gambas-source-code/gb.opengl/src
Benoît Minisini f27f0643cd [EXAMPLES]
* NEW: Md2Model: Draw a lot of models (up to about 240000 vertices, the 
  maximum I can draw in 1/50th second on my Core i5 @ 3.4 GHz).

[GB.OPENGL.SGE]
* OPT: Use triangle fan and strip commands to draw the models.
* NEW: Md2Object.Draw() returns the number of vertices drawn.


git-svn-id: svn://localhost/gambas/trunk@5838 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2013-09-09 17:19:16 +00:00
..
glsl
glu [DEVELOPMENT ENVIRONMEMNT] 2013-09-08 17:15:55 +00:00
sge [EXAMPLES] 2013-09-09 17:19:16 +00:00
framebufferobject.c
framebufferobject.h
gb.gl.h
gb.opengl.component
GL.c
GL.h
GLclipping.c
GLclipping.h
GLcolorLighting.c
GLcolorLighting.h
GLcoordTransf.c
GLcoordTransf.h
GLdisplayList.c
GLdisplayList.h
GLeval.c
GLeval.h
GLfog.c
GLfog.h
GLframeBufferOps.c
GLframeBufferOps.h
GLinfo.c
GLinfo.h
GLmodesExec.c
GLmodesExec.h
GLpixelOperations.c
GLpixelOperations.h
GLprimitives.c
GLprimitives.h
GLrasterization.c
GLrasterization.h
GLselectFeedback.c
GLselectFeedback.h
GLtextureMapping.c
GLtextureMapping.h
main.c
main.h
Makefile.am [DEVELOPMENT ENVIRONMEMNT] 2013-09-08 17:15:55 +00:00