306 lines
7.4 KiB
Go
306 lines
7.4 KiB
Go
package ws
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import (
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"encoding/json"
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"log"
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"net/http"
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"sync"
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"time"
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"github.com/gorilla/mux"
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"github.com/gorilla/websocket"
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"github.com/mattermost/focalboard/server/auth"
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"github.com/mattermost/focalboard/server/model"
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)
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// IsValidSessionToken authenticates session tokens
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type IsValidSessionToken func(token string) bool
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// Server is a WebSocket server.
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type Server struct {
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upgrader websocket.Upgrader
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listeners map[string][]*websocket.Conn
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mu sync.RWMutex
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auth *auth.Auth
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singleUserToken string
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}
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// UpdateMsg is sent on block updates
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type UpdateMsg struct {
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Action string `json:"action"`
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Block model.Block `json:"block"`
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}
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// ErrorMsg is sent on errors
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type ErrorMsg struct {
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Error string `json:"error"`
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}
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// WebsocketCommand is an incoming command from the client.
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type WebsocketCommand struct {
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Action string `json:"action"`
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Token string `json:"token"`
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ReadToken string `json:"readToken"`
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BlockIDs []string `json:"blockIds"`
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}
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type websocketSession struct {
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client *websocket.Conn
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isAuthenticated bool
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}
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// NewServer creates a new Server.
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func NewServer(auth *auth.Auth, singleUserToken string) *Server {
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return &Server{
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listeners: make(map[string][]*websocket.Conn),
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upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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return true
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},
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},
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auth: auth,
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singleUserToken: singleUserToken,
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}
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}
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// RegisterRoutes registers routes.
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func (ws *Server) RegisterRoutes(r *mux.Router) {
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r.HandleFunc("/ws/onchange", ws.handleWebSocketOnChange)
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}
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func (ws *Server) handleWebSocketOnChange(w http.ResponseWriter, r *http.Request) {
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// Upgrade initial GET request to a websocket
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client, err := ws.upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Fatal(err)
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}
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// TODO: Auth
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log.Printf("CONNECT WebSocket onChange, client: %s", client.RemoteAddr())
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// Make sure we close the connection when the function returns
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defer func() {
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log.Printf("DISCONNECT WebSocket onChange, client: %s", client.RemoteAddr())
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// Remove client from listeners
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ws.removeListener(client)
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client.Close()
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}()
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wsSession := websocketSession{
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client: client,
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isAuthenticated: false,
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}
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// Simple message handling loop
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for {
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_, p, err := client.ReadMessage()
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if err != nil {
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log.Printf("ERROR WebSocket onChange, client: %s, err: %v", client.RemoteAddr(), err)
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ws.removeListener(client)
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break
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}
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var command WebsocketCommand
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err = json.Unmarshal(p, &command)
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if err != nil {
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// handle this error
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log.Printf(`ERROR webSocket parsing command JSON: %v`, string(p))
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continue
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}
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switch command.Action {
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case "AUTH":
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log.Printf(`Command: AUTH, client: %s`, client.RemoteAddr())
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ws.authenticateListener(&wsSession, command.Token, command.ReadToken)
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case "ADD":
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log.Printf(`Command: Add blockID: %v, client: %s`, command.BlockIDs, client.RemoteAddr())
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ws.addListener(&wsSession, &command)
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case "REMOVE":
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log.Printf(`Command: Remove blockID: %v, client: %s`, command.BlockIDs, client.RemoteAddr())
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ws.removeListenerFromBlocks(&wsSession, &command)
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default:
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log.Printf(`ERROR webSocket command, invalid action: %v`, command.Action)
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}
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}
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}
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func (ws *Server) isValidSessionToken(token string) bool {
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if len(ws.singleUserToken) > 0 {
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return token == ws.singleUserToken
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}
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session, err := ws.auth.GetSession(token)
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if session != nil && err == nil {
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return true
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}
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return false
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}
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func (ws *Server) authenticateListener(wsSession *websocketSession, token string, readToken string) {
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// Authenticate session
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isValidSession := ws.isValidSessionToken(token)
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if !isValidSession {
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wsSession.client.Close()
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return
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}
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// Authenticated
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wsSession.isAuthenticated = true
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log.Printf("authenticateListener: Authenticated")
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}
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func (ws *Server) checkAuthentication(wsSession *websocketSession, command *WebsocketCommand) bool {
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if wsSession.isAuthenticated {
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return true
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}
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if len(command.ReadToken) > 0 {
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// Read token must be valid for all block IDs
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for _, blockID := range command.BlockIDs {
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isValid, _ := ws.auth.IsValidReadToken(blockID, command.ReadToken)
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if !isValid {
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return false
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}
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}
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return true
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}
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return false
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}
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// addListener adds a listener for a block's change.
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func (ws *Server) addListener(wsSession *websocketSession, command *WebsocketCommand) {
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if !ws.checkAuthentication(wsSession, command) {
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log.Printf("addListener: NOT AUTHENTICATED")
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sendError(wsSession.client, "not authenticated")
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return
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}
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ws.mu.Lock()
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for _, blockID := range command.BlockIDs {
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if ws.listeners[blockID] == nil {
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ws.listeners[blockID] = []*websocket.Conn{}
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}
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ws.listeners[blockID] = append(ws.listeners[blockID], wsSession.client)
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}
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ws.mu.Unlock()
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}
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// removeListener removes a webSocket listener from all blocks.
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func (ws *Server) removeListener(client *websocket.Conn) {
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ws.mu.Lock()
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for key, clients := range ws.listeners {
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listeners := []*websocket.Conn{}
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for _, existingClient := range clients {
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if client != existingClient {
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listeners = append(listeners, existingClient)
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}
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}
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ws.listeners[key] = listeners
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}
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ws.mu.Unlock()
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}
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// removeListenerFromBlocks removes a webSocket listener from a set of block.
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func (ws *Server) removeListenerFromBlocks(wsSession *websocketSession, command *WebsocketCommand) {
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if !ws.checkAuthentication(wsSession, command) {
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log.Printf("removeListenerFromBlocks: NOT AUTHENTICATED")
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sendError(wsSession.client, "not authenticated")
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return
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}
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ws.mu.Lock()
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for _, blockID := range command.BlockIDs {
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listeners := ws.listeners[blockID]
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if listeners == nil {
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return
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}
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// Remove the first instance of this client that's listening to this block
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// Note: A client can listen multiple times to the same block
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for index, listener := range listeners {
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if wsSession.client == listener {
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newListeners := append(listeners[:index], listeners[index+1:]...)
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ws.listeners[blockID] = newListeners
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break
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}
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}
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}
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ws.mu.Unlock()
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}
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func sendError(conn *websocket.Conn, message string) {
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errorMsg := ErrorMsg{
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Error: message,
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}
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err := conn.WriteJSON(errorMsg)
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if err != nil {
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log.Printf("sendError error: %v", err)
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conn.Close()
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}
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}
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// getListeners returns the listeners to a blockID's changes.
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func (ws *Server) getListeners(blockID string) []*websocket.Conn {
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ws.mu.Lock()
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listeners := ws.listeners[blockID]
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ws.mu.Unlock()
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return listeners
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}
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// BroadcastBlockDelete broadcasts delete messages to clients
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func (ws *Server) BroadcastBlockDelete(blockID string, parentID string) {
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now := time.Now().Unix()
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block := model.Block{}
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block.ID = blockID
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block.ParentID = parentID
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block.UpdateAt = now
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block.DeleteAt = now
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ws.BroadcastBlockChange(block)
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}
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// BroadcastBlockChange broadcasts update messages to clients
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func (ws *Server) BroadcastBlockChange(block model.Block) {
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blockIDsToNotify := []string{block.ID, block.ParentID}
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for _, blockID := range blockIDsToNotify {
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listeners := ws.getListeners(blockID)
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log.Printf("%d listener(s) for blockID: %s", len(listeners), blockID)
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if listeners != nil {
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message := UpdateMsg{
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Action: "UPDATE_BLOCK",
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Block: block,
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}
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for _, listener := range listeners {
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log.Printf("Broadcast change, blockID: %s, remoteAddr: %s", blockID, listener.RemoteAddr())
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err := listener.WriteJSON(message)
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if err != nil {
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log.Printf("broadcast error: %v", err)
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listener.Close()
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}
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}
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}
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}
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}
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