* NEW: Add a GL_INTERFACE, Init must be called when an openGL context is created
to properly initialize gb.opengl component.
Some cleanup too, no more needs for testing glx and context creation inside gb.opengl
component, all init will be done through Init call.
git-svn-id: svn://localhost/gambas/trunk@2522 867c0c6c-44f3-4631-809d-bfa615b0a4ec
* NEW: Add dependency to glew library.
* NEW: New method Gl.GetString() for Gl.GL_VENDOR, ....
[GB.OPENGL.GLSL]
* NEW: New component to use shaders.
- Some code cleanup, add add more constants support for Gl.GetXXXX
- Still missing some features to plainly use shaders, not fully tested
but it's building fine :-p
git-svn-id: svn://localhost/gambas/trunk@2510 867c0c6c-44f3-4631-809d-bfa615b0a4ec
* NEW: Put custom autoconf macros in the "m4" directory.
* NEW: Drop libltdl.
[GB.IMAGE]
* NEW: Image.Resize() and Image.Mirror() has been put in common there.
* NEW: Image.Flip() has been removed.
* NEW: Image.Copy() and Image.Resize() now supports 24-bits images.
[GB.OPENGL]
* NEW: Depends on gb.image now.
* NEW: Texture images can have any format now.
git-svn-id: svn://localhost/gambas/trunk@2236 867c0c6c-44f3-4631-809d-bfa615b0a4ec
* BUG: Add generic search for libglu, should fix building on Ubuntu Jaunty.
git-svn-id: svn://localhost/gambas/trunk@2016 867c0c6c-44f3-4631-809d-bfa615b0a4ec