focalboard/server/services/store/storetests/boards_and_blocks.go

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Permissions feature branch (#2578) * wip * Added data migration for populating categories * wip * Added data migration for populating categories * Store WIP * migration WIP * category CRUD APIs complete * category block API WIP * block category update API done * Fetcehed data into store * Started displayting sidebar data * sidebar WIP * Dashboard - basic changes * Sidebar dashboard btn and board switcher UI only * Sidebar dashboard btn and board switcher UI only * create category dialog WIP * Create category webapp side done * Integrated move card to other category * board to block * Disabled dashboard route for now as we'll implement it in phase 2 * WIP * Added logic to open last board/view on per team level * Add workspace to teams and boards migrations (#1986) * Add workspace to teams and boards migrations * Update json annotations on board models * boards search dialog WIP * Seach dialog WIP * Implemented opening boiard from search results * Boards switcher styliung * Handled update category WS event * Template support * personal server support and styling fixes * test fix WIP * Fixed a bug causing boards to not be moved correctly beteen categories * Fixed webapp tests * fix * Store changes (#2011) * Permissions phase 1 - Websocket updates (#2014) * Store changes * Websockets changes * Permissions phase 1 - Permissions service (#2015) * Store changes * Websockets changes * Permissions service * Api and app updates (#2016) * Store changes * Websockets changes * Permissions service * New API and App changes * Delete and Patch boards and blocks endpoints * Used correct variable * Webapp changes WIP * Open correct team URL * Fixed get block API * Used React context for workspace users * WIP * On load navigation sorted out * WIP * Nav fix * categories WS broadcast * Used real search API * Fixed unfurl ppreview * set active team in sidebar * IMplemented navigation on changing team in sidebar * Misc fixes * close rows inside transaction (#2045) * update syntax for mysql (#2044) * Upadted mutator for new patchBlock API * Updated patchBlock API to use new URL * Listeining to correct event in plugin mode * Implemented WS messages for category operations: * Fix duplicated build tags on Makefile * Sidebar enhancements * Add missing prefix to SQLite migration and fix flaky tests * Sidebar boards menu enhancement * Fix board page interactions (#2144) * Fix patch board card properties error * Fix board interactions * Fix insert blocks interactions * Fix app tests (#2104) * Add json1 tag to vscode launch (#2157) * Fix add, delete and update boards and add board patch generation (#2146) * Fix update boards and add board patch generation * Make add board and add template work, as well as deleting a board * Update the state on board deletion * Delete unused variable * Fix bad parenthesis * Fix board creation inside plugin, options were coming null due websocket message serialization * update property type mutators to use boards API (#2168) * Add permissions modal (#2196) * Initial integration * Permissions modal, websocket updates and API tests implemented * Avoid updating/removing user if there is only one admin left * Fix duplicates on board search * Adds integration test * Addressing PR review comments Co-authored-by: Jesús Espino <jespinog@gmail.com> * Merge * I'm able to compile now * Some fixes around tests execution * Fixing migrations * Fixing migrations order * WIP * Fixing some other compilation problems on tests * Some typescript tests fixed * Fixing javascript tests * Fixing compilation * Fixing some problems to create boards * Load the templates on initial load * Improvements over initial team templates import * Adding new fields in the database * Working on adding duplicate board api * Removing RootID concept entirely * Improving a bit the subscriptions * Fixing store tests for notificationHints * Fixing more tests * fixing tests * Fixing tests * Fixing tests * Fixing some small bugs related to templates * Fixing registration link generation/regeneration * Fixing cypress tests * Adding store tests for duplicateBoard and duplicateBlock * Addressing some TODO comments * Making the export api simpler * Add redirect component for old workspace urls * Removing Dashboard code * Delete only the built-in templates on update * fixing tests * Adding users autocompletion * Updating snapshots * Fixing bad merge * fix panic when creating new card in notifysubscriptions (#2352) * fix lint errors (#2353) * fix lint errors * fix panic when creating new card in notifysubscriptions (#2352) * fix lint errors * fix unit test * Revert "fix unit test" This reverts commit 0ad78aed65745521c0bb45790c9ea91b6c316c44. Co-authored-by: Doug Lauder <wiggin77@warpmail.net> * fix sql syntax error for SearchUsersByTeam (#2357) * Fix mentions delivery (#2358) * fix sql syntax error for SearchUsersByTeam * fix mentions delivery Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * update api for octoClient calls, pass correct variables to mutator (#2359) * Fixing tests after merge * Fix sidebar context menu UI issue (#2399) * Fix notification diff for text blocks (#2386) * fix notification diff for text blocks; fix various linter errors. * fix URLs to cards Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * Permissions branch: Fix card links (#2391) * fix notification diff for text blocks; fix various linter errors. * fix URLs to cards Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * Fixing sqlite tests * Fixing server tests * Update migrations to create global templates. (#2397) * fix duplicate templates * revert migrate.go * update UI for empty templates * implement updating built-in templates as global (teamId = 0) * handle error if board not found * update unit test * fix more tests * Update blocks_test.go Fix merge issue * fix migration sql error (#2414) * Fixing frontend tests * Set target team ID when using a global template (#2419) * Fix some server tests * Fixing onboarding creation * Permissions branch: Fix unit tests and CI errors (part 1) (#2425) * Fixing some small memory leaks (#2400) * Fixing some small memory leaks * fixing tests * passing the tags to all test targets * Increasing the timeout of the tests * Fix some type checkings * Permissions branch: Fixes all the linter errors (#2429) * fix linter errors * Reestructuring the router and splitting in more subcomponents (#2403) * Reestructuring the router and splitting in more subcomponents * Removing console.log calls * Removing unneeded selector * Addressing PR comment * Fix redirection to one team when you load directly the boards home path * Using properly the lastTeamID to redirect the user if needed * don't allow last admin change/deleted (#2416) * don't allow last admin change/deleted * update for i18-extract * fixed en.json Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com> * Splitting BoardPage component into simpler/smaller components (#2435) * Splitting BoardPage component into simpler/smaller components * Removing unneeded import * Replace go migrate with morph permissions (#2424) * merge origin/replace-go-migrate-with-morph * run go mod tidy on mattermost-plugin and increase test timeout * fix merge issue temprorarily * remove some debug changes * fixing the linter * Allow always team 0 (global) templates fetch (#2472) * Fix problem with viewId 0 in the URL (#2473) * Migrate from binddata to goembed (#2471) * Adding join logic to the board switcher (#2434) * Adding join logic to the board switcher * Using already existing client function and removing the joinBoard one * Adding support for autojoin based on url * Fixing frontend tests * fix webapp compile error, missing enableSharedBoards (#2501) * Fixing duplication on postgres * Adding back views to the sidebar (#2494) * Fix #2507. Update Swagger comments (#2508) * Fix the flash of the template selector on board/team switch (#2490) * Fix the flash of the template selector on board/team switch * More fixes specially around error handling * Fixing the bot badge (#2487) * simplifying a bit the team store sync between channels and focalboard (#2481) * Fix menu tests (#2528) * fix failing menu tests * fix lint error * Added keyboard shortcut for boards switcher (#2407) * Added keyboard shortcut for boards switcher * Fixed a type error * Added some inline comments * Fixed lint * Fixed bug with scroll jumping when the card is opened: (#2477) - avoid remounting of `ScrollingComponent` for each render of `Kanban` component - property `autoFocus` set to false for `CalculationOptions` because it triggers `blur` even for the button in Jest tests and closes the menu - snapshots for tests with `CalculationOptions` updated * Adding the frontend support for permissions and applying it to a big part of the interface. (#2536) * Initial work on permissions gates * Applying permissions gates in more places * Adding more checks to the interface * Adding more permissions gates and keeping the store up to date * fixing some tests * Fixing some more tests * Fixing another test * Fixing all tests and adding some more * Adding no-permission snapshot tests * Addressing PR review comments * Fixing invert behavior * Permissions branch: No sqlstore calls after app shutdown (#2530) * fix webapp compile error, missing enableSharedBoards * refactor app init wip * - ensure all block change notifications are finished before shutting down app - fix unit tests for mysql (insert_at only has 1 second resolution!) * adjust logging Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * Fixed migrations to allow upgrading from previous version (#2535) * Added mechanism to check if schema migration is needed * WIP * WIP * WIP * WIP * Fixed migration * Fixed for SQLite * minor cleaniup * Deleted old schema migration table after running migrations * Removed a debug log * Fixed a bug where the code always tried to delete a table which may or may not exist * Show properly the user avatar in the ShareBoard component (#2542) * Fixing the last CI problems from the permissions-branch (#2541) * Fix history ordering * Giving some times to avoid possible race conditions * Empty * Reverting accidental change in the config.json * Optimizing table view (#2540) * Optimizing table view * Reducing the amount of rendering for tables * Some other performance improvements * Improve the activeView updates * Some extra simplifications * Another small improvement * Fixing tests * Fixing linter errors * Reducing a bit the amount of dependency with big objects in the store * Small simplification * Removing Commenter role from the user role selector (#2561) * Shareboard cleanup (#2550) * Initial work on permissions gates * Applying permissions gates in more places * Adding more checks to the interface * Adding more permissions gates and keeping the store up to date * fixing some tests * Fixing some more tests * Fixing another test * Fixing all tests and adding some more * Adding no-permission snapshot tests * Addressing PR review comments * cleanup some shareboard settings * remove unused property, fix for user items being displayed for non admin * revert change, allow users to show Co-authored-by: Jesús Espino <jespinog@gmail.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * Fixing comments and cards with the new optimizations in the store (#2560) * Fixing property creation (#2563) * Fix user selection in table view (#2565) * Fixing focus new row in table view (#2567) * Permissions branch: Fix sqlite table lock (CI) (#2568) * fix sqlite table lock * remove test db on teardown * revert .gitignore * fix goimport on migration code * fix typo * more linter fixes * clean up tmp db for sqlstore tests Co-authored-by: Mattermod <mattermod@users.noreply.github.com> * Fixing snapshots * Migrating center panel to functional component (#2562) * Migrating center panel to functional component * Fixing some tests * Fixing another test * Fixing linter errors * Fixing types errors * Fixing linter error * Fixing cypress tests * Fixing the last cypress test * Simpliying a bit the code * Making property insertion more robust * Updating checkbox test Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com> Co-authored-by: Miguel de la Cruz <miguel@mcrx.me> Co-authored-by: Scott Bishel <scott.bishel@mattermost.com> Co-authored-by: Chen-I Lim <46905241+chenilim@users.noreply.github.com> Co-authored-by: Doug Lauder <wiggin77@warpmail.net> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Harshil Sharma <18575143+harshilsharma63@users.noreply.github.com> Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com> Co-authored-by: kamre <eremchenko@gmail.com>
2022-03-22 15:24:34 +01:00
package storetests
import (
"database/sql"
"fmt"
"testing"
"time"
"github.com/mattermost/focalboard/server/model"
"github.com/mattermost/focalboard/server/services/store"
"github.com/mattermost/focalboard/server/utils"
"github.com/stretchr/testify/require"
)
func StoreTestBoardsAndBlocksStore(t *testing.T, setup func(t *testing.T) (store.Store, func())) {
t.Run("createBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testCreateBoardsAndBlocks(t, store)
})
t.Run("patchBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testPatchBoardsAndBlocks(t, store)
})
t.Run("deleteBoardsAndBlocks", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testDeleteBoardsAndBlocks(t, store)
})
t.Run("duplicateBoard", func(t *testing.T) {
store, tearDown := setup(t)
defer tearDown()
testDuplicateBoard(t, store)
})
}
func testCreateBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
boards, err := store.GetBoardsForUserAndTeam(userID, teamID)
require.Nil(t, err)
require.Empty(t, boards)
t.Run("create boards and blocks", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", BoardID: "board-id-2", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
boardIDs := []string{}
for _, board := range bab.Boards {
boardIDs = append(boardIDs, board.ID)
}
blockIDs := []string{}
for _, block := range bab.Blocks {
blockIDs = append(blockIDs, block.ID)
}
require.ElementsMatch(t, []string{"board-id-1", "board-id-2", "board-id-3"}, boardIDs)
require.ElementsMatch(t, []string{"block-id-1", "block-id-2"}, blockIDs)
})
t.Run("create boards and blocks with admin", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-4", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-5", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-6", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-3", BoardID: "board-id-4", Type: model.TypeCard},
{ID: "block-id-4", BoardID: "board-id-5", Type: model.TypeCard},
},
}
bab, members, err := store.CreateBoardsAndBlocksWithAdmin(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
require.Len(t, members, 3)
boardIDs := []string{}
for _, board := range bab.Boards {
boardIDs = append(boardIDs, board.ID)
}
blockIDs := []string{}
for _, block := range bab.Blocks {
blockIDs = append(blockIDs, block.ID)
}
require.ElementsMatch(t, []string{"board-id-4", "board-id-5", "board-id-6"}, boardIDs)
require.ElementsMatch(t, []string{"block-id-3", "block-id-4"}, blockIDs)
memberBoardIDs := []string{}
for _, member := range members {
require.Equal(t, userID, member.UserID)
memberBoardIDs = append(memberBoardIDs, member.BoardID)
}
require.ElementsMatch(t, []string{"board-id-4", "board-id-5", "board-id-6"}, memberBoardIDs)
})
t.Run("on failure, nothing should be saved", func(t *testing.T) {
// one of the blocks is invalid as it doesn't have BoardID
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-7", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-8", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-9", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-5", BoardID: "board-id-7", Type: model.TypeCard},
{ID: "block-id-6", BoardID: "", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Error(t, err)
require.Nil(t, bab)
bab, members, err := store.CreateBoardsAndBlocksWithAdmin(newBab, userID)
require.Error(t, err)
require.Empty(t, bab)
require.Empty(t, members)
})
}
func testPatchBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
t.Run("on failure, nothing should be saved", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
initialTitle := "initial title"
newTitle := "new title"
board := &model.Board{
ID: "board-id-1",
Title: initialTitle,
TeamID: teamID,
Type: model.BoardTypeOpen,
}
_, err := store.InsertBoard(board, userID)
require.NoError(t, err)
block := model.Block{
ID: "block-id-1",
BoardID: "board-id-1",
Title: initialTitle,
}
require.NoError(t, store.InsertBlock(&block, userID))
// apply the patches
pbab := &model.PatchBoardsAndBlocks{
BoardIDs: []string{"board-id-1"},
BoardPatches: []*model.BoardPatch{
{Title: &newTitle},
},
BlockIDs: []string{"block-id-1", "block-id-2"},
BlockPatches: []*model.BlockPatch{
{Title: &newTitle},
{Title: &newTitle},
},
}
time.Sleep(10 * time.Millisecond)
bab, err := store.PatchBoardsAndBlocks(pbab, userID)
require.Error(t, err)
require.Nil(t, bab)
// check that things have changed
rBoard, err := store.GetBoard("board-id-1")
require.NoError(t, err)
require.Equal(t, initialTitle, rBoard.Title)
rBlock, err := store.GetBlock("block-id-1")
require.NoError(t, err)
require.Equal(t, initialTitle, rBlock.Title)
})
t.Run("patch boards and blocks", func(t *testing.T) {
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", Description: "initial description", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", Title: "initial title", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", Title: "initial title", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", Schema: 1, BoardID: "board-id-2", Type: model.TypeCard},
},
}
rBab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, rBab)
require.Len(t, rBab.Boards, 3)
require.Len(t, rBab.Blocks, 2)
// apply the patches
newTitle := "new title"
newDescription := "new description"
var newSchema int64 = 2
pbab := &model.PatchBoardsAndBlocks{
BoardIDs: []string{"board-id-3", "board-id-1"},
BoardPatches: []*model.BoardPatch{
{Title: &newTitle, Description: &newDescription},
{Description: &newDescription},
},
BlockIDs: []string{"block-id-1", "block-id-2"},
BlockPatches: []*model.BlockPatch{
{Title: &newTitle},
{Schema: &newSchema},
},
}
time.Sleep(10 * time.Millisecond)
bab, err := store.PatchBoardsAndBlocks(pbab, userID)
require.NoError(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 2)
require.Len(t, bab.Blocks, 2)
// check that things have changed
board1, err := store.GetBoard("board-id-1")
require.NoError(t, err)
require.Equal(t, newDescription, board1.Description)
board3, err := store.GetBoard("board-id-3")
require.NoError(t, err)
require.Equal(t, newTitle, board3.Title)
require.Equal(t, newDescription, board3.Description)
block1, err := store.GetBlock("block-id-1")
require.NoError(t, err)
require.Equal(t, newTitle, block1.Title)
block2, err := store.GetBlock("block-id-2")
require.NoError(t, err)
require.Equal(t, newSchema, block2.Schema)
})
}
func testDeleteBoardsAndBlocks(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
t.Run("should not delete anything if a block doesn't belong to any of the boards", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: "different-board-id",
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
expectedErrorMsg := fmt.Sprintf("block %s doesn't belong to any of the boards in the delete request", block4.ID)
require.EqualError(t, store.DeleteBoardsAndBlocks(dbab, userID), expectedErrorMsg)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not delete anything if a board doesn't exist", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID, "a nonexistent board ID"},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
require.ErrorIs(t, store.DeleteBoardsAndBlocks(dbab, userID), sql.ErrNoRows)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not delete anything if a block doesn't exist", func(t *testing.T) {
if store.DBType() == model.SqliteDBType {
t.Skip("No transactions support int sqlite")
}
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID, "a nonexistent block ID"},
}
time.Sleep(10 * time.Millisecond)
require.ErrorIs(t, store.DeleteBoardsAndBlocks(dbab, userID), sql.ErrNoRows)
// all the entities should still exist
rBoard1, err := store.GetBoard(board1.ID)
require.NoError(t, err)
require.NotNil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.NotNil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.NotNil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.NoError(t, err)
require.NotNil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.NotNil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.NotNil(t, rBlock4)
})
t.Run("should not work properly if all the entities are related", func(t *testing.T) {
newBoard1 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board1, err := store.InsertBoard(newBoard1, userID)
require.NoError(t, err)
block1 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block1, userID))
block2 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board1.ID,
}
require.NoError(t, store.InsertBlock(block2, userID))
newBoard2 := &model.Board{
ID: utils.NewID(utils.IDTypeBoard),
TeamID: teamID,
Type: model.BoardTypeOpen,
}
board2, err := store.InsertBoard(newBoard2, userID)
require.NoError(t, err)
block3 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block3, userID))
block4 := &model.Block{
ID: utils.NewID(utils.IDTypeBlock),
BoardID: board2.ID,
}
require.NoError(t, store.InsertBlock(block4, userID))
dbab := &model.DeleteBoardsAndBlocks{
Boards: []string{board1.ID, board2.ID},
Blocks: []string{block1.ID, block2.ID, block3.ID, block4.ID},
}
time.Sleep(10 * time.Millisecond)
require.NoError(t, store.DeleteBoardsAndBlocks(dbab, userID))
rBoard1, err := store.GetBoard(board1.ID)
require.Error(t, err)
require.Nil(t, rBoard1)
rBlock1, err := store.GetBlock(block1.ID)
require.NoError(t, err)
require.Nil(t, rBlock1)
rBlock2, err := store.GetBlock(block2.ID)
require.NoError(t, err)
require.Nil(t, rBlock2)
rBoard2, err := store.GetBoard(board2.ID)
require.Error(t, err)
require.Nil(t, rBoard2)
rBlock3, err := store.GetBlock(block3.ID)
require.NoError(t, err)
require.Nil(t, rBlock3)
rBlock4, err := store.GetBlock(block4.ID)
require.NoError(t, err)
require.Nil(t, rBlock4)
})
}
func testDuplicateBoard(t *testing.T, store store.Store) {
teamID := testTeamID
userID := testUserID
newBab := &model.BoardsAndBlocks{
Boards: []*model.Board{
{ID: "board-id-1", TeamID: teamID, Type: model.BoardTypeOpen},
{ID: "board-id-2", TeamID: teamID, Type: model.BoardTypePrivate},
{ID: "board-id-3", TeamID: teamID, Type: model.BoardTypeOpen},
},
Blocks: []model.Block{
{ID: "block-id-1", BoardID: "board-id-1", Type: model.TypeCard},
{ID: "block-id-2", BoardID: "board-id-2", Type: model.TypeCard},
},
}
bab, err := store.CreateBoardsAndBlocks(newBab, userID)
require.Nil(t, err)
require.NotNil(t, bab)
require.Len(t, bab.Boards, 3)
require.Len(t, bab.Blocks, 2)
t.Run("duplicate existing board as no template", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("board-id-1", userID, teamID, false)
require.NoError(t, err)
require.Len(t, members, 1)
require.Len(t, bab.Boards, 1)
require.Len(t, bab.Blocks, 1)
require.Equal(t, bab.Boards[0].IsTemplate, false)
})
t.Run("duplicate existing board as template", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("board-id-1", userID, teamID, true)
require.NoError(t, err)
require.Len(t, members, 1)
require.Len(t, bab.Boards, 1)
require.Len(t, bab.Blocks, 1)
require.Equal(t, bab.Boards[0].IsTemplate, true)
})
t.Run("duplicate not existing board", func(t *testing.T) {
bab, members, err := store.DuplicateBoard("not-existing-id", userID, teamID, false)
require.Error(t, err)
require.Nil(t, members)
require.Nil(t, bab)
})
}