/*************************************************************************** cpaint.c (c) 2000-2009 BenoƮt Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ***************************************************************************/ #define __CPAINT_C #include "gb.image.h" #include "main.h" #include "cpaint.h" static GB_PAINT *_current = NULL; #define THIS _current #define PAINT _current->desc #define XTHIS ((PAINT_EXTENTS *)_object) #define MTHIS ((PAINT_MATRIX *)_object) #define MPAINT (MTHIS->desc) #define BTHIS ((PAINT_BRUSH *)_object) #define BPAINT (BTHIS->desc) static bool check_device() { if (!_current) { GB.Error("No current device"); return TRUE; } else return FALSE; } GB_PAINT *PAINT_get_current() { check_device(); return _current; } #define CHECK_DEVICE() if (check_device()) return bool PAINT_begin(void *device) { GB_PAINT_DESC *desc; GB_PAINT *paint; GB_CLASS klass; klass = GB.GetClass(device); desc = (GB_PAINT_DESC *)GB.GetClassInterface(klass, "Paint"); if (!desc) { GB.Error("Not a paintable object"); return TRUE; } GB.Alloc(POINTER(&paint), sizeof(GB_PAINT)); GB.Alloc(POINTER(&paint->extra), desc->size); memset(paint->extra, 0, desc->size); paint->desc = desc; paint->previous = _current; GB.Ref(device); paint->device = device; paint->brush = NULL; _current = paint; if (PAINT->Begin(paint)) return TRUE; //DRAW->SetBackground(draw, GB_PAINT_COLOR_DEFAULT); //DRAW->SetForeground(draw, GB_PAINT_COLOR_DEFAULT); //DRAW->Fill.SetColor(draw, GB_PAINT_COLOR_DEFAULT); return FALSE; } void PAINT_end() { GB_PAINT *paint; if (!_current) return; paint = _current; _current = _current->previous; paint->desc->End(paint); if (paint->brush) GB.Unref(POINTER(&paint->brush)); GB.Unref(POINTER(&paint->device)); GB.Free(POINTER(&paint->extra)); GB.Free(POINTER(&paint)); } /**** PaintExtents *********************************************************/ #define IMPLEMENT_EXTENTS_PROPERTY(_method, _field) \ BEGIN_PROPERTY(_method) \ GB.ReturnFloat(XTHIS->ext._field); \ END_PROPERTY IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_X, x1) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_Y, y1) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_X2, x2) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_Y2, y2) BEGIN_PROPERTY(PaintExtents_Width) GB.ReturnFloat(XTHIS->ext.x2 - XTHIS->ext.x1); END_PROPERTY BEGIN_PROPERTY(PaintExtents_Height) GB.ReturnFloat(XTHIS->ext.y2 - XTHIS->ext.y1); END_PROPERTY BEGIN_METHOD(PaintExtents_Merge, GB_OBJECT extents) PAINT_EXTENTS *extents = VARG(extents); if (GB.CheckObject(extents)) return; if (extents->ext.x1 < XTHIS->ext.x1) XTHIS->ext.x1 = extents->ext.x1; if (extents->ext.y1 < XTHIS->ext.y1) XTHIS->ext.y1 = extents->ext.y1; if (extents->ext.x2 > XTHIS->ext.x2) XTHIS->ext.x2 = extents->ext.x2; if (extents->ext.y2 > XTHIS->ext.y2) XTHIS->ext.y2 = extents->ext.y2; END_METHOD GB_DESC PaintExtentsDesc[] = { GB_DECLARE("PaintExtents", sizeof(PAINT_EXTENTS)), GB_PROPERTY_READ("X", "f", PaintExtents_X), GB_PROPERTY_READ("Y", "f", PaintExtents_Y), GB_PROPERTY_READ("X2", "f", PaintExtents_X2), GB_PROPERTY_READ("Y2", "f", PaintExtents_Y2), GB_PROPERTY_READ("Width", "f", PaintExtents_Width), GB_PROPERTY_READ("Height", "f", PaintExtents_Height), GB_METHOD("Merge", "PaintExtents", PaintExtents_Merge, "(Extents)PaintExtents;"), GB_END_DECLARE }; /**** PaintMatrix **********************************************************/ static PAINT_MATRIX *create_matrix(GB_PAINT_DESC *desc, GB_TRANSFORM *transform) { PAINT_MATRIX *matrix; GB.New(POINTER(&matrix), GB.FindClass("PaintMatrix"), NULL, NULL); matrix->desc = desc; matrix->transform = transform; return matrix; } BEGIN_METHOD_VOID(PaintMatrix_free) MPAINT->Transform.Delete(&MTHIS->transform); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_Reset) MPAINT->Transform.Init(MTHIS->transform, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Translate, GB_FLOAT tx; GB_FLOAT ty) MPAINT->Transform.Translate(MTHIS->transform, (float)VARG(tx), (float)VARG(ty)); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Scale, GB_FLOAT sx; GB_FLOAT sy) MPAINT->Transform.Scale(MTHIS->transform, (float)VARG(sx), (float)VARG(sy)); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Rotate, GB_FLOAT angle) MPAINT->Transform.Rotate(MTHIS->transform, (float)VARG(angle)); RETURN_SELF(); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_Invert) if (MPAINT->Transform.Invert(MTHIS->transform)) GB.ReturnNull(); else RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Multiply, GB_OBJECT matrix) PAINT_MATRIX *matrix = (PAINT_MATRIX *)VARG(matrix); if (GB.CheckObject(matrix)) return; MPAINT->Transform.Multiply(MTHIS->transform, matrix->transform); RETURN_SELF(); END_METHOD GB_DESC PaintMatrixDesc[] = { GB_DECLARE("PaintMatrix", sizeof(PAINT_MATRIX)), GB_NOT_CREATABLE(), GB_METHOD("_free", NULL, PaintMatrix_free, NULL), GB_METHOD("Reset", "PaintMatrix", PaintMatrix_Reset, NULL), GB_METHOD("Translate", "PaintMatrix", PaintMatrix_Translate, "(TX)f(TY)f"), GB_METHOD("Scale", "PaintMatrix", PaintMatrix_Scale, "(SX)f(SY)f"), GB_METHOD("Rotate", "PaintMatrix", PaintMatrix_Rotate, "(Angle)f"), GB_METHOD("Invert", "PaintMatrix", PaintMatrix_Invert, NULL), GB_METHOD("Multiply", "PaintMatrix", PaintMatrix_Multiply, "(Matrix)PaintMatrix;"), GB_END_DECLARE }; /**** PaintBrush ***********************************************************/ BEGIN_METHOD_VOID(PaintBrush_free) BPAINT->Brush.Free(BTHIS->brush); END_METHOD BEGIN_PROPERTY(PaintBrush_Matrix) GB_TRANSFORM transform; PAINT_MATRIX *matrix; if (READ_PROPERTY) { BPAINT->Transform.Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); GB.ReturnObject(create_matrix(BPAINT, transform)); } else { matrix = (PAINT_MATRIX *)VPROP(GB_OBJECT); if (!matrix) BPAINT->Brush.Matrix(BTHIS->brush, TRUE, NULL); else BPAINT->Brush.Matrix(BTHIS->brush, TRUE, matrix->transform); } END_PROPERTY BEGIN_METHOD_VOID(PaintBrush_Reset) BPAINT->Brush.Matrix(BTHIS->brush, TRUE, NULL); END_METHOD BEGIN_METHOD(PaintBrush_Translate, GB_FLOAT tx; GB_FLOAT ty) GB_TRANSFORM transform; BPAINT->Transform.Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); BPAINT->Transform.Translate(transform, (float)VARG(tx), (float)VARG(ty)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); BPAINT->Transform.Delete(&transform); END_METHOD BEGIN_METHOD(PaintBrush_Scale, GB_FLOAT sx; GB_FLOAT sy) GB_TRANSFORM transform; BPAINT->Transform.Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); BPAINT->Transform.Scale(transform, (float)VARG(sx), (float)VARG(sy)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); BPAINT->Transform.Delete(&transform); END_METHOD BEGIN_METHOD(PaintBrush_Rotate, GB_FLOAT angle) GB_TRANSFORM transform; BPAINT->Transform.Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); BPAINT->Transform.Rotate(transform, (float)VARG(angle)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); BPAINT->Transform.Delete(&transform); END_METHOD GB_DESC PaintBrushDesc[] = { GB_DECLARE("PaintBrush", sizeof(PAINT_BRUSH)), GB_NOT_CREATABLE(), GB_METHOD("_free", NULL, PaintBrush_free, NULL), GB_PROPERTY("Matrix", "PaintMatrix", PaintBrush_Matrix), GB_METHOD("Reset", NULL, PaintBrush_Reset, NULL), GB_METHOD("Translate", NULL, PaintBrush_Translate, "(TX)f(TY)f"), GB_METHOD("Scale", NULL, PaintBrush_Scale, "(SX)f(SY)f"), GB_METHOD("Rotate", NULL, PaintBrush_Rotate, "(Angle)f"), GB_END_DECLARE }; /**** Paint ****************************************************************/ BEGIN_METHOD(Paint_begin, GB_OBJECT device) void *device = VARG(device); if (GB.CheckObject(device)) return; PAINT_begin(device); END_METHOD BEGIN_METHOD_VOID(Paint_end) PAINT_end(); END_METHOD BEGIN_METHOD_VOID(Paint_exit) while (_current) PAINT_end(); END_METHOD BEGIN_PROPERTY(Paint_Device) CHECK_DEVICE(); GB.ReturnObject(THIS->device); END_PROPERTY BEGIN_PROPERTY(Paint_Width) CHECK_DEVICE(); GB.ReturnFloat(THIS->width); END_PROPERTY BEGIN_PROPERTY(Paint_Height) CHECK_DEVICE(); GB.ReturnFloat(THIS->height); END_PROPERTY BEGIN_PROPERTY(Paint_ResolutionX) CHECK_DEVICE(); GB.ReturnInteger(THIS->resolutionX); END_PROPERTY BEGIN_PROPERTY(Paint_ResolutionY) CHECK_DEVICE(); GB.ReturnInteger(THIS->resolutionY); END_PROPERTY #define IMPLEMENT_METHOD(_method, _api) \ BEGIN_METHOD_VOID(_method) \ CHECK_DEVICE(); \ PAINT->_api(THIS); \ END_METHOD #define IMPLEMENT_METHOD_PRESERVE(_method, _api) \ BEGIN_METHOD(_method, GB_BOOLEAN preserve) \ CHECK_DEVICE(); \ PAINT->_api(THIS, VARGOPT(preserve, FALSE)); \ END_METHOD #define IMPLEMENT_PROPERTY_EXTENTS(_property, _api) \ BEGIN_PROPERTY(_property) \ PAINT_EXTENTS *extents; \ CHECK_DEVICE(); \ GB.New(POINTER(&extents), GB.FindClass("PaintExtents"), NULL, NULL); \ PAINT->_api(THIS, &extents->ext); \ GB.ReturnObject(extents); \ END_METHOD #define IMPLEMENT_PROPERTY(_property, _api, _type, _gtype, _return) \ BEGIN_PROPERTY(_property) \ _type value; \ CHECK_DEVICE(); \ if (READ_PROPERTY) \ { \ PAINT->_api(THIS, FALSE, &value); \ _return(value); \ } \ else \ { \ value = (_type)VPROP(_gtype); \ PAINT->_api(THIS, TRUE, &value); \ } \ END_METHOD #define IMPLEMENT_PROPERTY_INTEGER(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, int, GB_INTEGER, GB.ReturnInteger) #define IMPLEMENT_PROPERTY_FLOAT(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, float, GB_FLOAT, GB.ReturnFloat) IMPLEMENT_METHOD(Paint_Save, Save) IMPLEMENT_METHOD(Paint_Restore, Restore) IMPLEMENT_METHOD_PRESERVE(Paint_Clip, Clip) IMPLEMENT_METHOD(Paint_ResetClip, ResetClip) IMPLEMENT_PROPERTY_EXTENTS(Paint_ClipExtents, ClipExtents) IMPLEMENT_METHOD_PRESERVE(Paint_Fill, Fill) IMPLEMENT_METHOD_PRESERVE(Paint_Stroke, Stroke) IMPLEMENT_PROPERTY_EXTENTS(Paint_PathExtents, PathExtents) BEGIN_METHOD(Paint_PathContains, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); GB.ReturnBoolean(PAINT->PathContains(THIS, (float)VARG(x), (float)VARG(y))); END_METHOD IMPLEMENT_PROPERTY_INTEGER(Paint_FillRule, FillRule) IMPLEMENT_PROPERTY_INTEGER(Paint_LineCap, LineCap) IMPLEMENT_PROPERTY_INTEGER(Paint_LineJoin, LineJoin) IMPLEMENT_PROPERTY_INTEGER(Paint_Operator, Operator) IMPLEMENT_PROPERTY_FLOAT(Paint_LineWidth, LineWidth) IMPLEMENT_PROPERTY_FLOAT(Paint_MiterLimit, MiterLimit) BEGIN_PROPERTY(Paint_Brush) if (READ_PROPERTY) GB.ReturnObject(THIS->brush); else { PAINT_BRUSH *old_brush = THIS->brush; PAINT_BRUSH *new_brush = (PAINT_BRUSH *)VPROP(GB_OBJECT); if (new_brush) { GB.Ref(new_brush); PAINT->SetBrush(THIS, new_brush->brush); } GB.Unref(POINTER(&old_brush)); THIS->brush = new_brush; } END_PROPERTY BEGIN_PROPERTY(Paint_Dash) GB_ARRAY array; float *dashes; int count, i; CHECK_DEVICE(); if (READ_PROPERTY) { PAINT->Dash(THIS, FALSE, &dashes, &count); if (!count) GB.ReturnNull(); else { GB.Array.New(POINTER(&array), GB_T_FLOAT, count); for (i = 0; i < count; i++) *((double *)GB.Array.Get(array, i)) = (double)dashes[i]; GB.ReturnObject(array); } GB.Free(POINTER(&dashes)); } else { array = (GB_ARRAY)VPROP(GB_OBJECT); if (!array) count = 0; else count = GB.Array.Count(array); if (!count) { PAINT->Dash(THIS, TRUE, NULL, &count); } else { GB.Alloc(POINTER(&dashes), sizeof(float) * count); for (i = 0; i < count; i++) dashes[i] = (float)*((double *)GB.Array.Get(array, i)); PAINT->Dash(THIS, TRUE, &dashes, &count); GB.Free(POINTER(&dashes)); } } END_PROPERTY IMPLEMENT_PROPERTY_FLOAT(Paint_DashOffset, DashOffset) IMPLEMENT_METHOD(Paint_NewPath, NewPath) IMPLEMENT_METHOD(Paint_ClosePath, ClosePath) BEGIN_PROPERTY(Paint_X) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); GB.ReturnFloat((double)x); END_PROPERTY BEGIN_PROPERTY(Paint_Y) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); GB.ReturnFloat((double)y); END_PROPERTY BEGIN_METHOD(Paint_Arc, GB_FLOAT xc; GB_FLOAT yc; GB_FLOAT radius; GB_FLOAT angle; GB_FLOAT length) CHECK_DEVICE(); PAINT->Arc(THIS, VARG(xc), VARG(yc), VARG(radius), VARGOPT(angle, 0.0), VARGOPT(length, MISSING(angle) ? M_PI * 2 : 0.0)); END_METHOD BEGIN_METHOD(Paint_CurveTo, GB_FLOAT x1; GB_FLOAT y1; GB_FLOAT x2; GB_FLOAT y2; GB_FLOAT x3; GB_FLOAT y3) CHECK_DEVICE(); PAINT->CurveTo(THIS, VARG(x1), VARG(y1), VARG(x2), VARG(y2), VARG(x3), VARG(y3)); END_METHOD BEGIN_METHOD(Paint_RelCurveTo, GB_FLOAT x1; GB_FLOAT y1; GB_FLOAT x2; GB_FLOAT y2; GB_FLOAT x3; GB_FLOAT y3) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); PAINT->CurveTo(THIS, x + VARG(x1), y + VARG(y1), x + VARG(x2), y + VARG(y2), x + VARG(x3), y + VARG(y3)); END_METHOD BEGIN_METHOD(Paint_LineTo, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); PAINT->LineTo(THIS, VARG(x), VARG(y)); END_METHOD BEGIN_METHOD(Paint_RelLineTo, GB_FLOAT x; GB_FLOAT y) float fx, fy; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &fx, &fy); PAINT->LineTo(THIS, fx + VARG(x), fy + VARG(y)); END_METHOD BEGIN_METHOD(Paint_MoveTo, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); PAINT->MoveTo(THIS, VARG(x), VARG(y)); END_METHOD BEGIN_METHOD(Paint_RelMoveTo, GB_FLOAT x; GB_FLOAT y) float fx, fy; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &fx, &fy); PAINT->MoveTo(THIS, fx + VARG(x), fy + VARG(y)); END_METHOD BEGIN_METHOD(Paint_Rectangle, GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h) CHECK_DEVICE(); PAINT->Rectangle(THIS, VARG(x), VARG(y), VARG(w), VARG(h)); END_METHOD IMPLEMENT_PROPERTY(Paint_Font, Font, GB_FONT, GB_OBJECT, GB.ReturnObject) BEGIN_METHOD(Paint_Text, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->Text(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT)); END_METHOD /* BEGIN_METHOD(Paint_RichText, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->RichText(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT)); END_METHOD */ BEGIN_METHOD(Paint_TextExtents, GB_STRING text) PAINT_EXTENTS *extents; CHECK_DEVICE(); GB.New(POINTER(&extents), GB.FindClass("PaintExtents"), NULL, NULL); PAINT->TextExtents(THIS, STRING(text), LENGTH(text), &extents->ext); GB.ReturnObject(extents); END_METHOD static PAINT_BRUSH *make_brush(GB_PAINT *d, GB_BRUSH brush) { PAINT_BRUSH *that; GB.New(POINTER(&that), GB.FindClass("PaintBrush"), NULL, NULL); that->desc = d->desc; that->brush = brush; GB.ReturnObject(that); return that; } BEGIN_METHOD(Paint_Color, GB_INTEGER color) GB_BRUSH brush; CHECK_DEVICE(); PAINT->Brush.Color(&brush, VARG(color)); make_brush(THIS, brush); END_METHOD BEGIN_METHOD(Paint_Image, GB_OBJECT image; GB_FLOAT x; GB_FLOAT y) PAINT_BRUSH *pb; GB_BRUSH brush; CHECK_DEVICE(); if (GB.CheckObject(VARG(image))) return; PAINT->Brush.Image(&brush, (GB_IMAGE)VARG(image)); pb = make_brush(THIS, brush); if (!MISSING(x) || !MISSING(y)) { GB_TRANSFORM transform; PAINT->Transform.Create(&transform); PAINT->Transform.Translate(transform, VARGOPT(x, 0.0), VARGOPT(y, 0.0)); PAINT->Brush.Matrix(brush, TRUE, transform); PAINT->Transform.Delete(&transform); } END_METHOD BEGIN_METHOD(Paint_LinearGradient, GB_FLOAT x0; GB_FLOAT y0; GB_FLOAT x1; GB_FLOAT y1; GB_OBJECT colors; GB_OBJECT positions; GB_INTEGER extend) GB_BRUSH brush; GB_ARRAY positions, colors; int nstop; positions = (GB_ARRAY)VARG(positions); if (GB.CheckObject(positions)) return; colors = (GB_ARRAY)VARG(colors); if (GB.CheckObject(colors)) return; nstop = Min(GB.Array.Count(positions), GB.Array.Count(colors)); PAINT->Brush.LinearGradient(&brush, (float)VARG(x0), (float)VARG(y0), (float)VARG(x1), (float)VARG(y1), nstop, (double *)GB.Array.Get(positions, 0), (GB_COLOR *)GB.Array.Get(colors, 0), VARGOPT(extend, GB_PAINT_EXTEND_PAD)); make_brush(THIS, brush); END_METHOD BEGIN_METHOD(Paint_RadialGradient, GB_FLOAT cx; GB_FLOAT cy; GB_FLOAT radius; GB_FLOAT fx; GB_FLOAT fy; GB_OBJECT colors; GB_OBJECT positions; GB_INTEGER extend) GB_BRUSH brush; GB_ARRAY positions, colors; int nstop; positions = (GB_ARRAY)VARG(positions); if (GB.CheckObject(positions)) return; colors = (GB_ARRAY)VARG(colors); if (GB.CheckObject(colors)) return; nstop = Min(GB.Array.Count(positions), GB.Array.Count(colors)); PAINT->Brush.RadialGradient(&brush, (float)VARG(cx), (float)VARG(cy), (float)VARG(radius), (float)VARG(fx), (float)VARG(fy), nstop, (double *)GB.Array.Get(positions, 0), (GB_COLOR *)GB.Array.Get(colors, 0), VARGOPT(extend, GB_PAINT_EXTEND_PAD)); make_brush(THIS, brush); END_METHOD BEGIN_PROPERTY(Paint_Matrix) GB_TRANSFORM transform; PAINT_MATRIX *matrix; CHECK_DEVICE(); if (READ_PROPERTY) { PAINT->Transform.Create(&transform); PAINT->Matrix(THIS, FALSE, transform); GB.ReturnObject(create_matrix(PAINT, transform)); } else { matrix = (PAINT_MATRIX *)VPROP(GB_OBJECT); if (!matrix) PAINT->Matrix(THIS, TRUE, NULL); else PAINT->Matrix(THIS, TRUE, matrix->transform); } END_PROPERTY BEGIN_METHOD_VOID(Paint_Reset) CHECK_DEVICE(); PAINT->Matrix(THIS, TRUE, NULL); END_METHOD BEGIN_METHOD(Paint_Translate, GB_FLOAT tx; GB_FLOAT ty) GB_TRANSFORM transform; CHECK_DEVICE(); PAINT->Transform.Create(&transform); PAINT->Matrix(THIS, FALSE, transform); PAINT->Transform.Translate(transform, (float)VARG(tx), (float)VARG(ty)); PAINT->Matrix(THIS, TRUE, transform); PAINT->Transform.Delete(&transform); END_METHOD BEGIN_METHOD(Paint_Scale, GB_FLOAT sx; GB_FLOAT sy) GB_TRANSFORM transform; CHECK_DEVICE(); PAINT->Transform.Create(&transform); PAINT->Matrix(THIS, FALSE, transform); PAINT->Transform.Scale(transform, (float)VARG(sx), (float)VARG(sy)); PAINT->Matrix(THIS, TRUE, transform); PAINT->Transform.Delete(&transform); END_METHOD BEGIN_METHOD(Paint_Rotate, GB_FLOAT angle) GB_TRANSFORM transform; CHECK_DEVICE(); PAINT->Transform.Create(&transform); PAINT->Matrix(THIS, FALSE, transform); PAINT->Transform.Rotate(transform, (float)VARG(angle)); PAINT->Matrix(THIS, TRUE, transform); PAINT->Transform.Delete(&transform); END_METHOD GB_DESC PaintDesc[] = { GB_DECLARE("Paint", 0), GB_VIRTUAL_CLASS(), GB_STATIC_METHOD("_exit", NULL, Paint_exit, NULL), GB_CONSTANT("ExtendPad", "i", GB_PAINT_EXTEND_PAD), GB_CONSTANT("ExtendRepeat", "i", GB_PAINT_EXTEND_REPEAT), GB_CONSTANT("ExtendReflect", "i", GB_PAINT_EXTEND_REFLECT), GB_CONSTANT("FillRuleWinding", "i", GB_PAINT_FILL_RULE_WINDING), GB_CONSTANT("FillRuleEvenOdd", "i", GB_PAINT_FILL_RULE_EVEN_ODD), GB_CONSTANT("LineCapButt", "i", GB_PAINT_LINE_CAP_BUTT), GB_CONSTANT("LineCapRound", "i", GB_PAINT_LINE_CAP_ROUND), GB_CONSTANT("LineCapSquare", "i", GB_PAINT_LINE_CAP_SQUARE), GB_CONSTANT("LineJoinMiter", "i", GB_PAINT_LINE_JOIN_MITER), GB_CONSTANT("LineJoinRound", "i", GB_PAINT_LINE_JOIN_ROUND), GB_CONSTANT("LineJoinBevel", "i", GB_PAINT_LINE_JOIN_BEVEL), GB_CONSTANT("OperatorClear", "i", GB_PAINT_OPERATOR_CLEAR), GB_CONSTANT("OperatorSource", "i", GB_PAINT_OPERATOR_SOURCE), GB_CONSTANT("OperatorOver", "i", GB_PAINT_OPERATOR_OVER), GB_CONSTANT("OperatorIn", "i", GB_PAINT_OPERATOR_IN), GB_CONSTANT("OperatorOut", "i", GB_PAINT_OPERATOR_OUT), GB_CONSTANT("OperatorATop", "i", GB_PAINT_OPERATOR_ATOP), GB_CONSTANT("OperatorDest", "i", GB_PAINT_OPERATOR_DEST), GB_CONSTANT("OperatorDestOver", "i", GB_PAINT_OPERATOR_DEST_OVER), GB_CONSTANT("OperatorDestIn", "i", GB_PAINT_OPERATOR_DEST_IN), GB_CONSTANT("OperatorDestOut", "i", GB_PAINT_OPERATOR_DEST_OUT), GB_CONSTANT("OperatorDestATop", "i", GB_PAINT_OPERATOR_DEST_ATOP), GB_CONSTANT("OperatorXor", "i", GB_PAINT_OPERATOR_XOR), GB_CONSTANT("OperatorAdd", "i", GB_PAINT_OPERATOR_ADD), GB_CONSTANT("OperatorSaturate", "i", GB_PAINT_OPERATOR_SATURATE), GB_STATIC_METHOD("Begin", NULL, Paint_begin, "(Device)o"), GB_STATIC_METHOD("End", NULL, Paint_end, NULL), GB_STATIC_PROPERTY_READ("Device", "o", Paint_Device), GB_STATIC_PROPERTY_READ("W", "f", Paint_Width), GB_STATIC_PROPERTY_READ("H", "f", Paint_Height), GB_STATIC_PROPERTY_READ("Width", "f", Paint_Width), GB_STATIC_PROPERTY_READ("Height", "f", Paint_Height), GB_STATIC_PROPERTY_READ("ResolutionX", "i", Paint_ResolutionX), GB_STATIC_PROPERTY_READ("ResolutionY", "i", Paint_ResolutionY), GB_STATIC_METHOD("Save", NULL, Paint_Save, NULL), GB_STATIC_METHOD("Restore", NULL, Paint_Restore, NULL), GB_STATIC_METHOD("Clip", NULL, Paint_Clip, "[(Preserve)b]"), GB_STATIC_METHOD("ResetClip", NULL, Paint_ResetClip, NULL), GB_STATIC_PROPERTY_READ("ClipExtents", "PaintExtents", Paint_ClipExtents), GB_STATIC_METHOD("Fill", NULL, Paint_Fill, "[(Preserve)b]"), //GB_STATIC_PROPERTY_READ("FillExtents", "PaintExtents", Paint_FillExtents), //GB_STATIC_METHOD("InFill", "b", Paint_InFill, "(X)f(Y)f"), //GB_STATIC_METHOD("Mask", NULL, CAIRO_mask, "(Pattern)CairoPattern;"), //GB_STATIC_METHOD("Paint", NULL, CAIRO_paint, "[(Alpha)f]"), GB_STATIC_METHOD("Stroke", NULL, Paint_Stroke, "[(Preserve)b]"), //GB_STATIC_PROPERTY_READ("StrokeExtents", "PaintExtents", Paint_StrokeExtents), //GB_STATIC_METHOD("InStroke", "b", Paint_InStroke, "(X)f(Y)f"), GB_STATIC_PROPERTY_READ("PathExtents", "PaintExtents", Paint_PathExtents), GB_STATIC_METHOD("PathContains", "b", Paint_PathContains, "(X)f(Y)f"), GB_STATIC_PROPERTY("Brush", "PaintBrush", Paint_Brush), GB_STATIC_PROPERTY("Dash", "Float[]", Paint_Dash), GB_STATIC_PROPERTY("DashOffset", "f", Paint_DashOffset), GB_STATIC_PROPERTY("FillRule", "i", Paint_FillRule), GB_STATIC_PROPERTY("LineCap", "i", Paint_LineCap), GB_STATIC_PROPERTY("LineJoin", "i", Paint_LineJoin), GB_STATIC_PROPERTY("LineWidth", "f", Paint_LineWidth), GB_STATIC_PROPERTY("MiterLimit", "f", Paint_MiterLimit), GB_STATIC_PROPERTY("Operator", "i", Paint_Operator), //GB_STATIC_PROPERTY("Tolerance", "f", CAIRO_tolerance), GB_STATIC_METHOD("NewPath", NULL, Paint_NewPath, NULL), GB_STATIC_METHOD("ClosePath", NULL, Paint_ClosePath, NULL), GB_STATIC_PROPERTY_READ("X", "f", Paint_X), GB_STATIC_PROPERTY_READ("Y", "f", Paint_Y), GB_STATIC_METHOD("Rectangle", NULL, Paint_Rectangle, "(X)f(Y)f(Width)f(Height)f"), GB_STATIC_METHOD("Arc", NULL, Paint_Arc, "(XC)f(YC)f(Radius)f[(Angle)f(Length)f]"), GB_STATIC_METHOD("CurveTo", NULL, Paint_CurveTo, "(X1)f(Y1)f(X2)f(Y2)f(X3)f(Y3)f"), GB_STATIC_METHOD("RelCurveTo", NULL, Paint_RelCurveTo, "(X1)f(Y1)f(X2)f(Y2)f(X3)f(Y3)f"), GB_STATIC_METHOD("LineTo", NULL, Paint_LineTo, "(X)f(Y)f"), GB_STATIC_METHOD("RelLineTo", NULL, Paint_RelLineTo, "(X)f(Y)f"), GB_STATIC_METHOD("MoveTo", NULL, Paint_MoveTo, "(X)f(Y)f"), GB_STATIC_METHOD("RelMoveTo", NULL, Paint_RelMoveTo, "(X)f(Y)f"), GB_STATIC_PROPERTY("Font", "Font", Paint_Font), GB_STATIC_METHOD("Text", NULL, Paint_Text, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i)]"), //GB_STATIC_METHOD("RichText", NULL, Paint_RichText, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i)]"), GB_STATIC_METHOD("TextExtents", "PaintExtents", Paint_TextExtents, "(Text)s"), GB_STATIC_METHOD("Color", "PaintBrush", Paint_Color, "(Color)i"), GB_STATIC_METHOD("Image", "PaintBrush", Paint_Image, "(Image)Image;[(X)f(Y)f]"), GB_STATIC_METHOD("LinearGradient", "PaintBrush", Paint_LinearGradient, "(X0)f(Y0)f(X1)f(Y1)f(Colors)Integer[];(Positions)Float[];[(Extend)i]"), GB_STATIC_METHOD("RadialGradient", "PaintBrush", Paint_RadialGradient, "(CX)f(CY)f(Radius)f(FX)f(FY)f(Colors)Integer[];(Positions)Float[];[(Extend)i]"), GB_STATIC_PROPERTY("Matrix", "PaintMatrix", Paint_Matrix), GB_STATIC_METHOD("Reset", NULL, Paint_Reset, NULL), GB_STATIC_METHOD("Translate", NULL, Paint_Translate, "(TX)f(TY)f"), GB_STATIC_METHOD("Scale", NULL, Paint_Scale, "(SX)f(SY)f"), GB_STATIC_METHOD("Rotate", NULL, Paint_Rotate, "(Angle)f"), GB_END_DECLARE };