[GB.OPENGL.GLU]

* NEW: Add Glu.Project, Glu.UnProject and Glu.UnProject4 methods.

These methods are returning a Float array as the result. This Float[]
can be NULL in case of failure or if the Arrays passed as parameter are
not of the proper size; Modelview and Projection are 16 values Arrays,
Viewport is a 4 values Array.
 


git-svn-id: svn://localhost/gambas/trunk@5355 867c0c6c-44f3-4631-809d-bfa615b0a4ec
This commit is contained in:
Laurent Carlier 2012-11-24 11:02:51 +00:00
parent 225c6e0b40
commit cfc4f1242b
5 changed files with 182 additions and 2 deletions

View file

@ -29,6 +29,7 @@
#include "GLUtextureImage.h"
#include "GLUquadratic.h"
#include "GLUnurb.h"
#include "GLUproject.h"
BEGIN_METHOD(GLUERRORSTRING, GB_INTEGER code)
@ -80,6 +81,11 @@ GB_DESC Cglu[] =
GB_STATIC_METHOD("NurbsSurface", NULL, GLUNURBSSURFACE, "(Nurb)GluNurb;(SKnotCount)i(SKnots)Single[];(TKnotCount)i(TKnots)Single[];(SStride)i(TStride)i(SOrder)i(TOrder)i(Type)i(Control)Single[]"),
GB_STATIC_METHOD("NewNurbsRenderer","GluNurb", GLUNEWNURBSRENDERER, NULL),
/* Projections - see GLUproject.h */
GB_STATIC_METHOD("Project", "Float[]", GLUPROJECT, "(ObjectX)f(ObjectY)f(ObjectZ)f(Modelview)Float[];(Projection)Float[];(Viewport)Integer[];"),
GB_STATIC_METHOD("UnProject", "Float[]", GLUUNPROJECT, "(WindowX)f(WindowY)f(WindowZ)f(Modelview)Float[];(Projection)Float[];(Viewport)Integer[];"),
GB_STATIC_METHOD("UnProject4", "Float[]", GLUUNPROJECT4, "(WindowX)f(WindowY)f(WindowZ)f(ClipW)f(Modelview)Float[];(Projection)Float[];(Viewport)Integer[];(NearValue)f(FarValue)f"),
/********************/
/* opengl constants */
/********************/

View file

@ -89,7 +89,7 @@ BEGIN_METHOD(GLUENDTRIM, GB_OBJECT nurb)
END_METHOD
BEGIN_METHOD(GLUNURBSCURVE, GB_OBJECT nurb; GB_INTEGER knotCount; GB_OBJECT knots; GB_INTEGER stride; GB_OBJECT control; GB_INTEGER order; GB_INTEGER type)
BEGIN_METHOD(GLUNURBSCURVE, GB_OBJECT nurb; GB_INTEGER knotCount; GB_OBJECT knots; GB_INTEGER stride; GB_OBJECT control; GB_INTEGER order; GB_INTEGER type)
GET_NURB();

View file

@ -0,0 +1,138 @@
/***************************************************************************
GLUproject.c
(c) 2005-2012 Laurent Carlier <lordheavy@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#define __GLUPROJECT_C
#include "GLU.h"
BEGIN_METHOD(GLUPROJECT, GB_FLOAT ObjX; GB_FLOAT ObjY; GB_FLOAT ObjZ; GB_OBJECT Model; GB_OBJECT Proj; GB_OBJECT View)
GLdouble model[16], proj[16], win[3];
GLint view[4];
int i, status;
GB_ARRAY fArray;
if ((GB.Array.Count(VARG(Model)) != 16) || (GB.Array.Count(VARG(Proj)) != 16) || (GB.Array.Count(VARG(View)) != 4))
{
GB.ReturnNull();
return;
}
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Model),i));
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Proj),i));
for (i=0; i<4; i++)
view[i] = *((GLint *)GB.Array.Get(VARG(View),i));
status = gluProject(VARG(ObjX), VARG(ObjY), VARG(ObjZ), model, proj, view, &win[0], &win[1], &win[2]);
if (status == GLU_FALSE)
{
GB.ReturnNull();
return;
}
GB.Array.New(&fArray , GB_T_FLOAT , 3);
for (i=0; i<3; i++)
*((GLdouble *)GB.Array.Get(fArray, i)) = win[i];
GB.ReturnObject(fArray);
END_METHOD
BEGIN_METHOD(GLUUNPROJECT, GB_FLOAT WinX; GB_FLOAT WinY; GB_FLOAT WinZ; GB_OBJECT Model; GB_OBJECT Proj; GB_OBJECT View)
GLdouble model[16], proj[16], obj[3];
GLint view[4];
int i, status;
GB_ARRAY fArray;
if ((GB.Array.Count(VARG(Model)) != 16) || (GB.Array.Count(VARG(Proj)) != 16) || (GB.Array.Count(VARG(View)) != 4))
{
GB.ReturnNull();
return;
}
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Model),i));
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Proj),i));
for (i=0; i<4; i++)
view[i] = *((GLint *)GB.Array.Get(VARG(View),i));
status = gluUnProject(VARG(WinX), VARG(WinY), VARG(WinZ), model, proj, view, &obj[0], &obj[1], &obj[2]);
if (status == GLU_FALSE)
{
GB.ReturnNull();
return;
}
GB.Array.New(&fArray , GB_T_FLOAT , 3);
for (i=0; i<3; i++)
*((GLdouble *)GB.Array.Get(fArray, i)) = obj[i];
GB.ReturnObject(fArray);
END_METHOD
BEGIN_METHOD(GLUUNPROJECT4, GB_FLOAT WinX; GB_FLOAT WinY; GB_FLOAT WinZ; GB_FLOAT ClipW; GB_OBJECT Model; GB_OBJECT Proj; GB_OBJECT View; GB_FLOAT NearVal; GB_FLOAT FarVal)
GLdouble model[16], proj[16], obj[4];
GLint view[4];
int i, status;
GB_ARRAY fArray;
if ((GB.Array.Count(VARG(Model)) != 16) || (GB.Array.Count(VARG(Proj)) != 16) || (GB.Array.Count(VARG(View)) != 4))
{
GB.ReturnNull();
return;
}
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Model),i));
for (i=0; i<16; i++)
view[i] = *((GLdouble *)GB.Array.Get(VARG(Proj),i));
for (i=0; i<4; i++)
view[i] = *((GLint *)GB.Array.Get(VARG(View),i));
status = gluUnProject4(VARG(WinX), VARG(WinY), VARG(WinZ), VARG(ClipW), model, proj, view, VARG(NearVal), VARG(FarVal), &obj[0], &obj[1], &obj[2], &obj[3]);
if (status == GLU_FALSE)
{
GB.ReturnNull();
return;
}
GB.Array.New(&fArray , GB_T_FLOAT , 4);
for (i=0; i<4; i++)
*((GLdouble *)GB.Array.Get(fArray, i)) = obj[i];
GB.ReturnObject(fArray);
END_METHOD

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@ -0,0 +1,34 @@
/***************************************************************************
GLUproject.h
(c) 2005-2012 Laurent Carlier <lordheavy@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
***************************************************************************/
#ifndef __GLUPROJECT_H
#define __GLUPROJECT_H
#include "main.h"
DECLARE_METHOD(GLUPROJECT);
DECLARE_METHOD(GLUUNPROJECT);
DECLARE_METHOD(GLUUNPROJECT4);
#endif /* __GLUPROJECT_H */

View file

@ -15,4 +15,6 @@ gb_opengl_glu_la_SOURCES = \
GLUquadratic.h GLUquadratic.c \
cgluquadric.h cgluquadric.c \
cglunurb.h cglunurb.c\
GLUnurb.h GLUnurb.c
GLUnurb.h GLUnurb.c \
GLUproject.h GLUproject.c