package postgres import ( "bytes" "compress/gzip" "fmt" "io" "strings" ) func bindata_read(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } return buf.Bytes(), nil } var __000001_init_down_sql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\x48\xca\xc9\x4f\xce\x2e\xb6\xe6\x02\x04\x00\x00\xff\xff\x45\xbe\x01\x0f\x13\x00\x00\x00") func _000001_init_down_sql() ([]byte, error) { return bindata_read( __000001_init_down_sql, "000001_init.down.sql", ) } var __000001_init_up_sql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x64\x8f\xb1\x4e\xc3\x30\x10\x86\xe7\xf8\x29\x6e\x74\xa4\x6c\x48\x2c\x4c\x6e\xb9\x82\x85\xe3\x56\xce\x15\x5a\x96\xca\xc4\x87\xb0\x30\x25\x8a\xcd\xc0\xdb\xa3\x46\x22\x43\xba\xdd\xff\xe9\xbe\x3b\xfd\x6b\x87\x8a\x10\x48\xad\x0c\x82\xde\x80\xdd\x12\xe0\x41\x77\xd4\xc1\x5b\xfa\xee\x3f\x33\x48\x51\xc5\x00\xcf\xca\xad\x1f\x95\x93\x37\xb7\x75\x23\xaa\x78\xce\x3c\x96\x93\x2f\x40\xba\xc5\x8e\x54\xbb\xa3\xd7\xc9\xb5\x7b\x63\xe0\x1e\x37\x6a\x6f\x08\xec\xf6\x45\x5e\xd6\x07\x3f\xf2\xb9\x9c\xae\xce\xe4\xfe\x83\xbf\x3c\xac\xf4\x83\xb6\xd4\x88\xaa\xfc\x0e\x0c\x84\x87\x69\x8e\x25\xcd\xe1\x3d\x72\x0a\xf9\x3f\xf5\x23\xfb\xc2\x97\xef\xb3\xf9\x33\x84\x25\x0a\x9c\x78\x81\x76\x4e\xb7\xca\x1d\xe1\x09\x8f\x20\x63\x68\x60\xee\x51\x8b\xfa\x4e\xfc\x05\x00\x00\xff\xff\xf7\x74\x9c\xd5\x0c\x01\x00\x00") func _000001_init_up_sql() ([]byte, error) { return bindata_read( __000001_init_up_sql, "000001_init.up.sql", ) } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { return f() } return nil, fmt.Errorf("Asset %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() ([]byte, error){ "000001_init.down.sql": _000001_init_down_sql, "000001_init.up.sql": _000001_init_up_sql, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for name := range node.Children { rv = append(rv, name) } return rv, nil } type _bintree_t struct { Func func() ([]byte, error) Children map[string]*_bintree_t } var _bintree = &_bintree_t{nil, map[string]*_bintree_t{ "000001_init.down.sql": &_bintree_t{_000001_init_down_sql, map[string]*_bintree_t{ }}, "000001_init.up.sql": &_bintree_t{_000001_init_up_sql, map[string]*_bintree_t{ }}, }}