4b0fb92fba
- provides support for compiling Boards directly into the Mattermost suite server - a ServicesAPI interface replaces the PluginAPI to allow for implementations coming from pluginAPI and suite server. - a new product package provides a place to register Boards as a suite product and handles life-cycle events - a new boards package replaces much of the mattermost-plugin logic, allowing this to be shared between plugin and product - Boards now uses module workspaces; run make setup-go-work
134 lines
3 KiB
Go
134 lines
3 KiB
Go
package utils
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import (
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"context"
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"runtime/debug"
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"sync/atomic"
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"time"
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"github.com/mattermost/mattermost-server/v6/shared/mlog"
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)
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// CallbackFunc is a func that can enqueued in the callback queue and will be
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// called when dequeued.
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type CallbackFunc func() error
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// CallbackQueue provides a simple thread pool for processing callbacks. Callbacks will
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// be executed in the order in which they are enqueued, but no guarantees are provided
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// regarding the order in which they finish (unless poolSize == 1).
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type CallbackQueue struct {
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name string
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poolSize int
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queue chan CallbackFunc
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done chan struct{}
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alive chan int
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idone uint32
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logger mlog.LoggerIFace
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}
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// NewCallbackQueue creates a new CallbackQueue and starts a thread pool to service it.
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func NewCallbackQueue(name string, queueSize int, poolSize int, logger mlog.LoggerIFace) *CallbackQueue {
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cn := &CallbackQueue{
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name: name,
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poolSize: poolSize,
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queue: make(chan CallbackFunc, queueSize),
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done: make(chan struct{}),
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alive: make(chan int, poolSize),
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logger: logger,
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}
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for i := 0; i < poolSize; i++ {
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go cn.loop(i)
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}
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return cn
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}
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// Shutdown stops accepting enqueues and exits all pool threads. This method waits
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// as long as the context allows for the threads to exit.
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// Returns true if the pool exited, false on timeout.
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func (cn *CallbackQueue) Shutdown(context context.Context) bool {
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if !atomic.CompareAndSwapUint32(&cn.idone, 0, 1) {
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// already shutdown
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return true
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}
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// signal threads to exit
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close(cn.done)
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// wait for the threads to exit or timeout
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count := 0
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for count < cn.poolSize {
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select {
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case <-cn.alive:
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count++
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case <-context.Done():
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return false
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}
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}
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// try to drain any remaining callbacks
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for {
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select {
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case f := <-cn.queue:
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cn.exec(f)
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case <-context.Done():
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return false
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default:
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return true
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}
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}
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}
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// Enqueue adds a callback to the queue.
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func (cn *CallbackQueue) Enqueue(f CallbackFunc) {
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if atomic.LoadUint32(&cn.idone) != 0 {
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cn.logger.Debug("CallbackQueue skipping enqueue, notifier is shutdown", mlog.String("name", cn.name))
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return
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}
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select {
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case cn.queue <- f:
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default:
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start := time.Now()
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cn.queue <- f
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dur := time.Since(start)
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cn.logger.Warn("CallbackQueue queue backlog", mlog.String("name", cn.name), mlog.Duration("wait_time", dur))
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}
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}
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func (cn *CallbackQueue) loop(id int) {
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defer func() {
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cn.logger.Trace("CallbackQueue thread exited", mlog.String("name", cn.name), mlog.Int("id", id))
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cn.alive <- id
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}()
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for {
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select {
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case f := <-cn.queue:
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cn.exec(f)
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case <-cn.done:
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return
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}
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}
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}
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func (cn *CallbackQueue) exec(f CallbackFunc) {
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// don't let a panic in the callback exit the thread.
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defer func() {
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if r := recover(); r != nil {
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cn.logger.Error("CallbackQueue callback panic",
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mlog.String("name", cn.name),
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mlog.Any("panic", r),
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mlog.String("stack", string(debug.Stack())),
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)
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}
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}()
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if err := f(); err != nil {
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cn.logger.Error("CallbackQueue callback error", mlog.String("name", cn.name), mlog.Err(err))
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}
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}
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