT_H
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#define __CPAINT_H
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#include "gambas.h"
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#include "gb.paint.h"
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#ifndef __CPAINT_C
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extern GB_DESC PaintExtentsDesc[];
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extern GB_DESC PaintMatrixDesc[];
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extern GB_DESC PaintBrushDesc[];
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extern GB_DESC PaintDesc[];
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#endif
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GB_PAINT *PAINT_get_current();
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void *PAINT_get_current_device();
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GB_PAINT *PAINT_from_device(void *device);
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bool PAINT_is_painted(void *device);
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bool PAINT_begin(void *device);
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void PAINT_end();
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bool PAINT_open(GB_PAINT *paint);
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void PAINT_close(GB_PAINT *paint);
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#endif
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