/*************************************************************************** eval.c Expression evaluator (c) 2000-2007 Benoit Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 1, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ***************************************************************************/ #define __EVAL_C #include "gb_alloc_override.h" #include "gb_common.h" #include "gb_array.h" #include "eval_trans.h" #include "gb_code.h" #include "eval.h" /*#define DEBUG*/ PUBLIC EXPRESSION *EVAL; PUBLIC EXPRESSION EVAL_read_expr; PUBLIC void EVAL_init(void) { RESERVED_init(); CLEAR(&EVAL_read_expr); } PUBLIC void EVAL_exit(void) { EVAL_clear(&EVAL_read_expr); RESERVED_exit(); } PUBLIC GB_VALUE *EVAL_expression(EXPRESSION *expr, EVAL_FUNCTION get_value) { EVAL = expr; /* Creates a class and a function for the evaluation context */ CLEAR(&EVAL->func); EVAL->func.type = T_VARIANT; EVAL->func.n_param = EVAL->nvar; EVAL->func.npmin = EVAL->nvar; EVAL->func.stack_usage = EVAL->stack_usage; EVAL->func.code = EVAL->code; CLEAR(&EVAL->class_load); EVAL->class_load.cst = EVAL->cst; EVAL->class_load.func = &EVAL->func; EVAL->class_load.class_ref = EVAL->class; EVAL->class_load.unknown = EVAL->unknown; CLEAR(&EVAL->exec_class); /*_class.class = CLASS_class;*/ EVAL->exec_class.name = ".Eval"; EVAL->exec_class.ref = 1; EVAL->exec_class.state = CS_READY; EVAL->exec_class.load = &EVAL->class_load; return GB.Eval(EVAL, get_value); } PUBLIC void EVAL_clear(EXPRESSION *expr) { ARRAY_delete(&expr->tree); ARRAY_delete(&expr->var); ARRAY_delete(&expr->unknown); ARRAY_delete(&expr->class); ARRAY_delete(&expr->cst); TABLE_delete(&expr->string); TABLE_delete(&expr->table); if (expr->pattern) FREE(&expr->pattern, "EVAL_clear"); if (expr->code) FREE(&expr->code,"EVAL_clear"); } PUBLIC void EVAL_start(EXPRESSION *expr) { ALLOC(&expr->pattern, sizeof(PATTERN) * (16 + expr->len), "EVAL_start"); expr->pattern_count = 0; TABLE_create(&expr->table, sizeof(EVAL_SYMBOL), EVAL->analyze ? TF_NORMAL : TF_IGNORE_CASE); TABLE_create(&expr->string, sizeof(SYMBOL), TF_NORMAL); ARRAY_create(&expr->cst); ARRAY_create(&expr->class); ARRAY_create(&expr->unknown); expr->code = NULL; expr->ncode = 0; ARRAY_create(&expr->var); expr->nvar = 0; } PUBLIC bool EVAL_compile(EXPRESSION *expr) { bool error = FALSE; EVAL = expr; EVAL_clear(EVAL); if (expr->len == 0) return TRUE; EVAL_start(EVAL); TRY { EVAL_read(); EVAL_translate(); EVAL->stack_usage = CODE_stack_usage; } CATCH { EVAL_clear(EVAL); error = TRUE; } END_TRY #ifdef DEBUG CODE_dump(EVAL->code); printf("Stack usage = %d\n", CODE_stack_usage); #endif return error; } PUBLIC void EVAL_new(EXPRESSION **expr, char *src, int len) { GB.Alloc((void **)expr, sizeof(EXPRESSION)); CLEAR(*expr); GB.NewString(&((*expr)->source), src, len); GB.AddString(&((*expr)->source), "\n\0", 2); (*expr)->len = len + 2; /*(*expr)->option = option;*/ } PUBLIC void EVAL_free(EXPRESSION **pexpr) { EVAL_clear(*pexpr); GB.FreeString(&(*pexpr)->source); GB.Free((void **)pexpr); } PUBLIC int EVAL_add_constant(CLASS_CONST *cst) { int num; CLASS_CONST *desc; num = ARRAY_count(EVAL->cst); desc = ARRAY_add(&EVAL->cst); *desc = *cst; return num; } PUBLIC int EVAL_add_class(char *name) { int num; CLASS **desc; num = ARRAY_count(EVAL->class); desc = ARRAY_add(&EVAL->class); *desc = GB.FindClassLocal(name); /*sym->class = num + 1;*/ return num; } PUBLIC int EVAL_add_unknown(char *name) { int num; char **desc; num = ARRAY_count(EVAL->unknown); desc = ARRAY_add(&EVAL->unknown); *desc = name; return num; } PUBLIC int EVAL_add_variable(int index) { EVAL_SYMBOL *sym; sym = (EVAL_SYMBOL *)TABLE_get_symbol(EVAL->table, index); if (sym->local == 0) { EVAL->nvar++; sym->local = EVAL->nvar; *((int *)ARRAY_add(&EVAL->var)) = index; } return (-sym->local); }