[GB.SDL2]
* BUG: Forget some files. git-svn-id: svn://localhost/gambas/trunk@6772 867c0c6c-44f3-4631-809d-bfa615b0a4ec
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4 changed files with 267 additions and 6 deletions
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Codes/ideas/contributions (in alphabetic order):
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Fabien Bodard <gambasfr@wanadoo.fr>
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Daniel Campos FernànDez <danielcampos@netcourrier.com>
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Laurent Carlier <lordheavy@users.sourceforge.net>
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Benoît Minisini <gambas@users.sourceforge.net>
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1
gb.sdl2/gb.geom.h
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1
gb.sdl2/gb.geom.h
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../main/lib/geom/gb.geom.h
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197
gb.sdl2/src/c_image.c
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gb.sdl2/src/c_image.c
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/***************************************************************************
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c_image.c
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(c) 2014 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#define __C_IMAGE_C
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#include "c_image.h"
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#define THIS ((CIMAGE *)_object)
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#define THIS_IMAGE (&THIS->img)
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static SDL_Image *SDL_CreateImage(SDL_Surface *surface)
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{
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SDL_Image *image;
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GB.Alloc(POINTER(&image), sizeof(SDL_Image));
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image->texture = NULL;
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image->window_id = 0;
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image->surface = surface;
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return image;
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}
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static void SDL_FreeImage(SDL_Image *image)
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{
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if (image->texture)
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SDL_DestroyTexture(image->texture);
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if (image->surface)
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SDL_FreeSurface(image->surface);
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GB.Free(POINTER(&image));
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}
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static void free_image(GB_IMG *img, void *image)
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{
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SDL_FreeImage((SDL_Image *)image);
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}
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static void *temp_image(GB_IMG *img)
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{
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SDL_Surface *surface = NULL;
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if (img && img->data)
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surface = SDL_CreateRGBSurfaceFrom(img->data, img->width, img->height, 32, img->width * sizeof(int), RMASK, GMASK, BMASK, AMASK);
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return SDL_CreateImage(surface);
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}
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/*static void sync_image(GB_IMG *image)
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{
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// Synchronize l'image texture->image
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// Puis mets le flag de synchro à false
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image->sync = false;
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}*/
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static GB_IMG_OWNER _image_owner = {
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"gb.sdl2",
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DEFAULT_IMAGE_FORMAT,
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free_image,
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free_image,
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temp_image,
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NULL, //sync_image,
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};
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SDL_Image *IMAGE_get(CIMAGE *_object)
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{
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return (SDL_Image *)IMAGE.Check(THIS_IMAGE, &_image_owner);
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}
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#define check_image IMAGE_get
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static void take_image(CIMAGE *_object, SDL_Image *image)
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{
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if (image && image->surface)
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IMAGE.Take(THIS_IMAGE, &_image_owner, image, image->surface->w, image->surface->h, image->surface->pixels);
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else
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IMAGE.Take(THIS_IMAGE, &_image_owner, image, 0, 0, NULL);
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}
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CIMAGE *IMAGE_create(SDL_Image *image)
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{
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CIMAGE *img;
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img = (CIMAGE *)GB.New(CLASS_Image, NULL, NULL);
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take_image(img, image);
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return img;
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}
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SDL_Texture *IMAGE_get_texture(CIMAGE *_object, CWINDOW *window)
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{
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SDL_Image *image = IMAGE_get(THIS);
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if (image->texture && image->window_id != window->id)
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{
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SDL_DestroyTexture(image->texture);
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image->texture = NULL;
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}
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if (!image->texture)
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{
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image->texture = SDL_CreateTextureFromSurface(window->renderer, image->surface);
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SDL_SetTextureBlendMode(image->texture, SDL_BLENDMODE_BLEND);
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image->window_id = window->id;
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}
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return image->texture;
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}
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/*CIMAGE *CIMAGE_create_from_window(SDLwindow *window, int x, int y, int w, int h)
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{
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GB_IMG *img;
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uchar *line, *top, *bottom;
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uint size;
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if (w < 0)
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w = window->GetWidth();
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if (h < 0)
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h = window->GetHeight();
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if (w <= 0 || h <= 0)
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return NULL;
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img = IMAGE.Create(w, h, GB_IMAGE_RGBA, NULL);
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glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img->data);
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size = img->width * sizeof(uint);
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GB.Alloc(POINTER(&line), size);
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top = img->data;
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bottom = img->data + img->height * size;
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for (y = 0; y < img->height / 2; y++)
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{
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bottom -= size;
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memcpy(line, top, size);
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memcpy(top, bottom, size);
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memcpy(bottom, line, size);
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top += size;
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}
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GB.Free(POINTER(&line));
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return (CIMAGE *)img;
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}*/
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//-------------------------------------------------------------------------
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BEGIN_METHOD(Image_Load, GB_STRING path)
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char *addr;
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int len;
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SDL_Surface *surface;
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if (GB.LoadFile(STRING(path), LENGTH(path), &addr, &len))
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return;
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surface = IMG_Load_RW(SDL_RWFromConstMem(addr, len), TRUE);
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if (!surface)
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{
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GB.Error("Unable to load image: &1", IMG_GetError());
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return;
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}
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GB.ReturnObject(IMAGE_create(SDL_CreateImage(surface)));
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END_METHOD
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//-------------------------------------------------------------------------
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GB_DESC ImageDesc[] =
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{
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GB_DECLARE("Image", sizeof(CIMAGE)),
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GB_STATIC_METHOD("Load", "Image", Image_Load, "(Path)s"),
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GB_END_DECLARE
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};
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69
gb.sdl2/src/c_image.h
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69
gb.sdl2/src/c_image.h
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/***************************************************************************
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c_image.h
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(c) 2014 Benoît Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02110-1301, USA.
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***************************************************************************/
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#ifndef __C_IMAGE_H
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#define __C_IMAGE_H
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#include "main.h"
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#include "c_window.h"
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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#define DEFAULT_IMAGE_FORMAT GB_IMAGE_ARGB
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#define RMASK 0xFF000000
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#define GMASK 0x00FF0000
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#define BMASK 0x0000FF00
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#define AMASK 0x000000FF
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#else
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#define DEFAULT_IMAGE_FORMAT GB_IMAGE_BGRA
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#define RMASK 0x000000FF
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#define GMASK 0x0000FF00
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#define BMASK 0x00FF0000
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#define AMASK 0xFF000000
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#endif
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typedef
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struct {
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SDL_Surface *surface;
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SDL_Texture *texture;
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int window_id;
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}
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SDL_Image;
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typedef
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struct {
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GB_IMG img;
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}
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CIMAGE;
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#ifndef __C_IMAGE_C
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extern GB_DESC ImageDesc[];
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#endif
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SDL_Texture *IMAGE_get_texture(CIMAGE *_object, CWINDOW *window);
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#endif /* __C_IMAGE_H */
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