[GB.OPENGL]

* BUG: Add more OpenGL constants.


git-svn-id: svn://localhost/gambas/trunk@2997 867c0c6c-44f3-4631-809d-bfa615b0a4ec
This commit is contained in:
Laurent Carlier 2010-06-09 14:06:09 +00:00
parent 405f8f89fe
commit b065f55995

View file

@ -650,57 +650,57 @@ GB_DESC Cgl[] =
/* Scissor box */
GB_CONSTANT("GL_SCISSOR_BOX", "i", GL_SCISSOR_BOX),
GB_CONSTANT("GL_SCISSOR_TEST", "i", GL_SCISSOR_TEST),
#if 0
/* Pixel Mode / Transfer */
#define GL_MAP_COLOR 0x0D10
#define GL_MAP_STENCIL 0x0D11
#define GL_INDEX_SHIFT 0x0D12
#define GL_INDEX_OFFSET 0x0D13
#define GL_RED_SCALE 0x0D14
#define GL_RED_BIAS 0x0D15
#define GL_GREEN_SCALE 0x0D18
#define GL_GREEN_BIAS 0x0D19
#define GL_BLUE_SCALE 0x0D1A
#define GL_BLUE_BIAS 0x0D1B
#define GL_ALPHA_SCALE 0x0D1C
#define GL_ALPHA_BIAS 0x0D1D
#define GL_DEPTH_SCALE 0x0D1E
#define GL_DEPTH_BIAS 0x0D1F
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define GL_PIXEL_MAP_S_TO_S 0x0C71
#define GL_PIXEL_MAP_I_TO_I 0x0C70
#define GL_PIXEL_MAP_I_TO_R 0x0C72
#define GL_PIXEL_MAP_I_TO_G 0x0C73
#define GL_PIXEL_MAP_I_TO_B 0x0C74
#define GL_PIXEL_MAP_I_TO_A 0x0C75
#define GL_PIXEL_MAP_R_TO_R 0x0C76
#define GL_PIXEL_MAP_G_TO_G 0x0C77
#define GL_PIXEL_MAP_B_TO_B 0x0C78
#define GL_PIXEL_MAP_A_TO_A 0x0C79
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17
#endif
/* Pixel Mode / Transfer */
GB_CONSTANT("GL_MAP_COLOR", "i", GL_MAP_COLOR),
GB_CONSTANT("GL_MAP_STENCIL", "i", GL_MAP_STENCIL),
GB_CONSTANT("GL_INDEX_SHIFT", "i", GL_INDEX_SHIFT),
GB_CONSTANT("GL_INDEX_OFFSET", "i", GL_INDEX_OFFSET),
GB_CONSTANT("GL_RED_SCALE", "i", GL_RED_SCALE),
GB_CONSTANT("GL_RED_BIAS", "i", GL_RED_BIAS),
GB_CONSTANT("GL_GREEN_SCALE", "i", GL_GREEN_SCALE),
GB_CONSTANT("GL_GREEN_BIAS", "i", GL_GREEN_BIAS),
GB_CONSTANT("GL_BLUE_SCALE", "i", GL_BLUE_SCALE),
GB_CONSTANT("GL_BLUE_BIAS", "i", GL_BLUE_BIAS),
GB_CONSTANT("GL_ALPHA_SCALE", "i", GL_ALPHA_SCALE),
GB_CONSTANT("GL_ALPHA_BIAS", "i", GL_ALPHA_BIAS),
GB_CONSTANT("GL_DEPTH_SCALE", "i", GL_DEPTH_SCALE),
GB_CONSTANT("GL_DEPTH_BIAS", "i", GL_DEPTH_BIAS),
GB_CONSTANT("GL_PIXEL_MAP_S_TO_S_SIZE", "i", GL_PIXEL_MAP_S_TO_S_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_I_SIZE", "i", GL_PIXEL_MAP_I_TO_I_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_R_SIZE", "i", GL_PIXEL_MAP_I_TO_R_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_G_SIZE", "i", GL_PIXEL_MAP_I_TO_G_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_B_SIZE", "i", GL_PIXEL_MAP_I_TO_B_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_A_SIZE", "i", GL_PIXEL_MAP_I_TO_A_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_R_TO_R_SIZE", "i", GL_PIXEL_MAP_R_TO_R_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_G_TO_G_SIZE", "i", GL_PIXEL_MAP_G_TO_G_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_B_TO_B_SIZE", "i", GL_PIXEL_MAP_B_TO_B_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_A_TO_A_SIZE", "i", GL_PIXEL_MAP_A_TO_A_SIZE),
GB_CONSTANT("GL_PIXEL_MAP_S_TO_S", "i", GL_PIXEL_MAP_S_TO_S),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_I", "i", GL_PIXEL_MAP_I_TO_I),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_R", "i", GL_PIXEL_MAP_I_TO_R),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_G", "i", GL_PIXEL_MAP_I_TO_G),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_B", "i", GL_PIXEL_MAP_I_TO_B),
GB_CONSTANT("GL_PIXEL_MAP_I_TO_A", "i", GL_PIXEL_MAP_I_TO_A),
GB_CONSTANT("GL_PIXEL_MAP_R_TO_R", "i", GL_PIXEL_MAP_R_TO_R),
GB_CONSTANT("GL_PIXEL_MAP_G_TO_G", "i", GL_PIXEL_MAP_G_TO_G),
GB_CONSTANT("GL_PIXEL_MAP_B_TO_B", "i", GL_PIXEL_MAP_B_TO_B),
GB_CONSTANT("GL_PIXEL_MAP_A_TO_A", "i", GL_PIXEL_MAP_A_TO_A),
GB_CONSTANT("GL_PACK_ALIGNMENT", "i", GL_PACK_ALIGNMENT),
GB_CONSTANT("GL_PACK_LSB_FIRST", "i", GL_PACK_LSB_FIRST),
GB_CONSTANT("GL_PACK_ROW_LENGTH", "i", GL_PACK_ROW_LENGTH),
GB_CONSTANT("GL_PACK_SKIP_PIXELS", "i", GL_PACK_SKIP_PIXELS),
GB_CONSTANT("GL_PACK_SKIP_ROWS", "i", GL_PACK_SKIP_ROWS),
GB_CONSTANT("GL_PACK_SWAP_BYTES", "i", GL_PACK_SWAP_BYTES),
GB_CONSTANT("GL_UNPACK_ALIGNMENT", "i", GL_UNPACK_ALIGNMENT),
GB_CONSTANT("GL_UNPACK_LSB_FIRST", "i", GL_UNPACK_LSB_FIRST),
GB_CONSTANT("GL_UNPACK_ROW_LENGTH", "i", GL_UNPACK_ROW_LENGTH),
GB_CONSTANT("GL_UNPACK_SKIP_PIXELS", "i", GL_UNPACK_SKIP_PIXELS),
GB_CONSTANT("GL_UNPACK_SKIP_ROWS", "i", GL_UNPACK_SKIP_ROWS),
GB_CONSTANT("GL_UNPACK_SWAP_BYTES", "i", GL_UNPACK_SWAP_BYTES),
GB_CONSTANT("GL_ZOOM_X", "i", GL_ZOOM_X),
GB_CONSTANT("GL_ZOOM_Y", "i", GL_ZOOM_Y),
/* Texture mapping */
GB_CONSTANT("GL_TEXTURE_ENV", "i", GL_TEXTURE_ENV),
GB_CONSTANT("GL_TEXTURE_ENV_MODE", "i", GL_TEXTURE_ENV_MODE),