/*************************************************************************** gbx_component.h (c) 2000-2017 BenoƮt Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ***************************************************************************/ #ifndef __GBX_COMPONENT_H #define __GBX_COMPONENT_H #include "gambas.h" #include "gb_list.h" #include "gb_component.h" #include "gbx_library.h" #include "gbx_archive.h" typedef struct _COMPONENT { void *class; intptr_t ref; LIST list; LIST load; char *name; LIBRARY *library; ARCHIVE *archive; unsigned order : 8; unsigned loaded : 1; unsigned user : 1; // user library unsigned warning : 1; // Set when the bytecode warning was displayed by the class loader for this component unsigned loading : 1; // component is being loaded unsigned _reserved : 20; } COMPONENT; #ifndef __GBX_COMPONENT_C EXTERN char *COMPONENT_path; EXTERN COMPONENT *COMPONENT_current; EXTERN int COMPONENT_count; //EXTERN COMPONENT *COMPONENT_main; #endif void COMPONENT_init(void); void COMPONENT_exit(void); COMPONENT *COMPONENT_create(const char *name); void COMPONENT_delete(COMPONENT *comp); COMPONENT *COMPONENT_find(const char *name); bool COMPONENT_exist(const char *name); bool COMPONENT_can_load_library(const char *name); void COMPONENT_load(COMPONENT *comp); void COMPONENT_unload(COMPONENT *comp); void COMPONENT_load_all(void); void COMPONENT_load_all_finish(void); bool COMPONENT_is_loaded(const char *name); COMPONENT *COMPONENT_next(COMPONENT *comp); void COMPONENT_translation_must_be_reloaded(void); void COMPONENT_signal(int signal, void *param); #define COMPONENT_is_library(comp) ((comp)->library != NULL) bool COMPONENT_get_info(const char *key, void **value); void COMPONENT_exec(const char *name, int argc, char **argv); #endif