/*************************************************************************** cpaint.c (c) 2000-2017 Benoît Minisini This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ***************************************************************************/ #define __CPAINT_C #include "gb.image.h" #include "main.h" #include "cpaint.h" static GB_PAINT *_current = NULL; #define THIS _current #define PAINT _current->desc #define XTHIS ((PAINT_EXTENTS *)_object) #define MTHIS ((PAINT_MATRIX *)_object) #define MPAINT (_matrix_desc) #define BTHIS ((PAINT_BRUSH *)_object) #define BPAINT (BTHIS->desc) #define CHECK_DEVICE() if (check_device()) return #define CHECK_PATH() if (check_path()) return #define RAD(_deg) ((_deg) * M_PI / 180) static GB_PAINT_MATRIX_DESC *_matrix_desc = NULL; static void load_matrix_interface() { if (!_matrix_desc) { _matrix_desc = (GB_PAINT_MATRIX_DESC *)GB.GetClassInterface(GB.FindClass("Image"), "PaintMatrix"); if (!_matrix_desc) { fprintf(stderr, "gb.draw: error: unable to find PaintMatrix interface\n"); abort(); } } } static bool check_device() { if (!_current || !_current->extra) { GB.Error("No current device"); return TRUE; } else return FALSE; } static bool check_path() { if (THIS->has_path) { GB.Error("Pending path"); return TRUE; } else return FALSE; } GB_PAINT *PAINT_get_current() { if (check_device()) return NULL; else return _current; } GB_PAINT *PAINT_from_device(void *device) { GB_PAINT *d; for (d = _current; d; d = d->previous) { if (d->device == device && d->opened) break; } return d; } bool PAINT_is_painted(void *device) { return PAINT_from_device(device) != NULL; } bool PAINT_open(GB_PAINT *paint) { if (paint->opened) return FALSE; //fprintf(stderr, "PAINT_open: %p\n", paint); GB.Alloc(POINTER(&paint->extra), paint->desc->size); memset(paint->extra, 0, paint->desc->size); paint->opened = !paint->desc->Begin(paint); if (!paint->opened) GB.Free(POINTER(&paint->extra)); return !paint->opened; } void PAINT_close(GB_PAINT *paint) { if (!paint->opened) return; if (!paint->other) { //fprintf(stderr, "PAINT_close: %p\n", paint); paint->desc->End(paint); GB.Free(POINTER(&paint->extra)); } else PAINT->Restore(THIS); paint->opened = FALSE; } bool PAINT_begin(void *device) { GB_PAINT_DESC *desc; GB_PAINT *paint, *other; GB_CLASS klass; klass = GB.GetClass(device); desc = (GB_PAINT_DESC *)GB.GetClassInterface(klass, "Paint"); load_matrix_interface(); if (!desc) { GB.Error("Not a paintable object"); return TRUE; } GB.Alloc(POINTER(&paint), sizeof(GB_PAINT)); other = PAINT_from_device(device); paint->desc = desc; GB.Ref(device); paint->device = device; paint->brush = NULL; paint->opened = FALSE; paint->other = FALSE; paint->has_path = FALSE; paint->tag = NULL; paint->area.x = paint->area.y = 0; paint->previous = _current; _current = paint; //paint->draw = DRAW_from_device(device); //if (paint->draw) // DRAW_close(paint->draw); if (other) { paint->extra = other->extra; paint->opened = TRUE; paint->other = TRUE; paint->area = other->area; paint->resolutionX = other->resolutionX; paint->resolutionY = other->resolutionY; paint->brush = other->brush; if (paint->brush) GB.Ref(paint->brush); PAINT->Save(THIS); } else { if (PAINT_open(paint)) return TRUE; } return FALSE; } void PAINT_end() { GB_PAINT *paint; if (!_current) return; paint = _current; _current = _current->previous; PAINT_close(paint); //if (paint->draw) // DRAW_open(paint->draw); if (paint->brush) GB.Unref(POINTER(&paint->brush)); GB.Unref(POINTER(&paint->device)); GB.StoreObject(NULL, POINTER(&(paint->tag))); GB.Free(POINTER(&paint)); } void PAINT_translate(double tx, double ty) { GB_TRANSFORM transform; if (tx == 0.0 && ty == 0.0) return; MPAINT->Create(&transform); PAINT->Matrix(THIS, FALSE, transform); MPAINT->Translate(transform, (float)tx, (float)ty); PAINT->Matrix(THIS, TRUE, transform); MPAINT->Delete(&transform); } void PAINT_set_area(GEOM_RECTF *area) { THIS->area.x += area->x; THIS->area.y += area->y; THIS->area.width = area->w; //MIN(area->w, THIS->area.width - THIS->area.x); THIS->area.height = area->h; //MIN(area->h, THIS->area.height - THIS->area.y); if (THIS->area.width <= 0 || THIS->area.height <= 0) THIS->area.width = THIS->area.height = 0; PAINT_translate(area->x, area->y); } //---- PaintExtents --------------------------------------------------------- #define IMPLEMENT_EXTENTS_PROPERTY(_method, _field) \ BEGIN_PROPERTY(_method) \ GB.ReturnFloat(XTHIS->ext._field); \ END_PROPERTY IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_X, x1) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_Y, y1) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_X2, x2) IMPLEMENT_EXTENTS_PROPERTY(PaintExtents_Y2, y2) BEGIN_PROPERTY(PaintExtents_Width) GB.ReturnFloat(XTHIS->ext.x2 - XTHIS->ext.x1); END_PROPERTY BEGIN_PROPERTY(PaintExtents_Height) GB.ReturnFloat(XTHIS->ext.y2 - XTHIS->ext.y1); END_PROPERTY BEGIN_METHOD(PaintExtents_Merge, GB_OBJECT extents) PAINT_EXTENTS *extents = VARG(extents); if (GB.CheckObject(extents)) return; if (extents->ext.x1 < XTHIS->ext.x1) XTHIS->ext.x1 = extents->ext.x1; if (extents->ext.y1 < XTHIS->ext.y1) XTHIS->ext.y1 = extents->ext.y1; if (extents->ext.x2 > XTHIS->ext.x2) XTHIS->ext.x2 = extents->ext.x2; if (extents->ext.y2 > XTHIS->ext.y2) XTHIS->ext.y2 = extents->ext.y2; GB.ReturnObject(XTHIS); END_METHOD GB_DESC PaintExtentsDesc[] = { GB_DECLARE("PaintExtents", sizeof(PAINT_EXTENTS)), GB_PROPERTY_READ("X", "f", PaintExtents_X), GB_PROPERTY_READ("Y", "f", PaintExtents_Y), GB_PROPERTY_READ("X2", "f", PaintExtents_X2), GB_PROPERTY_READ("Y2", "f", PaintExtents_Y2), GB_PROPERTY_READ("Width", "f", PaintExtents_Width), GB_PROPERTY_READ("Height", "f", PaintExtents_Height), GB_METHOD("Merge", "PaintExtents", PaintExtents_Merge, "(Extents)PaintExtents;"), GB_END_DECLARE }; //---- PaintMatrix ---------------------------------------------------------- static bool _do_not_init = FALSE; static PAINT_MATRIX *create_matrix(GB_TRANSFORM transform) { PAINT_MATRIX *matrix; _do_not_init = TRUE; matrix = GB.New(GB.FindClass("PaintMatrix"), NULL, NULL); _do_not_init = FALSE; matrix->transform = transform; return matrix; } BEGIN_METHOD(PaintMatrix_new, GB_FLOAT xx; GB_FLOAT xy; GB_FLOAT yx; GB_FLOAT yy; GB_FLOAT x0; GB_FLOAT y0) load_matrix_interface(); if (_do_not_init) return; MPAINT->Create(&MTHIS->transform); MPAINT->Init(MTHIS->transform, VARGOPT(xx, 1.0), VARGOPT(xy, 0.0), VARGOPT(yx, 0.0), VARGOPT(yy, 1.0), VARGOPT(x0, 0.0), VARGOPT(y0, 0.0)); END_METHOD BEGIN_METHOD(PaintMatrix_call, GB_FLOAT xx; GB_FLOAT xy; GB_FLOAT yx; GB_FLOAT yy; GB_FLOAT x0; GB_FLOAT y0) GB_TRANSFORM transform; MPAINT->Create(&transform); MPAINT->Init(transform, VARGOPT(xx, 1.0), VARGOPT(xy, 0.0), VARGOPT(yx, 0.0), VARGOPT(yy, 1.0), VARGOPT(x0, 0.0), VARGOPT(y0, 0.0)); GB.ReturnObject(create_matrix(transform)); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_free) if (MTHIS->transform) MPAINT->Delete(&MTHIS->transform); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_Copy) GB_TRANSFORM transform; MPAINT->Copy(&transform, MTHIS->transform); GB.ReturnObject(create_matrix(transform)); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_Reset) MPAINT->Init(MTHIS->transform, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Translate, GB_FLOAT tx; GB_FLOAT ty) MPAINT->Translate(MTHIS->transform, (float)VARG(tx), (float)VARG(ty)); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Scale, GB_FLOAT sx; GB_FLOAT sy) MPAINT->Scale(MTHIS->transform, (float)VARG(sx), (float)VARG(sy)); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Rotate, GB_FLOAT angle) MPAINT->Rotate(MTHIS->transform, (float)VARG(angle)); RETURN_SELF(); END_METHOD BEGIN_METHOD_VOID(PaintMatrix_Invert) if (MPAINT->Invert(MTHIS->transform)) GB.ReturnNull(); else RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Multiply, GB_OBJECT matrix) PAINT_MATRIX *matrix = (PAINT_MATRIX *)VARG(matrix); if (GB.CheckObject(matrix)) return; MPAINT->Multiply(MTHIS->transform, matrix->transform); RETURN_SELF(); END_METHOD BEGIN_METHOD(PaintMatrix_Map, GB_OBJECT point) GEOM_POINTF *point = VARG(point); double x, y; if (GB.CheckObject(point)) return; x = point->x; y = point->y; MPAINT->Map(MTHIS->transform, &x, &y); GB.ReturnObject(GEOM.CreatePointF(x, y)); END_METHOD GB_DESC PaintMatrixDesc[] = { GB_DECLARE("PaintMatrix", sizeof(PAINT_MATRIX)), GB_METHOD("_new", NULL, PaintMatrix_new, "[(XX)f(XY)f(YX)f(YY)f(X0)f(Y0)f]"), GB_STATIC_METHOD("_call", "PaintMatrix", PaintMatrix_call, "[(XX)f(XY)f(YX)f(YY)f(X0)f(Y0)f]"), GB_METHOD("_free", NULL, PaintMatrix_free, NULL), GB_METHOD("Copy", "PaintMatrix", PaintMatrix_Copy, NULL), GB_METHOD("Reset", "PaintMatrix", PaintMatrix_Reset, NULL), GB_METHOD("Translate", "PaintMatrix", PaintMatrix_Translate, "(TX)f(TY)f"), GB_METHOD("Scale", "PaintMatrix", PaintMatrix_Scale, "(SX)f(SY)f"), GB_METHOD("Rotate", "PaintMatrix", PaintMatrix_Rotate, "(Angle)f"), GB_METHOD("Invert", "PaintMatrix", PaintMatrix_Invert, NULL), GB_METHOD("Multiply", "PaintMatrix", PaintMatrix_Multiply, "(Matrix)PaintMatrix;"), GB_METHOD("Map", "PointF", PaintMatrix_Map, "(Point)PointF;"), GB_END_DECLARE }; //---- PaintBrush ----------------------------------------------------------- BEGIN_METHOD_VOID(PaintBrush_free) BPAINT->Brush.Free(BTHIS->brush); END_METHOD BEGIN_PROPERTY(PaintBrush_Matrix) GB_TRANSFORM transform; PAINT_MATRIX *matrix; if (READ_PROPERTY) { MPAINT->Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); GB.ReturnObject(create_matrix(transform)); } else { matrix = (PAINT_MATRIX *)VPROP(GB_OBJECT); if (!matrix) BPAINT->Brush.Matrix(BTHIS->brush, TRUE, NULL); else BPAINT->Brush.Matrix(BTHIS->brush, TRUE, matrix->transform); } END_PROPERTY BEGIN_METHOD_VOID(PaintBrush_Reset) BPAINT->Brush.Matrix(BTHIS->brush, TRUE, NULL); END_METHOD BEGIN_METHOD(PaintBrush_Translate, GB_FLOAT tx; GB_FLOAT ty) GB_TRANSFORM transform; MPAINT->Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); MPAINT->Translate(transform, (float)VARG(tx), (float)VARG(ty)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); MPAINT->Delete(&transform); END_METHOD BEGIN_METHOD(PaintBrush_Scale, GB_FLOAT sx; GB_FLOAT sy) GB_TRANSFORM transform; MPAINT->Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); MPAINT->Scale(transform, (float)VARG(sx), (float)VARG(sy)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); MPAINT->Delete(&transform); END_METHOD BEGIN_METHOD(PaintBrush_Rotate, GB_FLOAT angle) GB_TRANSFORM transform; MPAINT->Create(&transform); BPAINT->Brush.Matrix(BTHIS->brush, FALSE, transform); MPAINT->Rotate(transform, (float)VARG(angle)); BPAINT->Brush.Matrix(BTHIS->brush, TRUE, transform); MPAINT->Delete(&transform); END_METHOD GB_DESC PaintBrushDesc[] = { GB_DECLARE("PaintBrush", sizeof(PAINT_BRUSH)), GB_NOT_CREATABLE(), GB_METHOD("_free", NULL, PaintBrush_free, NULL), GB_PROPERTY("Matrix", "PaintMatrix", PaintBrush_Matrix), GB_METHOD("Reset", NULL, PaintBrush_Reset, NULL), GB_METHOD("Translate", NULL, PaintBrush_Translate, "(TX)f(TY)f"), GB_METHOD("Scale", NULL, PaintBrush_Scale, "(SX)f(SY)f"), GB_METHOD("Rotate", NULL, PaintBrush_Rotate, "(Angle)f"), GB_END_DECLARE }; //---- Paint ---------------------------------------------------------------- BEGIN_METHOD(Paint_Begin, GB_OBJECT device; GB_OBJECT area) void *device = VARG(device); GEOM_RECTF *area = VARGOPT(area, NULL); if (GB.CheckObject(device)) return; PAINT_begin(device); if (area) PAINT_set_area(area); END_METHOD BEGIN_METHOD_VOID(Paint_End) PAINT_end(); END_METHOD BEGIN_METHOD_VOID(Paint_exit) while (_current) PAINT_end(); END_METHOD BEGIN_PROPERTY(Paint_Device) if (THIS) GB.ReturnObject(THIS->device); else GB.ReturnNull(); END_PROPERTY BEGIN_PROPERTY(Paint_Width) CHECK_DEVICE(); GB.ReturnFloat(THIS->area.width); END_PROPERTY BEGIN_PROPERTY(Paint_Height) CHECK_DEVICE(); GB.ReturnFloat(THIS->area.height); END_PROPERTY BEGIN_PROPERTY(Paint_ResolutionX) CHECK_DEVICE(); GB.ReturnInteger(THIS->resolutionX); END_PROPERTY BEGIN_PROPERTY(Paint_ResolutionY) CHECK_DEVICE(); GB.ReturnInteger(THIS->resolutionY); END_PROPERTY #define IMPLEMENT_METHOD(_method, _api) \ BEGIN_METHOD_VOID(_method) \ CHECK_DEVICE(); \ PAINT->_api(THIS); \ END_METHOD #define IMPLEMENT_METHOD_PRESERVE(_method, _api) \ BEGIN_METHOD(_method, GB_BOOLEAN preserve) \ bool preserve = VARGOPT(preserve, FALSE); \ CHECK_DEVICE(); \ PAINT->_api(THIS, preserve); \ if (!preserve) \ THIS->has_path = FALSE; \ END_METHOD #define IMPLEMENT_PROPERTY_EXTENTS(_property, _api) \ BEGIN_PROPERTY(_property) \ PAINT_EXTENTS *extents; \ CHECK_DEVICE(); \ extents = GB.New(GB.FindClass("PaintExtents"), NULL, NULL); \ PAINT->_api(THIS, &extents->ext); \ GB.ReturnObject(extents); \ END_METHOD #define IMPLEMENT_PROPERTY(_property, _api, _type, _gtype, _return) \ BEGIN_PROPERTY(_property) \ _type value; \ CHECK_DEVICE(); \ if (READ_PROPERTY) \ { \ PAINT->_api(THIS, FALSE, &value); \ _return(value); \ } \ else \ { \ value = (_type)VPROP(_gtype); \ PAINT->_api(THIS, TRUE, &value); \ } \ END_METHOD #define IMPLEMENT_PROPERTY_BOOLEAN(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, int, GB_BOOLEAN, GB.ReturnBoolean) #define IMPLEMENT_PROPERTY_INTEGER(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, int, GB_INTEGER, GB.ReturnInteger) #define IMPLEMENT_PROPERTY_UNSIGNED_INTEGER(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, uint, GB_INTEGER, GB.ReturnInteger) #define IMPLEMENT_PROPERTY_FLOAT(_property, _api) \ IMPLEMENT_PROPERTY(_property, _api, float, GB_FLOAT, GB.ReturnFloat) IMPLEMENT_PROPERTY_BOOLEAN(Paint_Invert, Invert) IMPLEMENT_PROPERTY_INTEGER(Paint_FillStyle, FillStyle) BEGIN_PROPERTY(Paint_Background) uint value; CHECK_DEVICE(); if (READ_PROPERTY) { PAINT->Background(THIS, FALSE, &value); GB.ReturnInteger(value); } else { value = (uint)VPROP(GB_INTEGER); PAINT->Background(THIS, TRUE, &value); GB.StoreObject(NULL, POINTER(&THIS->brush)); } END_METHOD IMPLEMENT_PROPERTY_BOOLEAN(Paint_Antialias, Antialias) IMPLEMENT_METHOD(Paint_Save, Save) IMPLEMENT_METHOD(Paint_Restore, Restore) IMPLEMENT_METHOD_PRESERVE(Paint_Clip, Clip) IMPLEMENT_METHOD(Paint_ResetClip, ResetClip) IMPLEMENT_PROPERTY_EXTENTS(Paint_ClipExtents, ClipExtents) IMPLEMENT_METHOD_PRESERVE(Paint_Fill, Fill) IMPLEMENT_METHOD_PRESERVE(Paint_Stroke, Stroke) IMPLEMENT_PROPERTY_EXTENTS(Paint_PathExtents, PathExtents) static GB_ARRAY _outline; static GB_ARRAY _outline_p; static void make_path_outline(int cmd, float x, float y) { if (!_outline) GB.Array.New(&_outline, GB.FindClass("PointF[]"), 0); if (cmd == GB_PAINT_PATH_MOVE) { GB.Array.New(&_outline_p, GB.FindClass("PointF"), 0); GB.Ref(_outline_p); *((void **)GB.Array.Add(_outline)) = _outline_p; } GEOM_POINTF *p = GEOM.CreatePointF(x, y); *((void **)GB.Array.Add(_outline_p)) = p; GB.Ref(p); } BEGIN_PROPERTY(Paint_PathOutline) CHECK_DEVICE(); _outline = NULL; PAINT->PathOutline(THIS, make_path_outline); GB.ReturnObject(_outline); END_PROPERTY BEGIN_PROPERTY(Paint_ClipRect) GB_EXTENTS ext; GEOM_RECT *rect; int w, h; CHECK_DEVICE(); if (READ_PROPERTY) { (*PAINT->ClipExtents)(THIS, &ext); w = floorf(ext.x2) - ceilf(ext.x1); h = floorf(ext.y2) - ceilf(ext.y1); if (w <= 0 || h <= 0) { GB.ReturnNull(); return; } rect = GEOM.CreateRect(); rect->x = ceilf(ext.x1); rect->y = ceilf(ext.y1); rect->w = w; rect->h = h; GB.ReturnObject(rect); } else { rect = (GEOM_RECT *)VPROP(GB_OBJECT); if (rect) PAINT->ClipRect(THIS, rect->x, rect->y, rect->w, rect->h); else PAINT->ResetClip(THIS); } END_PROPERTY BEGIN_METHOD(Paint_PathContains, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); GB.ReturnBoolean(PAINT->PathContains(THIS, (float)VARG(x), (float)VARG(y))); END_METHOD IMPLEMENT_PROPERTY_INTEGER(Paint_FillRule, FillRule) IMPLEMENT_PROPERTY_INTEGER(Paint_LineCap, LineCap) IMPLEMENT_PROPERTY_INTEGER(Paint_LineJoin, LineJoin) IMPLEMENT_PROPERTY_INTEGER(Paint_Operator, Operator) IMPLEMENT_PROPERTY_FLOAT(Paint_LineWidth, LineWidth) IMPLEMENT_PROPERTY_FLOAT(Paint_MiterLimit, MiterLimit) BEGIN_PROPERTY(Paint_Brush) CHECK_DEVICE(); if (READ_PROPERTY) GB.ReturnObject(THIS->brush); else { PAINT_BRUSH *old_brush = THIS->brush; PAINT_BRUSH *new_brush = (PAINT_BRUSH *)VPROP(GB_OBJECT); if (new_brush) { GB.Ref(new_brush); PAINT->SetBrush(THIS, new_brush->brush); } GB.Unref(POINTER(&old_brush)); THIS->brush = new_brush; } END_PROPERTY BEGIN_PROPERTY(Paint_BrushOrigin) float x, y; CHECK_DEVICE(); if (READ_PROPERTY) { PAINT->BrushOrigin(THIS, FALSE, &x, &y); GB.ReturnObject(GEOM.CreatePointF(x, y)); } else { GEOM_POINT *p = VPROP(GB_OBJECT); if (!p) x = y = 0.0; else { x = p->x; y = p->y; } PAINT->BrushOrigin(THIS, TRUE, &x, &y); } END_PROPERTY BEGIN_PROPERTY(Paint_Dash) GB_ARRAY array; float *dashes; int count, i; CHECK_DEVICE(); if (READ_PROPERTY) { PAINT->Dash(THIS, FALSE, &dashes, &count); if (!count) GB.ReturnNull(); else { GB.Array.New(POINTER(&array), GB_T_FLOAT, count); for (i = 0; i < count; i++) *((double *)GB.Array.Get(array, i)) = (double)dashes[i]; GB.ReturnObject(array); } GB.Free(POINTER(&dashes)); } else { array = (GB_ARRAY)VPROP(GB_OBJECT); if (!array) count = 0; else count = GB.Array.Count(array); if (!count) { PAINT->Dash(THIS, TRUE, NULL, &count); //THIS->lineStyle = GB_PAINT_LINE_STYLE_SOLID; } else { GB.Alloc(POINTER(&dashes), sizeof(float) * count); for (i = 0; i < count; i++) dashes[i] = (float)*((double *)GB.Array.Get(array, i)); PAINT->Dash(THIS, TRUE, &dashes, &count); GB.Free(POINTER(&dashes)); //THIS->lineStyle = GB_PAINT_LINE_STYLE_CUSTOM; } } END_PROPERTY IMPLEMENT_PROPERTY_FLOAT(Paint_DashOffset, DashOffset) BEGIN_METHOD_VOID(Paint_NewPath) CHECK_DEVICE(); PAINT->NewPath(THIS); THIS->has_path = FALSE; END_METHOD IMPLEMENT_METHOD(Paint_ClosePath, ClosePath) BEGIN_PROPERTY(Paint_X) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); GB.ReturnFloat((double)x); END_PROPERTY BEGIN_PROPERTY(Paint_Y) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); GB.ReturnFloat((double)y); END_PROPERTY BEGIN_METHOD(Paint_Arc, GB_FLOAT xc; GB_FLOAT yc; GB_FLOAT radius; GB_FLOAT angle; GB_FLOAT length; GB_BOOLEAN pie) CHECK_DEVICE(); bool pie = VARGOPT(pie, FALSE); float angle = VARGOPT(angle, 0.0); float length = VARGOPT(length, MISSING(angle) ? M_PI * 2 : 0.0); if (MISSING(length) || length == 0.0) pie = FALSE; PAINT->Arc(THIS, VARG(xc), VARG(yc), VARG(radius), angle, length, pie); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_Ellipse, GB_FLOAT x; GB_FLOAT y; GB_FLOAT width; GB_FLOAT height; GB_FLOAT angle; GB_FLOAT length; GB_BOOLEAN pie) CHECK_DEVICE(); bool pie = VARGOPT(pie, FALSE); float angle = VARGOPT(angle, 0.0); float length = VARGOPT(length, MISSING(angle) ? M_PI * 2 : 0.0); if (MISSING(length) || length == 0.0) pie = FALSE; PAINT->Ellipse(THIS, VARG(x), VARG(y), VARG(width), VARG(height), angle, length, pie); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_Polygon, GB_OBJECT points) GB_ARRAY points = VARG(points); int i, n; double *p; CHECK_DEVICE(); if (!points) return; n = GB.Array.Count(points); if (n < 4) return; CHECK_DEVICE(); p = (double *)GB.Array.Get(points, 0); PAINT->MoveTo(THIS, p[0], p[1]); for (i = 2; i < n; i+= 2) PAINT->LineTo(THIS, p[i], p[i + 1]); PAINT->LineTo(THIS, p[0], p[1]); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_CurveTo, GB_FLOAT x1; GB_FLOAT y1; GB_FLOAT x2; GB_FLOAT y2; GB_FLOAT x3; GB_FLOAT y3) CHECK_DEVICE(); PAINT->CurveTo(THIS, VARG(x1), VARG(y1), VARG(x2), VARG(y2), VARG(x3), VARG(y3)); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_RelCurveTo, GB_FLOAT x1; GB_FLOAT y1; GB_FLOAT x2; GB_FLOAT y2; GB_FLOAT x3; GB_FLOAT y3) float x, y; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &x, &y); PAINT->CurveTo(THIS, x + VARG(x1), y + VARG(y1), x + VARG(x2), y + VARG(y2), x + VARG(x3), y + VARG(y3)); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_LineTo, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); PAINT->LineTo(THIS, VARG(x), VARG(y)); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_RelLineTo, GB_FLOAT x; GB_FLOAT y) float fx, fy; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &fx, &fy); PAINT->LineTo(THIS, fx + VARG(x), fy + VARG(y)); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_MoveTo, GB_FLOAT x; GB_FLOAT y) CHECK_DEVICE(); PAINT->MoveTo(THIS, VARG(x), VARG(y)); END_METHOD BEGIN_METHOD(Paint_RelMoveTo, GB_FLOAT x; GB_FLOAT y) float fx, fy; CHECK_DEVICE(); PAINT->GetCurrentPoint(THIS, &fx, &fy); PAINT->MoveTo(THIS, fx + VARG(x), fy + VARG(y)); END_METHOD BEGIN_METHOD(Paint_Rectangle, GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_FLOAT radius) CHECK_DEVICE(); float x = VARG(x); float y = VARG(y); float w = VARG(w); float h = VARG(h); float r = VARGOPT(radius, 0.0); if (r <= 0.0) PAINT->Rectangle(THIS, x, y, w, h); else { r = Min(r, Min(w, h) / 2); float r2 = r * (1-0.55228475); //PAINT->NewPath(THIS); PAINT->MoveTo(THIS, x + r, y); PAINT->LineTo(THIS, x + w - r, y); PAINT->CurveTo(THIS, x + w - r2, y, x + w, y + r2, x + w, y + r); PAINT->LineTo(THIS, x + w, y + h - r); PAINT->CurveTo(THIS, x + w, y + h - r2, x + w - r2, y + h, x + w - r, y + h); PAINT->LineTo(THIS, x + r, y + h); PAINT->CurveTo(THIS, x + r2, y + h, x, y + h - r2, x, y + h - r); PAINT->LineTo(THIS, x, y + r); PAINT->CurveTo(THIS, x, y + r2, x + r2, y, x + r, y); } THIS->has_path = TRUE; END_METHOD IMPLEMENT_PROPERTY(Paint_Font, Font, GB_FONT, GB_OBJECT, GB.ReturnObject) BEGIN_METHOD(Paint_Text, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->Text(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT), FALSE); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_RichText, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->RichText(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT), FALSE); THIS->has_path = TRUE; END_METHOD BEGIN_METHOD(Paint_DrawText, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); CHECK_PATH(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->Text(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT), TRUE); END_METHOD BEGIN_METHOD(Paint_DrawRichText, GB_STRING text; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER align) CHECK_DEVICE(); CHECK_PATH(); if (!MISSING(x) && !MISSING(y)) PAINT->MoveTo(THIS, (float)VARG(x), (float)VARG(y)); PAINT->RichText(THIS, STRING(text), LENGTH(text), VARGOPT(w, -1), VARGOPT(h, -1), VARGOPT(align, GB_DRAW_ALIGN_DEFAULT), TRUE); END_METHOD BEGIN_METHOD(Paint_TextExtents, GB_STRING text) PAINT_EXTENTS *extents; CHECK_DEVICE(); extents = GB.New(GB.FindClass("PaintExtents"), NULL, NULL); if (!LENGTH(text)) { PAINT->GetCurrentPoint(THIS, &extents->ext.x1, &extents->ext.y1); extents->ext.x2 = extents->ext.x1; extents->ext.y2 = extents->ext.y1; } else PAINT->TextExtents(THIS, STRING(text), LENGTH(text), &extents->ext); GB.ReturnObject(extents); END_METHOD BEGIN_METHOD(Paint_RichTextExtents, GB_STRING text; GB_FLOAT width) PAINT_EXTENTS *extents; CHECK_DEVICE(); extents = GB.New(GB.FindClass("PaintExtents"), NULL, NULL); PAINT->RichTextExtents(THIS, STRING(text), LENGTH(text), &extents->ext, VARGOPT(width, -1)); GB.ReturnObject(extents); END_METHOD BEGIN_METHOD(Paint_TextSize, GB_STRING text) float w, h; GEOM_RECTF *size; CHECK_DEVICE(); PAINT->TextSize(THIS, STRING(text), LENGTH(text), &w, &h); size = GEOM.CreateRectF(); size->w = w; size->h = h; GB.ReturnObject(size); END_METHOD BEGIN_METHOD(Paint_RichTextSize, GB_STRING text; GB_FLOAT width) float w, h; GEOM_RECTF *size; w = VARGOPT(width, -1); CHECK_DEVICE(); PAINT->RichTextSize(THIS, STRING(text), LENGTH(text), w, &w, &h); size = GEOM.CreateRectF(); size->w = w; size->h = h; GB.ReturnObject(size); END_METHOD static PAINT_BRUSH *make_brush(GB_PAINT *d, GB_BRUSH brush) { PAINT_BRUSH *that; that = GB.New(GB.FindClass("PaintBrush"), NULL, NULL); that->desc = d->desc; that->brush = brush; GB.ReturnObject(that); return that; } BEGIN_METHOD(Paint_Color, GB_INTEGER color) GB_BRUSH brush; CHECK_DEVICE(); PAINT->Brush.Color(&brush, VARG(color)); make_brush(THIS, brush); END_METHOD BEGIN_METHOD(Paint_Image, GB_OBJECT image; GB_FLOAT x; GB_FLOAT y) GB_BRUSH brush; CHECK_DEVICE(); if (GB.CheckObject(VARG(image))) return; PAINT->Brush.Image(&brush, (GB_IMAGE)VARG(image)); make_brush(THIS, brush); if (!MISSING(x) || !MISSING(y)) { GB_TRANSFORM transform; MPAINT->Create(&transform); MPAINT->Translate(transform, VARGOPT(x, 0.0), VARGOPT(y, 0.0)); PAINT->Brush.Matrix(brush, TRUE, transform); MPAINT->Delete(&transform); } END_METHOD BEGIN_METHOD(Paint_LinearGradient, GB_FLOAT x0; GB_FLOAT y0; GB_FLOAT x1; GB_FLOAT y1; GB_OBJECT colors; GB_OBJECT positions; GB_INTEGER extend) GB_BRUSH brush; GB_ARRAY positions, colors; int nstop; CHECK_DEVICE(); positions = (GB_ARRAY)VARG(positions); if (GB.CheckObject(positions)) return; colors = (GB_ARRAY)VARG(colors); if (GB.CheckObject(colors)) return; nstop = Min(GB.Array.Count(positions), GB.Array.Count(colors)); PAINT->Brush.LinearGradient(&brush, (float)VARG(x0), (float)VARG(y0), (float)VARG(x1), (float)VARG(y1), nstop, (double *)GB.Array.Get(positions, 0), (GB_COLOR *)GB.Array.Get(colors, 0), VARGOPT(extend, GB_PAINT_EXTEND_PAD)); make_brush(THIS, brush); END_METHOD BEGIN_METHOD(Paint_RadialGradient, GB_FLOAT cx; GB_FLOAT cy; GB_FLOAT radius; GB_FLOAT fx; GB_FLOAT fy; GB_OBJECT colors; GB_OBJECT positions; GB_INTEGER extend) GB_BRUSH brush; GB_ARRAY positions, colors; int nstop; CHECK_DEVICE(); positions = (GB_ARRAY)VARG(positions); if (GB.CheckObject(positions)) return; colors = (GB_ARRAY)VARG(colors); if (GB.CheckObject(colors)) return; nstop = Min(GB.Array.Count(positions), GB.Array.Count(colors)); PAINT->Brush.RadialGradient(&brush, (float)VARG(cx), (float)VARG(cy), (float)VARG(radius), (float)VARG(fx), (float)VARG(fy), nstop, (double *)GB.Array.Get(positions, 0), (GB_COLOR *)GB.Array.Get(colors, 0), VARGOPT(extend, GB_PAINT_EXTEND_PAD)); make_brush(THIS, brush); END_METHOD BEGIN_PROPERTY(Paint_Matrix) GB_TRANSFORM transform; PAINT_MATRIX *matrix; CHECK_DEVICE(); if (READ_PROPERTY) { MPAINT->Create(&transform); PAINT->Matrix(THIS, FALSE, transform); GB.ReturnObject(create_matrix(transform)); } else { matrix = (PAINT_MATRIX *)VPROP(GB_OBJECT); if (!matrix) PAINT->Matrix(THIS, TRUE, NULL); else PAINT->Matrix(THIS, TRUE, matrix->transform); } END_PROPERTY BEGIN_METHOD_VOID(Paint_Reset) CHECK_DEVICE(); PAINT->Matrix(THIS, TRUE, NULL); PAINT_translate(THIS->area.x, THIS->area.y); END_METHOD BEGIN_METHOD(Paint_Translate, GB_FLOAT tx; GB_FLOAT ty) CHECK_DEVICE(); PAINT_translate(VARG(tx), VARG(ty)); END_METHOD BEGIN_METHOD(Paint_Scale, GB_FLOAT sx; GB_FLOAT sy) GB_TRANSFORM transform; CHECK_DEVICE(); MPAINT->Create(&transform); PAINT->Matrix(THIS, FALSE, transform); MPAINT->Scale(transform, (float)VARG(sx), (float)VARG(sy)); PAINT->Matrix(THIS, TRUE, transform); MPAINT->Delete(&transform); END_METHOD BEGIN_METHOD(Paint_Rotate, GB_FLOAT angle) GB_TRANSFORM transform; CHECK_DEVICE(); MPAINT->Create(&transform); PAINT->Matrix(THIS, FALSE, transform); MPAINT->Rotate(transform, (float)VARG(angle)); PAINT->Matrix(THIS, TRUE, transform); MPAINT->Delete(&transform); END_METHOD BEGIN_METHOD(Paint_DrawImage, GB_OBJECT image; GB_FLOAT x; GB_FLOAT y; GB_FLOAT width; GB_FLOAT height; GB_FLOAT opacity; GB_OBJECT source) GB_IMG *image; float x, y, w, h; float opacity = VARGOPT(opacity, 1.0); GEOM_RECT *source = (GEOM_RECT *)VARGOPT(source, NULL); CHECK_DEVICE(); CHECK_PATH(); image = (GB_IMG *)VARG(image); if (GB.CheckObject(image)) return; x = VARG(x); y = VARG(y); w = VARGOPT(width, -1); h = VARGOPT(height, -1); if (GB.CheckObject(VARG(image))) return; if (w < 0) w = image->width; if (h < 0) h = image->height; if (w <= 0.0 || h <= 0.0) return; if (image->width <= 0 || image->height <= 0) return; PAINT->DrawImage(THIS, VARG(image), x, y, w, h, opacity, source ? (GB_RECT *)&source->x : NULL); END_METHOD BEGIN_METHOD(Paint_DrawPicture, GB_OBJECT picture; GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_OBJECT source) GB_PICTURE picture = VARG(picture); GB_PICTURE_INFO info; GEOM_RECT *source = (GEOM_RECT *)VARGOPT(source, NULL); float x, y, w, h; CHECK_DEVICE(); CHECK_PATH(); if (GB.CheckObject(picture)) return; PAINT->GetPictureInfo(THIS, picture, &info); x = VARG(x); y = VARG(y); w = VARGOPT(w, -1); h = VARGOPT(h, -1); if (w < 0) w = info.width; if (h < 0) h = info.height; if (info.width <= 0 || info.height <= 0) return; PAINT->DrawPicture(THIS, picture, x, y, w, h, source ? (GB_RECT *)&source->x : NULL); END_METHOD BEGIN_METHOD(Paint_ZoomImage, GB_OBJECT image; GB_INTEGER zoom; GB_INTEGER x; GB_INTEGER y; GB_INTEGER grid; GB_OBJECT source) GB_IMAGE image = VARG(image); GB_IMG *info = (GB_IMG *)image; GEOM_RECT *source = (GEOM_RECT *)VARGOPT(source, NULL); int zoom; int x, y, sx, sy, sw, sh; int i, j, xr, yr; bool border; GB_COLOR borderColor; int antialias = FALSE; GB_RECT rect; float opacity = 1.0; //VARGOPT(opacity, 1.0); CHECK_DEVICE(); CHECK_PATH(); if (GB.CheckObject(image)) return; zoom = VARG(zoom); if (zoom < 1) { GB.Error("Bad zoom factor"); return; } x = VARGOPT(x, 0); y = VARGOPT(y, 0); if (source) { sx = source->x; sy = source->y; sw = source->w; sh = source->h; } else { sx = sy = 0; sw = info->width; sh = info->height; } DRAW_NORMALIZE(x, y, sw, sh, sx, sy, sw, sh, info->width, info->height); //DRAW->Fill.GetOrigin(THIS, &ox, &oy); PAINT->Save(THIS); PAINT->Antialias(THIS, TRUE, &antialias); borderColor = VARGOPT(grid, GB_COLOR_DEFAULT); border = borderColor != GB_COLOR_DEFAULT; rect.x = sx; rect.y = sy; rect.w = sw; rect.h = sh; PAINT->DrawImage(THIS, image, x, y, sw * zoom, sh * zoom, opacity, &rect); if (border && zoom >= 3) { float dashes[2] = { 1.0, 1.0 }; int count; float *pdashes = dashes; for (i = sx + 1, xr = x + zoom; i < (sx + sw); i++, xr += zoom) { //PAINT->FillRect(THIS, xr, y, 1, sh * zoom, borderColor); PAINT->MoveTo(THIS, xr, y); PAINT->LineTo(THIS, xr, y + sh * zoom); } for (j = sy + 1, yr = y + zoom; j < (sy + sh); j++, yr += zoom) { //PAINT->FillRect(THIS, x, yr, sw * zoom, 1, borderColor); PAINT->MoveTo(THIS, x, yr); PAINT->LineTo(THIS, x + sw * zoom, yr); } count = 0; PAINT->Dash(THIS, TRUE, NULL, &count); PAINT->Background(THIS, TRUE, &borderColor); PAINT->Stroke(THIS, TRUE); borderColor ^= 0xFFFFFF; count = 2; PAINT->Dash(THIS, TRUE, &pdashes, &count); PAINT->Background(THIS, TRUE, &borderColor); PAINT->Stroke(THIS, FALSE); THIS->has_path = FALSE; } PAINT->Restore(THIS); END_METHOD #if 0 BEGIN_PROPERTY(Paint_LineStyle) int v; int count; float dashes[6]; CHECK_DEVICE(); if (READ_PROPERTY) { GB.ReturnInteger(THIS->lineStyle); return; } v = VPROP(GB_INTEGER); switch (v) { case GB_PAINT_LINE_STYLE_NONE: break; case GB_PAINT_LINE_STYLE_SOLID: PAINT->Dash(THIS, TRUE, NULL, &count); break; case GB_PAINT_LINE_STYLE_DASH: dashes[0] = 3; dashes[1] = 3; count = 2; PAINT->Dash(THIS, TRUE, dashes, &count); break; case GB_PAINT_LINE_STYLE_DOT: dashes[0] = 1; dashes[1] = 3; count = 2; PAINT->Dash(THIS, TRUE, dashes, &count); break; case GB_PAINT_LINE_STYLE_DASH_DOT: dashes[0] = 3; dashes[1] = 3; dashes[2] = 3; dashes[3] = 1; dacount = 4; PAINT->Dash(THIS, TRUE, dashes, &count); break; case GB_PAINT_LINE_STYLE_DASH_DOT_DOT: dashes[0] = 3; dashes[1] = 3; dashes[2] = 3; dashes[3] = 1; dashes[4] = 3; dashes[5] = 1; dacount = 6; PAINT->Dash(THIS, TRUE, dashes, &count); break; default: return; } THIS->lineStyle = v; END_PROPERTY #endif BEGIN_METHOD(Paint_FillRect, GB_FLOAT x; GB_FLOAT y; GB_FLOAT w; GB_FLOAT h; GB_INTEGER color) CHECK_DEVICE(); CHECK_PATH(); PAINT->FillRect(THIS, VARG(x), VARG(y), VARG(w), VARG(h), VARG(color)); END_METHOD BEGIN_PROPERTY(Paint_Tag) CHECK_DEVICE(); if (READ_PROPERTY) GB.ReturnObject(THIS->tag); else GB.StoreObject(PROP(GB_OBJECT), POINTER(&(THIS->tag))); END_PROPERTY #if 0 Static Public Sub DrawEllipsizedText(Text As String, X As Integer, Y As Integer, W As Integer, H As Integer, Optional Alignment As Integer = Align.TopLeft) Dim aElt As String[] = Split(Text, " \n") Dim sElt As String Dim I As Integer Dim HL As Integer = Paint.Font.Height Dim YT, WT As Integer Dim sText As String YT = 0 For I = 0 To aElt.Max sElt = aElt[I] If (YT + HL * 2) > H Then WT = Paint.Font.TextWidth(LTrim(sText & " " & sElt & "…")) If WT > W Then Paint.DrawText(sText & "…", X, Y + YT, W, H, Align.TopLeft) Return Endif Else WT = Paint.Font.TextWidth(LTrim(sText & " " & sElt)) If WT > W Then Paint.DrawText(sText, X, Y + YT, W, H, Align.TopLeft) sText = "" YT += HL Endif Endif sText = RTrim(sText & " " & sElt) Next Paint.DrawText(sText, X, Y + YT, W, H, Align.TopLeft) End #endif //-- Style API -------------------------------------------------------------- #define GET_COORD() \ int x, y, w, h; \ \ CHECK_DEVICE(); \ \ x = VARG(x); \ y = VARG(y); \ w = VARG(w); \ h = VARG(h); \ \ if (w < 1 || h < 1) \ return; GB_DESC PaintDesc[] = { GB_DECLARE("Paint", 0), GB_VIRTUAL_CLASS(), GB_STATIC_METHOD("_exit", NULL, Paint_exit, NULL), GB_CONSTANT("ExtendPad", "i", GB_PAINT_EXTEND_PAD), GB_CONSTANT("ExtendRepeat", "i", GB_PAINT_EXTEND_REPEAT), GB_CONSTANT("ExtendReflect", "i", GB_PAINT_EXTEND_REFLECT), GB_CONSTANT("FillRuleWinding", "i", GB_PAINT_FILL_RULE_WINDING), GB_CONSTANT("FillRuleEvenOdd", "i", GB_PAINT_FILL_RULE_EVEN_ODD), GB_CONSTANT("LineCapButt", "i", GB_PAINT_LINE_CAP_BUTT), GB_CONSTANT("LineCapRound", "i", GB_PAINT_LINE_CAP_ROUND), GB_CONSTANT("LineCapSquare", "i", GB_PAINT_LINE_CAP_SQUARE), GB_CONSTANT("LineJoinMiter", "i", GB_PAINT_LINE_JOIN_MITER), GB_CONSTANT("LineJoinRound", "i", GB_PAINT_LINE_JOIN_ROUND), GB_CONSTANT("LineJoinBevel", "i", GB_PAINT_LINE_JOIN_BEVEL), GB_CONSTANT("OperatorClear", "i", GB_PAINT_OPERATOR_CLEAR), GB_CONSTANT("OperatorSource", "i", GB_PAINT_OPERATOR_SOURCE), GB_CONSTANT("OperatorOver", "i", GB_PAINT_OPERATOR_OVER), GB_CONSTANT("OperatorIn", "i", GB_PAINT_OPERATOR_IN), GB_CONSTANT("OperatorOut", "i", GB_PAINT_OPERATOR_OUT), GB_CONSTANT("OperatorATop", "i", GB_PAINT_OPERATOR_ATOP), GB_CONSTANT("OperatorDest", "i", GB_PAINT_OPERATOR_DEST), GB_CONSTANT("OperatorDestOver", "i", GB_PAINT_OPERATOR_DEST_OVER), GB_CONSTANT("OperatorDestIn", "i", GB_PAINT_OPERATOR_DEST_IN), GB_CONSTANT("OperatorDestOut", "i", GB_PAINT_OPERATOR_DEST_OUT), GB_CONSTANT("OperatorDestATop", "i", GB_PAINT_OPERATOR_DEST_ATOP), GB_CONSTANT("OperatorXor", "i", GB_PAINT_OPERATOR_XOR), GB_CONSTANT("OperatorAdd", "i", GB_PAINT_OPERATOR_ADD), GB_CONSTANT("OperatorSaturate", "i", GB_PAINT_OPERATOR_SATURATE), GB_STATIC_METHOD("Begin", NULL, Paint_Begin, "(Device)o[(Area)RectF;]"), GB_STATIC_METHOD("End", NULL, Paint_End, NULL), GB_STATIC_PROPERTY_READ("Device", "o", Paint_Device), GB_STATIC_PROPERTY_READ("W", "f", Paint_Width), GB_STATIC_PROPERTY_READ("H", "f", Paint_Height), GB_STATIC_PROPERTY_READ("Width", "f", Paint_Width), GB_STATIC_PROPERTY_READ("Height", "f", Paint_Height), GB_STATIC_PROPERTY_READ("ResolutionX", "i", Paint_ResolutionX), GB_STATIC_PROPERTY_READ("ResolutionY", "i", Paint_ResolutionY), GB_STATIC_PROPERTY("AntiAlias", "b", Paint_Antialias), GB_STATIC_PROPERTY("_Invert", "b", Paint_Invert), GB_STATIC_PROPERTY("_FillStyle", "i", Paint_FillStyle), GB_STATIC_PROPERTY("Background", "i", Paint_Background), GB_STATIC_PROPERTY("_Tag", "o", Paint_Tag), GB_STATIC_METHOD("Save", NULL, Paint_Save, NULL), GB_STATIC_METHOD("Restore", NULL, Paint_Restore, NULL), GB_STATIC_METHOD("Clip", NULL, Paint_Clip, "[(Preserve)b]"), GB_STATIC_METHOD("ResetClip", NULL, Paint_ResetClip, NULL), GB_STATIC_PROPERTY_READ("ClipExtents", "PaintExtents", Paint_ClipExtents), GB_STATIC_PROPERTY("ClipRect", "Rect", Paint_ClipRect), GB_STATIC_METHOD("Fill", NULL, Paint_Fill, "[(Preserve)b]"), //GB_STATIC_PROPERTY_READ("FillExtents", "PaintExtents", Paint_FillExtents), //GB_STATIC_METHOD("InFill", "b", Paint_InFill, "(X)f(Y)f"), //GB_STATIC_METHOD("Mask", NULL, CAIRO_mask, "(Pattern)CairoPattern;"), //GB_STATIC_METHOD("Paint", NULL, CAIRO_paint, "[(Alpha)f]"), GB_STATIC_METHOD("Stroke", NULL, Paint_Stroke, "[(Preserve)b]"), //GB_STATIC_PROPERTY_READ("StrokeExtents", "PaintExtents", Paint_StrokeExtents), //GB_STATIC_METHOD("InStroke", "b", Paint_InStroke, "(X)f(Y)f"), GB_STATIC_PROPERTY_READ("PathExtents", "PaintExtents", Paint_PathExtents), GB_STATIC_METHOD("PathContains", "b", Paint_PathContains, "(X)f(Y)f"), GB_STATIC_PROPERTY_READ("PathOutline", "PointF[][]", Paint_PathOutline), GB_STATIC_PROPERTY("Brush", "PaintBrush", Paint_Brush), GB_STATIC_PROPERTY("BrushOrigin", "PointF", Paint_BrushOrigin), GB_STATIC_PROPERTY("Dash", "Float[]", Paint_Dash), GB_STATIC_PROPERTY("DashOffset", "f", Paint_DashOffset), GB_STATIC_PROPERTY("FillRule", "i", Paint_FillRule), GB_STATIC_PROPERTY("LineCap", "i", Paint_LineCap), GB_STATIC_PROPERTY("LineJoin", "i", Paint_LineJoin), GB_STATIC_PROPERTY("LineWidth", "f", Paint_LineWidth), //GB_STATIC_PROPERTY("LineStyle", "i", Paint_LineStyle), GB_STATIC_PROPERTY("MiterLimit", "f", Paint_MiterLimit), GB_STATIC_PROPERTY("Operator", "i", Paint_Operator), //GB_STATIC_PROPERTY("Tolerance", "f", CAIRO_tolerance), GB_STATIC_METHOD("NewPath", NULL, Paint_NewPath, NULL), GB_STATIC_METHOD("ClosePath", NULL, Paint_ClosePath, NULL), GB_STATIC_PROPERTY_READ("X", "f", Paint_X), GB_STATIC_PROPERTY_READ("Y", "f", Paint_Y), GB_STATIC_METHOD("Rectangle", NULL, Paint_Rectangle, "(X)f(Y)f(Width)f(Height)f[(Radius)f]"), GB_STATIC_METHOD("FillRect", NULL, Paint_FillRect, "(X)f(Y)f(Width)f(Height)f(Color)i"), GB_STATIC_METHOD("Arc", NULL, Paint_Arc, "(XC)f(YC)f(Radius)f[(Angle)f(Length)f(Pie)b]"), GB_STATIC_METHOD("Ellipse", NULL, Paint_Ellipse, "(X)f(Y)f(Width)f(Height)f[(Angle)f(Length)f(Pie)b]"), GB_STATIC_METHOD("Polygon", NULL, Paint_Polygon, "(Points)Float[];"), GB_STATIC_METHOD("CurveTo", NULL, Paint_CurveTo, "(X1)f(Y1)f(X2)f(Y2)f(X3)f(Y3)f"), GB_STATIC_METHOD("RelCurveTo", NULL, Paint_RelCurveTo, "(X1)f(Y1)f(X2)f(Y2)f(X3)f(Y3)f"), GB_STATIC_METHOD("LineTo", NULL, Paint_LineTo, "(X)f(Y)f"), GB_STATIC_METHOD("RelLineTo", NULL, Paint_RelLineTo, "(X)f(Y)f"), GB_STATIC_METHOD("MoveTo", NULL, Paint_MoveTo, "(X)f(Y)f"), GB_STATIC_METHOD("RelMoveTo", NULL, Paint_RelMoveTo, "(X)f(Y)f"), GB_STATIC_PROPERTY("Font", "Font", Paint_Font), GB_STATIC_METHOD("Text", NULL, Paint_Text, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i]"), GB_STATIC_METHOD("TextSize", "RectF", Paint_TextSize, "(Text)s"), GB_STATIC_METHOD("RichText", NULL, Paint_RichText, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i]"), GB_STATIC_METHOD("RichTextSize", "RectF", Paint_RichTextSize, "(Text)s[(Width)f]"), GB_STATIC_METHOD("DrawText", NULL, Paint_DrawText, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i]"), GB_STATIC_METHOD("DrawRichText", NULL, Paint_DrawRichText, "(Text)s[(X)f(Y)f(Width)f(Height)f(Alignment)i]"), GB_STATIC_METHOD("TextExtents", "PaintExtents", Paint_TextExtents, "(Text)s"), GB_STATIC_METHOD("RichTextExtents", "PaintExtents", Paint_RichTextExtents, "(Text)s[(Width)f]"), GB_STATIC_METHOD("Color", "PaintBrush", Paint_Color, "(Color)i"), GB_STATIC_METHOD("Image", "PaintBrush", Paint_Image, "(Image)Image;[(X)f(Y)f]"), GB_STATIC_METHOD("LinearGradient", "PaintBrush", Paint_LinearGradient, "(X0)f(Y0)f(X1)f(Y1)f(Colors)Integer[];(Positions)Float[];[(Extend)i]"), GB_STATIC_METHOD("RadialGradient", "PaintBrush", Paint_RadialGradient, "(CX)f(CY)f(Radius)f(FX)f(FY)f(Colors)Integer[];(Positions)Float[];[(Extend)i]"), GB_STATIC_PROPERTY("Matrix", "PaintMatrix", Paint_Matrix), GB_STATIC_METHOD("Reset", NULL, Paint_Reset, NULL), GB_STATIC_METHOD("Translate", NULL, Paint_Translate, "(TX)f(TY)f"), GB_STATIC_METHOD("Scale", NULL, Paint_Scale, "(SX)f(SY)f"), GB_STATIC_METHOD("Rotate", NULL, Paint_Rotate, "(Angle)f"), //GB_STATIC_METHOD("Clear", NULL, Paint_Clear, NULL), GB_STATIC_METHOD("DrawImage", NULL, Paint_DrawImage, "(Image)Image;(X)f(Y)f[(Width)f(Height)f(Opacity)f(Source)Rect;]"), GB_STATIC_METHOD("DrawPicture", NULL, Paint_DrawPicture, "(Picture)Picture;(X)f(Y)f[(Width)f(Height)f(Source)Rect;]"), GB_STATIC_METHOD("ZoomImage", NULL, Paint_ZoomImage, "(Image)Image;(Zoom)i(X)i(Y)i[(Grid)i(Source)Rect;]"), GB_END_DECLARE };