focalboard/server/app/blocks.go

186 lines
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package app
import (
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"github.com/mattermost/focalboard/server/model"
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"github.com/mattermost/focalboard/server/services/notify"
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"github.com/mattermost/focalboard/server/services/store"
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"github.com/mattermost/mattermost-server/v6/shared/mlog"
)
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func (a *App) GetBlocks(c store.Container, parentID string, blockType string) ([]model.Block, error) {
Migrate webapp global state to redux (#737) * Migrating workspace tree to redux * More changes for use the redux store for boads and views * Taking into account the templates on websocket event updates * Fixing bug on boardTree maintenance * Websocket client now connects once and subscribe/desubscribe on the fly * Including usage of the new websocket client * More work around migrating to redux * WIP * WIP * WIP * WIP * WIP * WIP * Fixing some things * WIP * WIP * Another small fix * Restoring filtering, sorting and grouping * Fixing some other bugs * Add search text reducer * Fixing another drag and drop problem * Improve store names and api * Fixing small bgus * Some small fixes * fixing login * Fixing register page * Some other improvements * Removing unneeded old files * Removing the need of userCache * Fixing comments and fixing content ordering * Fixing sort * Fixing some TODOs * Fixing tests * Fixing snapshot * Fixing cypress tests * Fix eslint * Fixing server tests * Updating the add cards actions * Fixing some tiny navigation problems * Mocking the api calls to pass the tests * Migrating a new test to redux * Adding the card right after the insert of the block (not wait for ws event) * Showing the ws disconnect banner only after 5 seconds of disconnection * Fixing share view * Fix eslint * Fixing problem with sort/groupby modifications * Fixing some details on redirections and templates creation * Fixing small bugs around undo * Fix update properties on click outside the dialog * Improving the column resize look and feel * Removing the class based objects from the store (now they are all plain objects * Fix eslint * Fixing tests * Removing unneeded code
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if blockType != "" && parentID != "" {
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return a.store.GetBlocksWithParentAndType(c, parentID, blockType)
}
Migrate webapp global state to redux (#737) * Migrating workspace tree to redux * More changes for use the redux store for boads and views * Taking into account the templates on websocket event updates * Fixing bug on boardTree maintenance * Websocket client now connects once and subscribe/desubscribe on the fly * Including usage of the new websocket client * More work around migrating to redux * WIP * WIP * WIP * WIP * WIP * WIP * Fixing some things * WIP * WIP * Another small fix * Restoring filtering, sorting and grouping * Fixing some other bugs * Add search text reducer * Fixing another drag and drop problem * Improve store names and api * Fixing small bgus * Some small fixes * fixing login * Fixing register page * Some other improvements * Removing unneeded old files * Removing the need of userCache * Fixing comments and fixing content ordering * Fixing sort * Fixing some TODOs * Fixing tests * Fixing snapshot * Fixing cypress tests * Fix eslint * Fixing server tests * Updating the add cards actions * Fixing some tiny navigation problems * Mocking the api calls to pass the tests * Migrating a new test to redux * Adding the card right after the insert of the block (not wait for ws event) * Showing the ws disconnect banner only after 5 seconds of disconnection * Fixing share view * Fix eslint * Fixing problem with sort/groupby modifications * Fixing some details on redirections and templates creation * Fixing small bugs around undo * Fix update properties on click outside the dialog * Improving the column resize look and feel * Removing the class based objects from the store (now they are all plain objects * Fix eslint * Fixing tests * Removing unneeded code
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if blockType != "" {
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return a.store.GetBlocksWithType(c, blockType)
}
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return a.store.GetBlocksWithParent(c, parentID)
}
func (a *App) GetBlocksWithRootID(c store.Container, rootID string) ([]model.Block, error) {
return a.store.GetBlocksWithRootID(c, rootID)
}
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func (a *App) GetRootID(c store.Container, blockID string) (string, error) {
return a.store.GetRootID(c, blockID)
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}
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func (a *App) GetParentID(c store.Container, blockID string) (string, error) {
return a.store.GetParentID(c, blockID)
}
func (a *App) PatchBlock(c store.Container, blockID string, blockPatch *model.BlockPatch, userID string) error {
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oldBlock, err := a.store.GetBlock(c, blockID)
if err != nil {
return nil
}
err = a.store.PatchBlock(c, blockID, blockPatch, userID)
if err != nil {
return err
}
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a.metrics.IncrementBlocksPatched(1)
block, err := a.store.GetBlock(c, blockID)
if err != nil {
return nil
}
a.wsAdapter.BroadcastBlockChange(c.WorkspaceID, *block)
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go func() {
a.webhook.NotifyUpdate(*block)
a.notifyBlockChanged(notify.Update, c, block, oldBlock, userID)
}()
return nil
}
func (a *App) InsertBlock(c store.Container, block model.Block, userID string) error {
err := a.store.InsertBlock(c, &block, userID)
if err == nil {
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a.wsAdapter.BroadcastBlockChange(c.WorkspaceID, block)
a.metrics.IncrementBlocksInserted(1)
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go func() {
a.webhook.NotifyUpdate(block)
a.notifyBlockChanged(notify.Add, c, &block, nil, userID)
}()
}
return err
}
func (a *App) InsertBlocks(c store.Container, blocks []model.Block, userID string) error {
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needsNotify := make([]model.Block, 0, len(blocks))
for i := range blocks {
err := a.store.InsertBlock(c, &blocks[i], userID)
if err != nil {
return err
}
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needsNotify = append(needsNotify, blocks[i])
a.wsAdapter.BroadcastBlockChange(c.WorkspaceID, blocks[i])
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a.metrics.IncrementBlocksInserted(1)
}
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go func() {
for _, b := range needsNotify {
block := b
a.webhook.NotifyUpdate(block)
a.notifyBlockChanged(notify.Add, c, &block, nil, userID)
}
}()
return nil
}
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func (a *App) GetSubTree(c store.Container, blockID string, levels int) ([]model.Block, error) {
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// Only 2 or 3 levels are supported for now
if levels >= 3 {
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return a.store.GetSubTree3(c, blockID)
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}
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return a.store.GetSubTree2(c, blockID)
}
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func (a *App) GetAllBlocks(c store.Container) ([]model.Block, error) {
return a.store.GetAllBlocks(c)
}
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func (a *App) DeleteBlock(c store.Container, blockID string, modifiedBy string) error {
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block, err := a.store.GetBlock(c, blockID)
if err != nil {
return err
}
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err = a.store.DeleteBlock(c, blockID, modifiedBy)
if err != nil {
return err
}
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a.wsAdapter.BroadcastBlockDelete(c.WorkspaceID, blockID, block.ParentID)
a.metrics.IncrementBlocksDeleted(1)
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go func() {
a.notifyBlockChanged(notify.Update, c, block, block, modifiedBy)
}()
return nil
}
func (a *App) GetBlockCountsByType() (map[string]int64, error) {
return a.store.GetBlockCountsByType()
}
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func (a *App) notifyBlockChanged(action notify.Action, c store.Container, block *model.Block, oldBlock *model.Block, userID string) {
if a.notifications == nil {
return
}
// find card and board for the changed block.
board, card, err := a.getBoardAndCard(c, block)
if err != nil {
a.logger.Error("Error notifying for block change; cannot determine board or card", mlog.Err(err))
return
}
evt := notify.BlockChangeEvent{
Action: action,
Workspace: c.WorkspaceID,
Board: board,
Card: card,
BlockChanged: block,
BlockOld: oldBlock,
UserID: userID,
}
a.notifications.BlockChanged(evt)
}
const (
maxSearchDepth = 50
)
// getBoardAndCard returns the first parent of type `card` and first parent of type `board` for the specified block.
// `board` and/or `card` may return nil without error if the block does not belong to a board or card.
func (a *App) getBoardAndCard(c store.Container, block *model.Block) (board *model.Block, card *model.Block, err error) {
var count int // don't let invalid blocks hierarchy cause infinite loop.
iter := block
for {
count++
if board == nil && iter.Type == "board" {
board = iter
}
if card == nil && iter.Type == "card" {
card = iter
}
if iter.ParentID == "" || (board != nil && card != nil) || count > maxSearchDepth {
break
}
iter, err = a.store.GetBlock(c, iter.ParentID)
if err != nil {
return board, card, err
}
}
return board, card, nil
}