gambas-source-code/gb.sdl/src
Benoît Minisini 7466e544db [DEVELOPMENT ENVIRONMENT]
* NEW: Use Key.Escape instead of Key.Esc. Key.Esc will be removed sooner 
  or later.
* NEW: In the form editor, a control being created now has its handles.
* NEW: The form editor selection frame is transparent now.

[EXAMPLE]
* BUG: Fix Puzzle1To8 example key handling.

[GB.FORM]
* NEW: Use Key.Escape instead of Key.Esc.

[GB.GTK]
* NEW: Key.Code now returns zero when a modifier key is pressed. That way,
  you can detect if we are pressing (or releasing) a modifier key.
* BUG: Form key event handlers catch key events before the control now.

[GB.QT4]
* NEW: Key.Code now returns zero when a modifier key is pressed. That way,
  you can detect if we are pressing (or releasing) a modifier key.
* BUG: Form key event handlers catch key events before the control now.


git-svn-id: svn://localhost/gambas/trunk@4169 867c0c6c-44f3-4631-809d-bfa615b0a4ec
2011-10-02 14:09:39 +00:00
..
data
Cconst.cpp
Cconst.h
Cdesktop.cpp
Cdesktop.h
Cdraw.cpp [GB.SDL] 2011-09-08 19:20:50 +00:00
Cdraw.h
Cfont.cpp
Cfont.h
Cimage.cpp
Cimage.h
Cjoystick.cpp
Cjoystick.h
Ckey.cpp [DEVELOPMENT ENVIRONMENT] 2011-10-02 14:09:39 +00:00
Ckey.h [GB.SDL] 2011-07-31 12:48:16 +00:00
Cmouse.cpp [CONFIGURATION] 2011-09-08 20:23:15 +00:00
Cmouse.h [GB.SDL] 2011-09-08 19:20:50 +00:00
Cwindow.cpp [GB.SDL] 2011-09-08 19:20:50 +00:00
Cwindow.h
gb.sdl.component
main.cpp [GB.SDL] 2011-09-08 19:20:50 +00:00
main.h
Makefile.am
SDL_h.h
SDLapp.cpp [GB.SDL] 2011-07-31 12:48:16 +00:00
SDLapp.h
SDLcore.cpp
SDLcore.h
SDLcursor.cpp
SDLcursor.h
SDLdebug.cpp
SDLdebug.h
SDLerror.cpp
SDLerror.h
SDLfont.cpp
SDLfont.h
SDLgfx.cpp
SDLgfx.h
SDLosrender.cpp [GB.SDL] 2011-09-08 19:20:50 +00:00
SDLosrender.h
SDLsurface.cpp
SDLsurface.h
SDLtexture.cpp [GB.SDL] 2011-09-08 19:20:50 +00:00
SDLtexture.h
SDLwindow.cpp
SDLwindow.h