focalboard/server/services/store/storetests/boards_and_blocks.go
Jesús Espino aa540e73ce
Permissions feature branch (#2578)
* wip

* Added data migration for populating categories

* wip

* Added data migration for populating categories

* Store WIP

* migration WIP

* category CRUD APIs complete

* category block API WIP

* block category update API done

* Fetcehed data into store

* Started displayting sidebar data

* sidebar WIP

* Dashboard - basic changes

* Sidebar dashboard btn and board switcher UI only

* Sidebar dashboard btn and board switcher UI only

* create category dialog WIP

* Create category webapp side done

* Integrated move card to other category

* board to block

* Disabled dashboard route for now as we'll implement it in phase 2

* WIP

* Added logic to open last board/view on per team level

* Add workspace to teams and boards migrations (#1986)

* Add workspace to teams and boards migrations

* Update json annotations on board models

* boards search dialog WIP

* Seach dialog WIP

* Implemented opening boiard from search results

* Boards switcher styliung

* Handled update category WS event

* Template support

* personal server support and styling fixes

* test fix WIP

* Fixed a bug causing boards to not be moved correctly beteen categories

* Fixed webapp tests

* fix

* Store changes (#2011)

* Permissions phase 1 - Websocket updates (#2014)

* Store changes

* Websockets changes

* Permissions phase 1 - Permissions service (#2015)

* Store changes

* Websockets changes

* Permissions service

* Api and app updates (#2016)

* Store changes

* Websockets changes

* Permissions service

* New API and App changes

* Delete and Patch boards and blocks endpoints

* Used correct variable

* Webapp changes WIP

* Open correct team URL

* Fixed get block API

* Used React context for workspace users

* WIP

* On load navigation sorted out

* WIP

* Nav fix

* categories WS broadcast

* Used real search API

* Fixed unfurl ppreview

* set active team in sidebar

* IMplemented navigation on changing team in sidebar

* Misc fixes

* close rows inside transaction (#2045)

* update syntax for mysql (#2044)

* Upadted mutator for new patchBlock API

* Updated patchBlock API to use new URL

* Listeining to correct event in plugin mode

* Implemented WS messages for category operations:

* Fix duplicated build tags on Makefile

* Sidebar enhancements

* Add missing prefix to SQLite migration and fix flaky tests

* Sidebar boards menu enhancement

* Fix board page interactions (#2144)

* Fix patch board card properties error

* Fix board interactions

* Fix insert blocks interactions

* Fix app tests (#2104)

* Add json1 tag to vscode launch (#2157)

* Fix add, delete and update boards and add board patch generation (#2146)

* Fix update boards and add board patch generation

* Make add board and add template work, as well as deleting a board

* Update the state on board deletion

* Delete unused variable

* Fix bad parenthesis

* Fix board creation inside plugin, options were coming null due websocket message serialization

* update property type mutators to use boards API (#2168)

* Add permissions modal (#2196)

* Initial integration

* Permissions modal, websocket updates and API tests implemented

* Avoid updating/removing user if there is only one admin left

* Fix duplicates on board search

* Adds integration test

* Addressing PR review comments

Co-authored-by: Jesús Espino <jespinog@gmail.com>

* Merge

* I'm able to compile now

* Some fixes around tests execution

* Fixing migrations

* Fixing migrations order

* WIP

* Fixing some other compilation problems on tests

* Some typescript tests fixed

* Fixing javascript tests

* Fixing compilation

* Fixing some problems to create boards

* Load the templates on initial load

* Improvements over initial team templates import

* Adding new fields in the database

* Working on adding duplicate board api

* Removing RootID concept entirely

* Improving a bit the subscriptions

* Fixing store tests for notificationHints

* Fixing more tests

* fixing tests

* Fixing tests

* Fixing tests

* Fixing some small bugs related to templates

* Fixing registration link generation/regeneration

* Fixing cypress tests

* Adding store tests for duplicateBoard and duplicateBlock

* Addressing some TODO comments

* Making the export api simpler

* Add redirect component for old workspace urls

* Removing Dashboard code

* Delete only the built-in templates on update

* fixing tests

* Adding users autocompletion

* Updating snapshots

* Fixing bad merge

* fix panic when creating new card in notifysubscriptions (#2352)

* fix lint errors (#2353)

* fix lint errors

* fix panic when creating new card in notifysubscriptions (#2352)

* fix lint errors

* fix unit test

* Revert "fix unit test"

This reverts commit 0ad78aed65.

Co-authored-by: Doug Lauder <wiggin77@warpmail.net>

* fix sql syntax error for SearchUsersByTeam (#2357)

* Fix mentions delivery (#2358)

* fix sql syntax error for SearchUsersByTeam

* fix mentions delivery

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* update api for octoClient calls, pass correct variables to mutator (#2359)

* Fixing tests after merge

* Fix sidebar context menu UI issue (#2399)

* Fix notification diff for text blocks (#2386)

* fix notification diff for text blocks; fix various linter errors.

* fix URLs to cards

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* Permissions branch: Fix card links (#2391)

* fix notification diff for text blocks; fix various linter errors.

* fix URLs to cards

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* Fixing sqlite tests

* Fixing server tests

* Update migrations to create global templates. (#2397)

* fix duplicate templates

* revert migrate.go

* update UI for empty templates

* implement updating built-in templates as global (teamId = 0)

* handle error if board not found

* update unit test

* fix more tests

* Update blocks_test.go

Fix merge issue

* fix migration sql error (#2414)

* Fixing frontend tests

* Set target team ID when using a global template (#2419)

* Fix some server tests

* Fixing onboarding creation

* Permissions branch: Fix unit tests and CI errors (part 1) (#2425)

* Fixing some small memory leaks (#2400)

* Fixing some small memory leaks

* fixing tests

* passing the tags to all test targets

* Increasing the timeout of the tests

* Fix some type checkings

* Permissions branch: Fixes all the linter errors (#2429)

* fix linter errors

* Reestructuring the router and splitting in more subcomponents (#2403)

* Reestructuring the router and splitting in more subcomponents

* Removing console.log calls

* Removing unneeded selector

* Addressing PR comment

* Fix redirection to one team when you load directly the boards home path

* Using properly the lastTeamID to redirect the user if needed

* don't allow last admin change/deleted (#2416)

* don't allow last admin change/deleted

* update for i18-extract

* fixed en.json

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com>

* Splitting BoardPage component into simpler/smaller components (#2435)

* Splitting BoardPage component into simpler/smaller components

* Removing unneeded import

* Replace go migrate with morph permissions (#2424)

* merge origin/replace-go-migrate-with-morph

* run go mod tidy on mattermost-plugin and increase test timeout

* fix merge issue temprorarily

* remove some debug changes

* fixing the linter

* Allow always team 0 (global) templates fetch (#2472)

* Fix problem with viewId 0 in the URL (#2473)

* Migrate from binddata to goembed (#2471)

* Adding join logic to the board switcher (#2434)

* Adding join logic to the board switcher

* Using already existing client function and removing the joinBoard one

* Adding support for autojoin based on url

* Fixing frontend tests

* fix webapp compile error, missing enableSharedBoards (#2501)

* Fixing duplication on postgres

* Adding back views to the sidebar (#2494)

* Fix #2507. Update Swagger comments (#2508)

* Fix the flash of the template selector on board/team switch (#2490)

* Fix the flash of the template selector on board/team switch

* More fixes specially around error handling

* Fixing the bot badge (#2487)

* simplifying a bit the team store sync between channels and focalboard (#2481)

* Fix menu tests (#2528)

* fix failing menu tests

* fix lint error

* Added keyboard shortcut for boards switcher (#2407)

* Added keyboard shortcut for boards switcher

* Fixed a type error

* Added some inline comments

* Fixed lint

* Fixed bug with scroll jumping when the card is opened: (#2477)

- avoid remounting of `ScrollingComponent` for each render of `Kanban` component
  - property `autoFocus` set to false for `CalculationOptions` because it triggers `blur` even for the button in Jest tests and closes the menu
  - snapshots for tests with `CalculationOptions` updated

* Adding the frontend support for permissions and applying it to a big part of the interface. (#2536)

* Initial work on permissions gates

* Applying permissions gates in more places

* Adding more checks to the interface

* Adding more permissions gates and keeping the store up to date

* fixing some tests

* Fixing some more tests

* Fixing another test

* Fixing all tests and adding some more

* Adding no-permission snapshot tests

* Addressing PR review comments

* Fixing invert behavior

* Permissions branch:  No sqlstore calls after app shutdown (#2530)

* fix webapp compile error, missing enableSharedBoards

* refactor app init wip

* - ensure all block change notifications are finished before shutting down app
- fix unit tests for mysql (insert_at only has 1 second resolution!)

* adjust logging

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* Fixed migrations to allow upgrading from previous version (#2535)

* Added mechanism to check if schema migration is needed

* WIP

* WIP

* WIP

* WIP

* Fixed migration

* Fixed for SQLite

* minor cleaniup

* Deleted old schema migration table after running migrations

* Removed a debug log

* Fixed a bug where the code always tried to delete a table which may or may not exist

* Show properly the user avatar in the ShareBoard component (#2542)

* Fixing the last CI problems from the permissions-branch (#2541)

* Fix history ordering

* Giving some times to avoid possible race conditions

* Empty

* Reverting accidental change in the config.json

* Optimizing table view (#2540)

* Optimizing table view

* Reducing the amount of rendering for tables

* Some other performance improvements

* Improve the activeView updates

* Some extra simplifications

* Another small improvement

* Fixing tests

* Fixing linter errors

* Reducing a bit the amount of dependency with big objects in the store

* Small simplification

* Removing Commenter role from the user role selector (#2561)

* Shareboard cleanup (#2550)

* Initial work on permissions gates

* Applying permissions gates in more places

* Adding more checks to the interface

* Adding more permissions gates and keeping the store up to date

* fixing some tests

* Fixing some more tests

* Fixing another test

* Fixing all tests and adding some more

* Adding no-permission snapshot tests

* Addressing PR review comments

* cleanup some shareboard settings

* remove unused property, fix for user items being displayed for non admin

* revert change, allow users to show

Co-authored-by: Jesús Espino <jespinog@gmail.com>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* Fixing comments and cards with the new optimizations in the store (#2560)

* Fixing property creation (#2563)

* Fix user selection in table view (#2565)

* Fixing focus new row in table view (#2567)

* Permissions branch: Fix sqlite table lock (CI) (#2568)

* fix sqlite table lock

* remove test db on teardown

* revert .gitignore

* fix goimport on migration code

* fix typo

* more linter fixes

* clean up tmp db for sqlstore tests

Co-authored-by: Mattermod <mattermod@users.noreply.github.com>

* Fixing snapshots

* Migrating center panel to functional component (#2562)

* Migrating center panel to functional component

* Fixing some tests

* Fixing another test

* Fixing linter errors

* Fixing types errors

* Fixing linter error

* Fixing cypress tests

* Fixing the last cypress test

* Simpliying a bit the code

* Making property insertion more robust

* Updating checkbox test

Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com>
Co-authored-by: Miguel de la Cruz <miguel@mcrx.me>
Co-authored-by: Scott Bishel <scott.bishel@mattermost.com>
Co-authored-by: Chen-I Lim <46905241+chenilim@users.noreply.github.com>
Co-authored-by: Doug Lauder <wiggin77@warpmail.net>
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Harshil Sharma <18575143+harshilsharma63@users.noreply.github.com>
Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com>
Co-authored-by: kamre <eremchenko@gmail.com>
2022-03-22 08:24:34 -06:00

620 lines
18 KiB
Go

package storetests
import (
"database/sql"
"fmt"
"testing"
"time"
"github.com/mattermost/focalboard/server/model"
"github.com/mattermost/focalboard/server/services/store"
"github.com/mattermost/focalboard/server/utils"
"github.com/stretchr/testify/require"
)
func StoreTestBoardsAndBlocksStore(t *testing.T, setup func(t *testing.T) (store.Store, func())) {
t.Run("createBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testCreateBoardsAndBlocks(t, store)
})
t.Run("patchBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testPatchBoardsAndBlocks(t, store)
})
t.Run("deleteBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testDeleteBoardsAndBlocks(t, store)
})
t.Run("duplicateBoard", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testDuplicateBoard(t, store)
})
}
func testCreateBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
boards, err := store.GetBoardsForUserAndTeam(userID, teamID)
require.Nil(t, err)
require.Empty(t, boards)
t.Run("create boards and blocks", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", BoardID: "board-id-2", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
boardIDs := []string{}
for _, board := range bab.Boards {
boardIDs = append(boardIDs, board.ID)
}
blockIDs := []string{}
for _, block := range bab.Blocks {
blockIDs = append(blockIDs, block.ID)
}
require.ElementsMatch(t, []string{"board-id-1", "board-id-2", "board-id-3"}, boardIDs)
require.ElementsMatch(t, []string{"block-id-1", "block-id-2"}, blockIDs)
})
t.Run("create boards and blocks with admin", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-4", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-5", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-6", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-3", BoardID: "board-id-4", Type: model.TypeCard},
{ID: "block-id-4", BoardID: "board-id-5", Type: model.TypeCard},
},
}
bab, members, err := store.CreateBoardsAndBlocksWithAdmin(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
require.Len(t, members, 3)
boardIDs := []string{}
for _, board := range bab.Boards {
boardIDs = append(boardIDs, board.ID)
}
blockIDs := []string{}
for _, block := range bab.Blocks {
blockIDs = append(blockIDs, block.ID)
}
require.ElementsMatch(t, []string{"board-id-4", "board-id-5", "board-id-6"}, boardIDs)
require.ElementsMatch(t, []string{"block-id-3", "block-id-4"}, blockIDs)
memberBoardIDs := []string{}
for _, member := range members {
require.Equal(t, userID, member.UserID)
memberBoardIDs = append(memberBoardIDs, member.BoardID)
}
require.ElementsMatch(t, []string{"board-id-4", "board-id-5", "board-id-6"}, memberBoardIDs)
})
t.Run("on failure, nothing should be saved", func(t *testing.T) {
// one of the blocks is invalid as it doesn't have BoardID
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-7", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-8", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-9", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-5", BoardID: "board-id-7", Type: model.TypeCard},
{ID: "block-id-6", BoardID: "", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Error(t, err)
require.Nil(t, bab)
bab, members, err := store.CreateBoardsAndBlocksWithAdmin(newBab, userID)
require.Error(t, err)
require.Empty(t, bab)
require.Empty(t, members)
})
}
func testPatchBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
t.Run("on failure, nothing should be saved", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
initialTitle := "initial title"
newTitle := "new title"
board := &model.Board{
ID: "board-id-1",
Title: initialTitle,
TeamID: teamID,
Type: model.BoardTypeOpen,
}
_, err := store.InsertBoard(board, userID)
require.NoError(t, err)
block := model.Block{
ID: "block-id-1",
BoardID: "board-id-1",
Title: initialTitle,
}
require.NoError(t, store.InsertBlock(&block, userID))
// apply the patches
pbab := &model.PatchBoardsAndBlocks{
BoardIDs: []string{"board-id-1"},
BoardPatches: []*model.BoardPatch{
{Title: &newTitle},
},
BlockIDs: []string{"block-id-1", "block-id-2"},
BlockPatches: []*model.BlockPatch{
{Title: &newTitle},
{Title: &newTitle},
},
}
time.Sleep(10 * time.Millisecond)
bab, err := store.PatchBoardsAndBlocks(pbab, userID)
require.Error(t, err)
require.Nil(t, bab)
// check that things have changed
rBoard, err := store.GetBoard("board-id-1")
require.NoError(t, err)
require.Equal(t, initialTitle, rBoard.Title)
rBlock, err := store.GetBlock("block-id-1")
require.NoError(t, err)
require.Equal(t, initialTitle, rBlock.Title)
})
t.Run("patch boards and blocks", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", Description: "initial description", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", Title: "initial title", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", Title: "initial title", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", Schema: 1, BoardID: "board-id-2", Type: model.TypeCard},
},
}
rBab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, rBab)
require.Len(t, rBab.Boards, 3)
require.Len(t, rBab.Blocks, 2)
// apply the patches
newTitle := "new title"
newDescription := "new description"
var newSchema int64 = 2
pbab := &model.PatchBoardsAndBlocks{
BoardIDs: []string{"board-id-3", "board-id-1"},
BoardPatches: []*model.BoardPatch{
{Title: &newTitle, Description: &newDescription},
{Description: &newDescription},
},
BlockIDs: []string{"block-id-1", "block-id-2"},
BlockPatches: []*model.BlockPatch{
{Title: &newTitle},
{Schema: &newSchema},
},
}
time.Sleep(10 * time.Millisecond)
bab, err := store.PatchBoardsAndBlocks(pbab, userID)
require.NoError(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 2)
require.Len(t, bab.Blocks, 2)
// check that things have changed
board1, err := store.GetBoard("board-id-1")
require.NoError(t, err)
require.Equal(t, newDescription, board1.Description)
board3, err := store.GetBoard("board-id-3")
require.NoError(t, err)
require.Equal(t, newTitle, board3.Title)
require.Equal(t, newDescription, board3.Description)
block1, err := store.GetBlock("block-id-1")
require.NoError(t, err)
require.Equal(t, newTitle, block1.Title)
block2, err := store.GetBlock("block-id-2")
require.NoError(t, err)
require.Equal(t, newSchema, block2.Schema)
})
}
func testDeleteBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
t.Run("should not delete anything if a block doesn't belong to any of the boards", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: "different-board-id",
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
expectedErrorMsg := fmt.Sprintf("block %s doesn't belong to any of the boards in the delete request", block4.ID)
require.EqualError(t, store.DeleteBoardsAndBlocks(dbab, userID), expectedErrorMsg)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not delete anything if a board doesn't exist", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID, "a nonexistent board ID"},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
require.ErrorIs(t, store.DeleteBoardsAndBlocks(dbab, userID), sql.ErrNoRows)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not delete anything if a block doesn't exist", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID, "a nonexistent block ID"},
}
time.Sleep(10 * time.Millisecond)
require.ErrorIs(t, store.DeleteBoardsAndBlocks(dbab, userID), sql.ErrNoRows)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not work properly if all the entities are related", func(t *testing.T) {
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
require.NoError(t, store.DeleteBoardsAndBlocks(dbab, userID))
rBoard1, err := store.GetBoard(board1.ID)
require.Error(t, err)
require.Nil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.Nil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.Nil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.Error(t, err)
require.Nil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.Nil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.Nil(t, rBlock4)
})
}
func testDuplicateBoard(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", BoardID: "board-id-2", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
t.Run("duplicate existing board as no template", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("board-id-1", userID, teamID, false)
require.NoError(t, err)
require.Len(t, members, 1)
require.Len(t, bab.Boards, 1)
require.Len(t, bab.Blocks, 1)
require.Equal(t, bab.Boards[0].IsTemplate, false)
})
t.Run("duplicate existing board as template", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("board-id-1", userID, teamID, true)
require.NoError(t, err)
require.Len(t, members, 1)
require.Len(t, bab.Boards, 1)
require.Len(t, bab.Blocks, 1)
require.Equal(t, bab.Boards[0].IsTemplate, true)
})
t.Run("duplicate not existing board", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("not-existing-id", userID, teamID, false)
require.Error(t, err)
require.Nil(t, members)
require.Nil(t, bab)
})
}