diff --git a/app/examples/Games/Invaders/.src/Enemies.class b/app/examples/Games/Invaders/.src/Enemies.class index 1bebb9d9a..11e68f9e9 100644 --- a/app/examples/Games/Invaders/.src/Enemies.class +++ b/app/examples/Games/Invaders/.src/Enemies.class @@ -76,7 +76,7 @@ Public Sub Enemy_Destroyed() $aEnemies.Add(hEnemy, iInd + iJ) iShift += hEnemy.Width Next - For iInd += iAdd + 1 To $aEnemies.Max + For iInd = iInd + iAdd + 1 To $aEnemies.Max $aEnemies[iInd].Move(iShift - Last.Width) Next _Out: