gambas-source-code/gb.opengl/glsl/GLprogram.c

98 lines
2.1 KiB
C

/***************************************************************************
GLprogram.c
(c) 2009 Laurent Carlier <lordheavy@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#define __GLPROGRAM_C
#include "GL.h"
BEGIN_METHOD_VOID(GLCREATEPROGRAM)
GLuint prog;
prog = glCreateProgram();
GB.ReturnInteger(prog);
END_METHOD
BEGIN_METHOD(GLDELETEPROGRAM, GB_INTEGER program)
glDeleteProgram(VARG(program));
END_METHOD
BEGIN_METHOD(GLGETPROGRAMINFOLOG, GB_INTEGER program)
GLint length;
glGetProgramiv(VARG(program), GL_INFO_LOG_LENGTH, &length);
if (!length)
{
GB.ReturnVoidString();
return;
}
else
{
GLchar log[length];
glGetProgramInfoLog(VARG(program), length, NULL, log);
GB.ReturnNewZeroString((const char *)log);
}
END_METHOD
BEGIN_METHOD(GLGETPROGRAMIV, GB_INTEGER program; GB_INTEGER pname)
GLint value;
GB_ARRAY iArray;
glGetProgramiv(VARG(program), VARG(pname), &value);
GB.Array.New(&iArray , GB_T_INTEGER , 1);
*((int *)GB.Array.Get(iArray, 0)) = value;
GB.ReturnObject(iArray);
END_METHOD
BEGIN_METHOD(GLISPROGRAM, GB_INTEGER program)
GB.ReturnBoolean(glIsProgram(VARG(program)));
END_METHOD
BEGIN_METHOD(GLLINKPROGRAM, GB_INTEGER program)
glLinkProgram(VARG(program));
END_METHOD
BEGIN_METHOD(GLUSEPROGRAM, GB_INTEGER program)
glUseProgram(VARG(program));
END_METHOD
BEGIN_METHOD(GLVALIDATEPROGRAM, GB_INTEGER program)
glValidateProgram(VARG(program));
END_METHOD