/*************************************************************************** Object.h Object management routines (c) 2000-2007 Benoit Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ***************************************************************************/ #ifndef __OBJECT_H #define __OBJECT_H #include "gbx_debug.h" #include "gbx_value.h" #include "gbx_class.h" typedef struct { CLASS *class; intptr_t ref; } OBJECT; typedef struct { OBJECT *parent; OBJECT *next; OBJECT *prev; void *observer; ushort event[0]; } OBJECT_EVENT; #define OBJECT_event(_object) ((OBJECT_EVENT *)((char *)_object + ((OBJECT *)(_object))->class->off_event)) #define OBJECT_is(_object, _class) (OBJECT_class(_object) == _class) #define OBJECT_is_class(_object) OBJECT_is(_object, CLASS_Class) #define OBJECT_class(_object) ((_object) ? ((OBJECT *)_object)->class : NULL) #define OBJECT_count(_object) ((_object) ? ((OBJECT *)_object)->ref : 0) void OBJECT_new(void **ptr, CLASS *class, const char *name, OBJECT *parent); void OBJECT_attach(OBJECT *ob, OBJECT *parent, const char *name); void OBJECT_detach(OBJECT *ob); void OBJECT_release(CLASS *class, OBJECT *ob); void OBJECT_free(CLASS *class, OBJECT *ob); void OBJECT_lock(OBJECT *ob, bool block); bool OBJECT_is_locked(OBJECT *ob); void OBJECT_alloc(void **ptr, CLASS *class, size_t size); bool OBJECT_comp_value(VALUE *ob1, VALUE *ob2); void OBJECT_exit(void); void OBJECT_create(void **object, CLASS *class, const char *name, void *parent, int nparam); void OBJECT_create_native(void **object, CLASS *class, VALUE *param); #define OBJECT_is_valid(_object) ((_object) && !(((OBJECT *)_object)->class->check && (*((OBJECT *)_object)->class->check)(_object))) #define OBJECT_has_events(_object) ((_object) && (((OBJECT *)_object)->class->n_event != 0)) OBJECT *OBJECT_parent(void *object); OBJECT *OBJECT_active_parent(void *object); /* static INLINE CLASS *OBJECT_class(void *object) { if (object) return ((OBJECT *)object)->class; else return object; } */ /*#define DEBUG_REF 1*/ #if DEBUG_REF EXTERN const char *OBJECT_ref_where; #define OBJECT_ref(_object) \ { \ if (_object) \ { \ if (OBJECT_class(_object) == (CLASS *)0x23232323) \ { \ fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \ fflush(NULL); \ } \ CLASS_ref(_object); \ } \ } #define OBJECT_unref(_object) \ { \ if (_object) \ { \ if (OBJECT_class(_object) == (CLASS *)0x23232323) \ { \ fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \ fflush(NULL); \ } \ if (CLASS_unref(_object, TRUE)) \ _object = NULL; \ } \ } #define OBJECT_unref_keep(_object) \ { \ if (_object) \ { \ if (OBJECT_class(_object) == (CLASS *)0x23232323) \ { \ fprintf(stderr, "*ALREADY FREED* %p\n", (_object)); \ fflush(NULL); \ } \ CLASS_unref(_object, FALSE); \ } \ } #define OBJECT_REF(_ob, _where) { OBJECT_ref_where = "REF @" _where; OBJECT_ref(_ob); } #define OBJECT_UNREF(_ob, _where) { OBJECT_ref_where = "UNREF @" _where; OBJECT_unref(_ob); } #define OBJECT_UNREF_KEEP(_ob, _where) { OBJECT_ref_where = "UNREF_KEEP @" _where; OBJECT_unref_keep(_ob); } #else /* DEBUG_REF */ #define OBJECT_ref(_object) \ { \ if (_object) \ ((OBJECT *)(_object))->ref++; \ } #define OBJECT_unref(_object) \ { \ if (_object) \ { \ if ((--((OBJECT *)(_object))->ref) <= 0) \ { \ CLASS_free(_object); \ _object = NULL; \ } \ } \ } #define OBJECT_unref_keep(_object) \ { \ if (_object) \ --((OBJECT *)(_object))->ref; \ } #define OBJECT_REF(_ob, _where) OBJECT_ref(_ob) #define OBJECT_UNREF(_ob, _where) OBJECT_unref(_ob) #define OBJECT_UNREF_KEEP(_ob, _where) OBJECT_unref_keep(_ob) #endif /* DEBUG_REF */ #define OBJECT_get_var_addr(_object, _desc) ((void *)((char *)(_object) + (_desc)->variable.offset)) static INLINE void OBJECT_null(VALUE *value, CLASS *class) { value->_object.class = class; value->_object.object = NULL; } static INLINE void OBJECT_put(VALUE *value, void *object) { value->_object.class = OBJECT_class(object); value->_object.object = object; } #endif