2007-12-30 17:41:49 +01:00
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/***************************************************************************
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gb.form.action.h
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(c) 2000-2007 Benoit Minisini <gambas@users.sourceforge.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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***************************************************************************/
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#define __GB_FORM_ACTION_H
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/***************************************************************************
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#define HAS_ACTION(_widget)
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If a widget has the action flag set.
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#define SET_ACTION(_widget, _flag)
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Sets or clears the action flag.
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***************************************************************************/
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static GB_FUNCTION _action_register_func;
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static GB_FUNCTION _action_raise_func;
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static GB_FUNCTION _action_get_func;
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static void init_action()
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{
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static bool init = false;
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2009-08-03 00:48:08 +02:00
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void *klass;
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2007-12-30 17:41:49 +01:00
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if (init)
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return;
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2009-08-03 00:48:08 +02:00
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klass = (void *)GB.FindClass("Action");
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GB.GetFunction(&_action_register_func, klass, "Register", "os", "");
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GB.GetFunction(&_action_raise_func, klass, "Raise", "o", "");
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GB.GetFunction(&_action_get_func, klass, "Get", "o", "s");
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2007-12-30 17:41:49 +01:00
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init = true;
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}
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void CACTION_register(void *control, const char *key)
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{
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//qDebug("CACTION_register: (%s %p) %s", GB.GetClassName(control), control, key);
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//fprintf(stderr, "CACTION_register: (%s %p %p) %s\n", GB.GetClassName(control), control, ((CWIDGET *)control)->widget, key);
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if ((!key || !*key) && !HAS_ACTION(control))
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//&& !GB.Is(control, CLASS_UserControl) && !GB.Is(control, CLASS_UserContainer))
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return;
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init_action();
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GB.Push(2,
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GB_T_OBJECT, control,
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GB_T_STRING, key, 0);
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GB.Call(&_action_register_func, 2, true);
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SET_ACTION(control, key && *key);
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}
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void CACTION_raise(void *control)
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{
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init_action();
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//qDebug("CACTION_raise: (%s %p)", GB.GetClassName(THIS), THIS);
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if (!HAS_ACTION(control))
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return;
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GB.Push(1, GB_T_OBJECT, control);
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GB.Call(&_action_raise_func, 1, true);
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}
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void CACTION_get(void *control)
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{
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init_action();
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GB.Push(1, GB_T_OBJECT, control);
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GB.Call(&_action_get_func, 1, false);
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// The result is in the good place, as if we did a GB.ReturnString()
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}
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