gambas-source-code/main/lib/draw/gb.paint.h

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/***************************************************************************
gb.paint.h
(c) 2000-2009 Benoît Minisini <gambas@users.sourceforge.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
***************************************************************************/
#ifndef __GB_PAINT_H
#define __GB_PAINT_H
#include "gb_common.h"
#include "gambas.h"
#include "gb.draw.h"
enum {
GB_PAINT_EXTEND_PAD,
GB_PAINT_EXTEND_REPEAT,
GB_PAINT_EXTEND_REFLECT
};
enum {
GB_PAINT_FILL_RULE_WINDING,
GB_PAINT_FILL_RULE_EVEN_ODD
};
enum {
GB_PAINT_LINE_CAP_BUTT,
GB_PAINT_LINE_CAP_ROUND,
GB_PAINT_LINE_CAP_SQUARE
};
enum {
GB_PAINT_LINE_JOIN_MITER,
GB_PAINT_LINE_JOIN_ROUND,
GB_PAINT_LINE_JOIN_BEVEL
};
enum {
GB_PAINT_OPERATOR_CLEAR,
GB_PAINT_OPERATOR_SOURCE,
GB_PAINT_OPERATOR_OVER,
GB_PAINT_OPERATOR_IN,
GB_PAINT_OPERATOR_OUT,
GB_PAINT_OPERATOR_ATOP,
GB_PAINT_OPERATOR_DEST,
GB_PAINT_OPERATOR_DEST_OVER,
GB_PAINT_OPERATOR_DEST_IN,
GB_PAINT_OPERATOR_DEST_OUT,
GB_PAINT_OPERATOR_DEST_ATOP,
GB_PAINT_OPERATOR_XOR,
GB_PAINT_OPERATOR_ADD,
GB_PAINT_OPERATOR_SATURATE
};
struct GB_PAINT_DESC;
typedef
struct {
float x1, y1, x2, y2;
}
GB_EXTENTS;
typedef
void *GB_BRUSH;
typedef
void *GB_TRANSFORM;
typedef
struct {
GB_BASE ob;
GB_EXTENTS ext;
}
PAINT_EXTENTS;
typedef
struct {
GB_BASE ob;
struct GB_PAINT_DESC *desc; // drawing driver
GB_TRANSFORM transform;
}
PAINT_MATRIX;
typedef
struct {
GB_BASE ob;
struct GB_PAINT_DESC *desc; // drawing driver
GB_BRUSH brush; // brush
}
PAINT_BRUSH;
typedef
struct GB_PAINT {
struct GB_PAINT_DESC *desc; // drawing driver
struct GB_PAINT *previous; // previous drawing context
void *device; // drawing object
int width; // device width in device coordinates
int height; // device height in device coordinates
int resolutionX; // device horizontal resolution in DPI
int resolutionY; // device vertical resolution in DPI
PAINT_BRUSH *brush; // current brush
void *extra; // driver-specific state
}
GB_PAINT;
typedef
struct GB_PAINT_DESC {
// Size of the GB_PAINT structure extra data
int size;
// Begins and terminates the drawing
int (*Begin)(GB_PAINT *d);
void (*End)(GB_PAINT *d);
void (*Save)(GB_PAINT *d);
void (*Restore)(GB_PAINT *d);
void (*Font)(GB_PAINT *d, int set, GB_FONT *font);
void (*Clip)(GB_PAINT *d, int preserve);
void (*ResetClip)(GB_PAINT *d);
void (*ClipExtents)(GB_PAINT *d, GB_EXTENTS *ext);
void (*Fill)(GB_PAINT *d, int preserve);
void (*Stroke)(GB_PAINT *d, int preserve);
void (*PathExtents)(GB_PAINT *d, GB_EXTENTS *ext);
int (*PathContains)(GB_PAINT *d, float x, float y);
void (*Dash)(GB_PAINT *d, int set, float **dash, int *count);
void (*DashOffset)(GB_PAINT *d, int set, float *offset);
void (*FillRule)(GB_PAINT *d, int set, int *value);
void (*LineCap)(GB_PAINT *d, int set, int *value);
void (*LineJoin)(GB_PAINT *d, int set, int *value);
void (*LineWidth)(GB_PAINT *d, int set, float *value);
void (*MiterLimit)(GB_PAINT *d, int set, float *value);
void (*Operator)(GB_PAINT *d, int set, int *value);
void (*NewPath)(GB_PAINT *d);
void (*ClosePath)(GB_PAINT *d);
void (*Arc)(GB_PAINT *d, float xc, float yc, float radius, float angle, float length);
void (*Rectangle)(GB_PAINT *d, float x, float y, float width, float height);
void (*GetCurrentPoint)(GB_PAINT *d, float *x, float *y);
void (*MoveTo)(GB_PAINT *d, float x, float y);
void (*LineTo)(GB_PAINT *d, float x, float y);
void (*CurveTo)(GB_PAINT *d, float x1, float y1, float x2, float y2, float x3, float y3);
void (*Text)(GB_PAINT *d, const char *text, int len, float w, float h, int align);
void (*RichText)(GB_PAINT *d, const char *text, int len, float w, float h, int align);
void (*TextExtents)(GB_PAINT *d, const char *text, int len, GB_EXTENTS *ext);
void (*Matrix)(GB_PAINT *d, int set, GB_TRANSFORM matrix);
void (*SetBrush)(GB_PAINT *d, GB_BRUSH brush);
struct {
void (*Free)(GB_BRUSH brush);
void (*Color)(GB_BRUSH *brush, GB_COLOR color);
void (*Image)(GB_BRUSH *brush, GB_IMAGE image);
void (*LinearGradient)(GB_BRUSH *brush, float x0, float y0, float x1, float y1, int nstop, double *positions, GB_COLOR *colors, int extend);
void (*RadialGradient)(GB_BRUSH *brush, float cx0, float cy0, float r0, float cx1, float cy1, float r1, int nstop, double *positions, GB_COLOR *colors, int extend);
void (*Matrix)(GB_BRUSH brush, int set, GB_TRANSFORM matrix);
}
Brush;
struct {
void (*Create)(GB_TRANSFORM *matrix);
void (*Delete)(GB_TRANSFORM *matrix);
void (*Init)(GB_TRANSFORM matrix, float xx, float yx, float xy, float yy, float x0, float y0);
void (*Translate)(GB_TRANSFORM matrix, float tx, float ty);
void (*Scale)(GB_TRANSFORM matrix, float sx, float sy);
void (*Rotate)(GB_TRANSFORM matrix, float angle);
int (*Invert)(GB_TRANSFORM matrix);
void (*Multiply)(GB_TRANSFORM matrix, GB_TRANSFORM matrix2);
}
Transform;
}
GB_PAINT_DESC;
#endif