302 lines
9.4 KiB
Go
302 lines
9.4 KiB
Go
// Code generated by go-bindata. DO NOT EDIT.
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// sources:
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// postgres_files/000001_init.down.sql
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// postgres_files/000001_init.up.sql
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// postgres_files/000002_system_settings_table.down.sql
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// postgres_files/000002_system_settings_table.up.sql
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package postgres
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var __000001_initDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\x48\xca\xc9\x4f\xce\x2e\xb6\xe6\x02\x04\x00\x00\xff\xff\x45\xbe\x01\x0f\x13\x00\x00\x00")
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func _000001_initDownSqlBytes() ([]byte, error) {
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return bindataRead(
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__000001_initDownSql,
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"000001_init.down.sql",
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)
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}
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func _000001_initDownSql() (*asset, error) {
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bytes, err := _000001_initDownSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "000001_init.down.sql", size: 19, mode: os.FileMode(420), modTime: time.Unix(1603074564, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __000001_initUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x64\x8f\x31\x4f\xc3\x30\x10\x85\xe7\xf8\x57\xbc\x31\x91\xb2\x21\xb1\x30\xb9\xe5\x0a\x86\xc4\xa9\x9c\x2b\xb4\x2c\x55\x88\x0f\x61\x11\x4a\x14\x9b\x81\x7f\x8f\xda\x21\x43\xba\xdd\x7d\xba\xef\x9e\xde\xda\x91\x66\x02\xeb\x55\x45\x30\x1b\xd8\x86\x41\x7b\xd3\x72\x8b\xf7\xe1\xa7\xff\x8a\xc8\x55\x16\x3c\x5e\xb4\x5b\x3f\x6a\x97\xdf\xdc\x16\xa5\xca\xc2\x29\xca\x94\x8e\x5d\x02\x9b\x9a\x5a\xd6\xf5\x96\xdf\x2e\xae\xdd\x55\x15\xee\x69\xa3\x77\x15\xc3\x36\xaf\xf9\xf9\x7c\xec\x26\x39\xa5\xe3\xd5\x9b\xd8\x7f\xca\x77\x87\x95\x79\x30\x96\x4b\x95\xa5\xbf\x51\xc0\xb4\xbf\xcc\x21\x0d\xf3\xf2\x11\x64\xf0\x11\x4f\x6d\x63\x4b\x95\xf5\x93\x74\x49\xce\xe9\xb3\xf9\x3b\xfa\x25\xf2\x32\xc8\x02\x6d\x9d\xa9\xb5\x3b\xe0\x99\x0e\xc8\x83\x2f\x31\xf7\x28\x54\x71\xa7\xfe\x03\x00\x00\xff\xff\xa3\xc9\xa2\x70\x0c\x01\x00\x00")
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func _000001_initUpSqlBytes() ([]byte, error) {
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return bindataRead(
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__000001_initUpSql,
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"000001_init.up.sql",
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)
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}
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func _000001_initUpSql() (*asset, error) {
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bytes, err := _000001_initUpSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "000001_init.up.sql", size: 268, mode: os.FileMode(420), modTime: time.Unix(1603132709, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __000002_system_settings_tableDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\x28\xae\x2c\x2e\x49\xcd\x8d\x2f\x4e\x2d\x29\xc9\xcc\x4b\x2f\xb6\xe6\x02\x04\x00\x00\xff\xff\x8b\x60\xbf\x1e\x1c\x00\x00\x00")
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func _000002_system_settings_tableDownSqlBytes() ([]byte, error) {
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return bindataRead(
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__000002_system_settings_tableDownSql,
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"000002_system_settings_table.down.sql",
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)
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}
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func _000002_system_settings_tableDownSql() (*asset, error) {
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bytes, err := _000002_system_settings_tableDownSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "000002_system_settings_table.down.sql", size: 28, mode: os.FileMode(420), modTime: time.Unix(1603132614, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __000002_system_settings_tableUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x0e\x72\x75\x0c\x71\x55\x08\x71\x74\xf2\x71\x55\xf0\x74\x53\xf0\xf3\x0f\x51\x70\x8d\xf0\x0c\x0e\x09\x56\x28\xae\x2c\x2e\x49\xcd\x8d\x2f\x4e\x2d\x29\xc9\xcc\x4b\x2f\x56\xd0\xe0\xe2\xcc\x4c\x51\x08\x73\x0c\x72\xf6\x70\x0c\xd2\x30\x34\x30\xd0\xd4\xe1\xe2\x2c\x4b\xcc\x29\x4d\x55\x08\x71\x8d\x08\xd1\xe1\xe2\x0c\x08\xf2\xf4\x75\x0c\x8a\x54\xf0\x76\x8d\x54\xd0\xc8\x4c\xd1\xe4\xd2\xb4\xe6\x02\x04\x00\x00\xff\xff\x17\x95\xca\x5b\x61\x00\x00\x00")
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func _000002_system_settings_tableUpSqlBytes() ([]byte, error) {
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return bindataRead(
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__000002_system_settings_tableUpSql,
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"000002_system_settings_table.up.sql",
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)
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}
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func _000002_system_settings_tableUpSql() (*asset, error) {
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bytes, err := _000002_system_settings_tableUpSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "000002_system_settings_table.up.sql", size: 97, mode: os.FileMode(420), modTime: time.Unix(1603132614, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"000001_init.down.sql": _000001_initDownSql,
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"000001_init.up.sql": _000001_initUpSql,
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"000002_system_settings_table.down.sql": _000002_system_settings_tableDownSql,
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"000002_system_settings_table.up.sql": _000002_system_settings_tableUpSql,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"000001_init.down.sql": &bintree{_000001_initDownSql, map[string]*bintree{}},
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"000001_init.up.sql": &bintree{_000001_initUpSql, map[string]*bintree{}},
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"000002_system_settings_table.down.sql": &bintree{_000002_system_settings_tableDownSql, map[string]*bintree{}},
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"000002_system_settings_table.up.sql": &bintree{_000002_system_settings_tableUpSql, map[string]*bintree{}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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