78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
/***************************************************************************
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Cwindow.h
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(c) 2006 Laurent Carlier <lordheavy@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#ifndef __CWINDOW_H
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#define __CWINDOW_H
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#include "gambas.h"
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#include "main.h"
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#include "SDLwindow.h"
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#include "Cfont.h"
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#include "Cmouse.h"
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class myWin : public SDLwindow
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{
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public:
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myWin(void *win):SDLwindow() { hWindow = win; };
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~myWin() {};
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void Quit(void );
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void Resize(void );
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void GotFocus(void );
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void LostFocus(void );
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void MouseEnter(void );
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void MouseLeave(void );
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void Update(void );
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void Open(void );
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void JoyEvent(SDL_Event& );
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void KeyEvent(SDL_KeyboardEvent* , int);
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void MouseButtonEvent(SDL_MouseButtonEvent* );
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void MouseMotionEvent(SDL_MouseMotionEvent* );
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private:
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void *hWindow;
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};
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typedef
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struct {
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GB_BASE ob;
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CCURSOR *cursor;
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myWin *id;
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bool openGL;
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bool tracking;
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// framerate control
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double FPSLimit; // duration of a frame in milliseconds, if 0 -> no framerate limit
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double lastTime;
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// framerate count
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Uint32 startTime;
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Uint32 countFrames;
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double currentFPS;
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}
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CWINDOW;
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#ifndef __CWINDOW_CPP
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extern GB_DESC CWindow[];
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#endif /* __CWINDOW_CPP */
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#endif /* __CWINDOW_H */
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